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blender-archive/extern/audaspace/include/respec/ConverterReader.h
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00

68 lines
1.7 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file ConverterReader.h
* @ingroup respec
* The ConverterReader class.
*/
#include "fx/EffectReader.h"
#include "respec/ConverterFunctions.h"
#include "util/Buffer.h"
AUD_NAMESPACE_BEGIN
/**
* This class converts a sound source from one to another format.
*/
class AUD_API ConverterReader : public EffectReader
{
private:
/**
* The sound output buffer.
*/
Buffer m_buffer;
/**
* The target specification.
*/
SampleFormat m_format;
/**
* Converter function.
*/
convert_f m_convert;
// delete copy constructor and operator=
ConverterReader(const ConverterReader&) = delete;
ConverterReader& operator=(const ConverterReader&) = delete;
public:
/**
* Creates a converter reader.
* \param reader The reader to convert.
* \param specs The target specification.
*/
ConverterReader(std::shared_ptr<IReader> reader, DeviceSpecs specs);
virtual void read(int& length, bool& eos, sample_t* buffer);
};
AUD_NAMESPACE_END