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blender-archive/source/blender/compositor/intern/COM_MultiThreadedOperation.h
Hans Goudey 97746129d5 Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.

Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
2022-10-03 17:38:16 -05:00

56 lines
1.5 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation. */
#pragma once
#include "COM_NodeOperation.h"
namespace blender::compositor {
class MultiThreadedOperation : public NodeOperation {
protected:
/**
* Number of execution passes.
*/
int num_passes_;
/**
* Current execution pass.
*/
int current_pass_;
protected:
MultiThreadedOperation();
/**
* Called before an update memory buffer pass is executed. Single-threaded calls.
*/
virtual void update_memory_buffer_started(MemoryBuffer * /*output*/,
const rcti & /*area*/,
Span<MemoryBuffer *> /*inputs*/)
{
}
/**
* Executes operation updating a memory buffer area. Multi-threaded calls.
*/
virtual void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) = 0;
/**
* Called after an update memory buffer pass is executed. Single-threaded calls.
*/
virtual void update_memory_buffer_finished(MemoryBuffer * /*output*/,
const rcti & /*area*/,
Span<MemoryBuffer *> /*inputs*/)
{
}
private:
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor