This was broken since e8c15e0ed1. We can no longer get view_layer
from worspace, we should get it from window instead, now.
80 lines
2.2 KiB
Python
80 lines
2.2 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import (
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Panel,
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)
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from rna_prop_ui import PropertyPanel
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class WorkSpaceButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "workspace"
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class WORKSPACE_PT_context(WorkSpaceButtonsPanel, Panel):
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bl_label = ""
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bl_options = {'HIDE_HEADER'}
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def draw(self, context):
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layout = self.layout
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workspace = context.workspace
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layout.prop(workspace, "use_scene_settings", icon='SCENE')
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class WORKSPACE_PT_workspace(WorkSpaceButtonsPanel, Panel):
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bl_label = "Workspace"
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def draw(self, context):
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layout = self.layout
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window = context.window
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workspace = context.workspace
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scene = context.scene
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view_render = workspace.view_render
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layout.enabled = not workspace.use_scene_settings
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layout.template_search(window, "view_layer", scene, "view_layers")
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if view_render.has_multiple_engines:
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layout.prop(view_render, "engine", text="")
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class WORKSPACE_PT_custom_props(WorkSpaceButtonsPanel, PropertyPanel, Panel):
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_context_path = "workspace"
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_property_type = bpy.types.WorkSpace
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classes = (
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WORKSPACE_PT_context,
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WORKSPACE_PT_workspace,
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WORKSPACE_PT_custom_props,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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