All these files were removed since accidental commit, revert and merge in 2.8.ea31f0ac3b+0a4e170c28+11f9a23a28+7b27b10fa6
68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file ConverterReader.h
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* @ingroup respec
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* The ConverterReader class.
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*/
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#include "fx/EffectReader.h"
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#include "respec/ConverterFunctions.h"
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#include "util/Buffer.h"
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AUD_NAMESPACE_BEGIN
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/**
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* This class converts a sound source from one to another format.
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*/
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class AUD_API ConverterReader : public EffectReader
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{
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private:
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/**
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* The sound output buffer.
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*/
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Buffer m_buffer;
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/**
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* The target specification.
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*/
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SampleFormat m_format;
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/**
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* Converter function.
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*/
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convert_f m_convert;
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// delete copy constructor and operator=
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ConverterReader(const ConverterReader&) = delete;
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ConverterReader& operator=(const ConverterReader&) = delete;
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public:
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/**
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* Creates a converter reader.
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* \param reader The reader to convert.
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* \param specs The target specification.
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*/
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ConverterReader(std::shared_ptr<IReader> reader, DeviceSpecs specs);
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virtual void read(int& length, bool& eos, sample_t* buffer);
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};
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AUD_NAMESPACE_END
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