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blender-archive/source/blender/gpu/opengl
Clément Foucault 7d4adbdfab GLTexture: Add validation for empty slots before drawing
This is to have better error detection in debug builds.
This is not a replacement for a full check like in renderdoc but it
might catch some issues early on.
2020-09-05 17:49:14 +02:00
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2020-09-05 17:49:14 +02:00
2020-09-05 17:49:14 +02:00