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blender-archive/extern/audaspace/include/respec/ChannelMapperReader.h
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00

152 lines
4.0 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file ChannelMapperReader.h
* @ingroup respec
* The ChannelMapperReader class.
*/
#include "fx/EffectReader.h"
#include "util/Buffer.h"
AUD_NAMESPACE_BEGIN
/**
* This class maps a sound source's channels to a specific output channel count.
* \note The input sample format must be float.
*/
class AUD_API ChannelMapperReader : public EffectReader
{
private:
/**
* The sound reading buffer.
*/
Buffer m_buffer;
/**
* The output specification.
*/
Channels m_target_channels;
/**
* The channel count of the reader.
*/
Channels m_source_channels;
/**
* The mapping specification.
*/
float* m_mapping;
/**
* The size of the mapping.
*/
int m_map_size;
/**
* The mono source angle.
*/
float m_mono_angle;
static const Channel MONO_MAP[];
static const Channel STEREO_MAP[];
static const Channel STEREO_LFE_MAP[];
static const Channel SURROUND4_MAP[];
static const Channel SURROUND5_MAP[];
static const Channel SURROUND51_MAP[];
static const Channel SURROUND61_MAP[];
static const Channel SURROUND71_MAP[];
static const Channel* CHANNEL_MAPS[];
static const float MONO_ANGLES[];
static const float STEREO_ANGLES[];
static const float STEREO_LFE_ANGLES[];
static const float SURROUND4_ANGLES[];
static const float SURROUND5_ANGLES[];
static const float SURROUND51_ANGLES[];
static const float SURROUND61_ANGLES[];
static const float SURROUND71_ANGLES[];
static const float* CHANNEL_ANGLES[];
// delete copy constructor and operator=
ChannelMapperReader(const ChannelMapperReader&) = delete;
ChannelMapperReader& operator=(const ChannelMapperReader&) = delete;
/**
* Calculates the mapping matrix.
*/
void AUD_LOCAL calculateMapping();
/**
* Calculates the distance between two angles.
*/
float AUD_LOCAL angleDistance(float alpha, float beta);
public:
/**
* Creates a channel mapper reader.
* \param reader The reader to map.
* \param channels The target channel count this reader should map to.
*/
ChannelMapperReader(std::shared_ptr<IReader> reader, Channels channels);
/**
* Destroys the reader.
*/
~ChannelMapperReader();
/**
* Returns the channel configuration of the source reader.
* @return The channel configuration of the reader.
*/
Channels getSourceChannels() const;
/**
* Returns the target channel configuration.
* Equals getSpecs().channels.
* @return The target channel configuration.
*/
Channels getChannels() const;
/**
* Sets the requested channel output count.
* \param channels The channel output count.
*/
void setChannels(Channels channels);
/**
* Returns the mapping of the source channel to the target channel.
* @param source The number of the source channel. Should be in the range [0, source channels).
* @param target The number of the target channel. Should be in the range [0, target channels).
* @return The mapping value which should be between 0.0 and 1.0. If source or target are out of range, NaN is returned.
*/
float getMapping(int source, int target);
/**
* Sets the angle for mono sources.
* \param angle The angle for mono sources.
*/
void setMonoAngle(float angle);
virtual Specs getSpecs() const;
virtual void read(int& length, bool& eos, sample_t* buffer);
};
AUD_NAMESPACE_END