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blender-archive/intern/cycles/kernel/split/kernel_split_common.h
Lukas Stockner 3ee606621c Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assuming sRGB
I've limited it to just the RGB<->XYZ stuff for now, correct image handling is the next step.

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D3478
2018-06-14 22:21:37 +02:00

104 lines
3.0 KiB
C++

/*
* Copyright 2011-2015 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __KERNEL_SPLIT_H__
#define __KERNEL_SPLIT_H__
#include "kernel/kernel_math.h"
#include "kernel/kernel_types.h"
#include "kernel/split/kernel_split_data.h"
#include "kernel/kernel_globals.h"
#include "kernel/kernel_color.h"
#ifdef __OSL__
# include "kernel/osl/osl_shader.h"
#endif
#ifdef __KERNEL_OPENCL__
# include "kernel/kernels/opencl/kernel_opencl_image.h"
#endif
#ifdef __KERNEL_CUDA__
# include "kernel/kernels/cuda/kernel_cuda_image.h"
#endif
#ifdef __KERNEL_CPU__
# include "kernel/kernels/cpu/kernel_cpu_image.h"
#endif
#include "util/util_atomic.h"
#include "kernel/kernel_path.h"
#ifdef __BRANCHED_PATH__
# include "kernel/kernel_path_branched.h"
#endif
#include "kernel/kernel_queues.h"
#include "kernel/kernel_work_stealing.h"
#ifdef __BRANCHED_PATH__
# include "kernel/split/kernel_branched.h"
#endif
CCL_NAMESPACE_BEGIN
ccl_device_inline void kernel_split_path_end(KernelGlobals *kg, int ray_index)
{
ccl_global char *ray_state = kernel_split_state.ray_state;
#ifdef __BRANCHED_PATH__
# ifdef __SUBSURFACE__
ccl_addr_space SubsurfaceIndirectRays *ss_indirect = &kernel_split_state.ss_rays[ray_index];
if(ss_indirect->num_rays) {
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER);
}
else
# endif /* __SUBSURFACE__ */
if(IS_FLAG(ray_state, ray_index, RAY_BRANCHED_INDIRECT_SHARED)) {
int orig_ray = kernel_split_state.branched_state[ray_index].original_ray;
PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
PathRadiance *orig_ray_L = &kernel_split_state.path_radiance[orig_ray];
path_radiance_sum_indirect(L);
path_radiance_accum_sample(orig_ray_L, L);
atomic_fetch_and_dec_uint32((ccl_global uint*)&kernel_split_state.branched_state[orig_ray].shared_sample_count);
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_INACTIVE);
}
else if(IS_FLAG(ray_state, ray_index, RAY_BRANCHED_LIGHT_INDIRECT)) {
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_LIGHT_INDIRECT_NEXT_ITER);
}
else if(IS_FLAG(ray_state, ray_index, RAY_BRANCHED_VOLUME_INDIRECT)) {
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_VOLUME_INDIRECT_NEXT_ITER);
}
else if(IS_FLAG(ray_state, ray_index, RAY_BRANCHED_SUBSURFACE_INDIRECT)) {
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_SUBSURFACE_INDIRECT_NEXT_ITER);
}
else {
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER);
}
#else
ASSIGN_RAY_STATE(ray_state, ray_index, RAY_UPDATE_BUFFER);
#endif
}
CCL_NAMESPACE_END
#endif /* __KERNEL_SPLIT_H__ */