* BM_vert_in_face now loops over a vert's faces rather then every vert in the face. * rename bmesh_radial_find_first_facevert --> bmesh_radial_find_first_faceloop * rename bmesh_radial_find_next_facevert --> bmesh_radial_find_next_faceloop * rename BM_vert_collapse_edges --> BM_vert_collapse_edge (only collapses one)