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blender-archive/source
Ton Roosendaal 7d11a67a4e Bugfix #5487 (among others)
glDrawArrays() for a closed line loop (polygon) crashes in some platforms,
but why we couldn't find any reason for.
Replaced code with regular glBegin() and glEnd().
2007-01-10 15:25:02 +00:00
..
2007-01-10 15:25:02 +00:00
2006-03-10 22:50:27 +00:00
2005-03-09 19:45:59 +00:00
2006-03-10 20:47:34 +00:00