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blender-archive/extern/audaspace/include/fx/HighpassCalculator.h
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00

62 lines
1.7 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file HighpassCalculator.h
* @ingroup fx
* The HighpassCalculator class.
*/
#include "fx/IDynamicIIRFilterCalculator.h"
AUD_NAMESPACE_BEGIN
/**
* The HighpassCalculator class calculates high pass filter coefficients for a
* dynamic DynamicIIRFilter.
*/
class AUD_LOCAL HighpassCalculator : public IDynamicIIRFilterCalculator
{
private:
/**
* The cutoff frequency.
*/
const float m_frequency;
/**
* The Q factor.
*/
const float m_Q;
// delete copy constructor and operator=
HighpassCalculator(const HighpassCalculator&) = delete;
HighpassCalculator& operator=(const HighpassCalculator&) = delete;
public:
/**
* Creates a HighpassCalculator object.
* @param frequency The cutoff frequency.
* @param Q The Q factor of the filter. If unsure, use 1.0 as default.
*/
HighpassCalculator(float frequency, float Q);
virtual void recalculateCoefficients(SampleRate rate, std::vector<float> &b, std::vector<float> &a);
};
AUD_NAMESPACE_END