36 lines
489 B
C++
36 lines
489 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2022 Blender Foundation. All rights reserved. */
|
|
|
|
/** \file
|
|
* \ingroup gpu
|
|
*/
|
|
|
|
#include "vk_pixel_buffer.hh"
|
|
|
|
namespace blender::gpu {
|
|
|
|
VKPixelBuffer::VKPixelBuffer(int64_t size) : PixelBuffer(size)
|
|
{
|
|
}
|
|
|
|
void *VKPixelBuffer::map()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
void VKPixelBuffer::unmap()
|
|
{
|
|
}
|
|
|
|
int64_t VKPixelBuffer::get_native_handle()
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
uint VKPixelBuffer::get_size()
|
|
{
|
|
return size_;
|
|
}
|
|
|
|
} // namespace blender::gpu
|