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blender-archive/extern/audaspace/include/fx/Convolver.h
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00

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5.0 KiB
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/*******************************************************************************
* Copyright 2015-2016 Juan Francisco Crespo Galán
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file Convolver.h
* @ingroup fx
* The Convolver class.
*/
#include "FFTConvolver.h"
#include "util/ThreadPool.h"
#include "util/FFTPlan.h"
#include <memory>
#include <vector>
#include <mutex>
#include <future>
#include <atomic>
#include <deque>
AUD_NAMESPACE_BEGIN
/**
* This class allows to convolve a sound with a very large impulse response.
*/
class AUD_API Convolver
{
private:
/**
* The FFT size, must be at least M+L-1.
*/
int m_N;
/**
* The length of the impulse response parts.
*/
int m_M;
/**
* The max length of the input slices.
*/
int m_L;
/**
* The impulse response divided in parts.
*/
std::shared_ptr<std::vector<std::shared_ptr<std::vector<std::complex<sample_t>>>>> m_irBuffers;
/**
* Accumulation buffers for the threads.
*/
std::vector<fftwf_complex*> m_threadAccBuffers;
/**
* A vector of FFTConvolvers used to calculate the partial convolutions.
*/
std::vector<std::unique_ptr<FFTConvolver>> m_fftConvolvers;
/**
* The actual number of threads being used.
*/
int m_numThreads;
/**
* A pool of threads that will be used for convolution.
*/
std::shared_ptr<ThreadPool> m_threadPool;
/**
* A vector of futures used for thread sync
*/
std::vector<std::future<bool>> m_futures;
/**
* A mutex for the sum of thread accumulators.
*/
std::mutex m_sumMutex;
/**
* A flag to control thread execution when a reset is scheduled.
*/
std::atomic_bool m_resetFlag;
/**
* Global accumulation buffer.
*/
fftwf_complex* m_accBuffer;
/**
* Delay line.
*/
std::deque<fftwf_complex*> m_delayLine;
/**
* The complete length of the impulse response.
*/
int m_irLength;
/**
* Counter for the tail;
*/
int m_tailCounter;
/**
* Flag end of sound;
*/
bool m_eos;
// delete copy constructor and operator=
Convolver(const Convolver&) = delete;
Convolver& operator=(const Convolver&) = delete;
public:
/**
* Creates a new FFTConvolver.
* \param ir A shared pointer to a vector with the data of the various impulse response parts in the frequency domain (see ImpulseResponse class for an easy way to obtain it).
* \param irLength The length of the full impulse response.
* \param threadPool A shared pointer to a ThreadPool object with 1 or more threads.
* \param plan A shared pointer to a FFT plan that will be used for convolution.
*/
Convolver(std::shared_ptr<std::vector<std::shared_ptr<std::vector<std::complex<sample_t>>>>> ir, int irLength, std::shared_ptr<ThreadPool> threadPool, std::shared_ptr<FFTPlan> plan);
virtual ~Convolver();
/**
* Convolves the data that is provided with the inpulse response.
* Given a plan of size N, the amount of samples convolved by one call to this method will be N/2.
* \param[in] inBuffer A buffer with the input data to be convolved, nullptr if the source sound has ended (the convolved sound is larger than the source sound).
* \param[in] outBuffer A buffer in which the convolved data will be written. Its size must be at least N/2.
* \param[in,out] length The number of samples you wish to obtain. If an inBuffer is provided this argument must match its length.
* When this method returns, the value of length represents the number of samples written into the outBuffer.
* \param[out] eos True if the end of the sound is reached, false otherwise.
*/
void getNext(sample_t* inBuffer, sample_t* outBuffer, int& length, bool& eos);
/**
* Resets all the internally stored data so the convolution of a new sound can be started.
*/
void reset();
/**
* Retrieves the current impulse response being used.
* \return The current impulse response.
*/
std::shared_ptr<std::vector<std::shared_ptr<std::vector<std::complex<sample_t>>>>> getImpulseResponse();
/**
* Changes the impulse response and resets the convolver.
* \param ir A shared pointer to a vector with the data of the various impulse response parts in the frequency domain (see ImpulseResponse class for an easy way to obtain it).
*/
void setImpulseResponse(std::shared_ptr<std::vector<std::shared_ptr<std::vector<std::complex<sample_t>>>>> ir);
private:
/**
* This function will be enqueued into the thread pool, and will process the input signal with a subset of the impulse response parts.
* \param id The id of the thread, starting with 0.
*/
bool threadFunction(int id);
};
AUD_NAMESPACE_END