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blender-archive/source/blender/include/nla.h
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

57 lines
1.6 KiB
C++

/* nla.h May 2001
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*
* Use this to turn experimental options on
* or off with the #define flags. Please do not
* put other includes, typdefs etc in this file.
* ===========================================
*
* __NLA
* This encompasses the new armature object, the
* action datablock and the action window-type.
*
* __CON_IPO
* Support for constraint ipo keys
*
* __NLA_ACTION_BY_MOTION_ACTUATOR
* New action actuator playback type
*
* $Id$
*/
#ifndef NLA_H
#define NLA_H
#define __NLA
#define __CON_IPO // Not for Release: Not yet fully implemented
//#define __NLA_ACTION_BY_MOTION_ACTUATOR // Not for release: Not yet fully implemented
#endif