44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright 2011, Blender Foundation.
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * Contributor: 
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|  *		Jeroen Bakker 
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|  *		Monique Dewanchand
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|  */
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| 
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| #include "COM_SetVectorOperation.h"
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| #include "COM_defines.h"
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| 
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| SetVectorOperation::SetVectorOperation() : NodeOperation()
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| {
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| 	this->addOutputSocket(COM_DT_VECTOR);
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| }
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| 
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| void SetVectorOperation::executePixel(float *outputValue, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
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| {
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| 	outputValue[0] = this->x;
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| 	outputValue[1] = this->y;
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| 	outputValue[2] = this->z;
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| 	outputValue[3] = this->w;
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| }
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| 
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| void SetVectorOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[])
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| {
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| 	resolution[0] = preferredResolution[0];
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| 	resolution[1] = preferredResolution[1];
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| }
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