This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bpygpu
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*/
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#pragma once
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/* Each type object could have a method for free GPU resources.
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* However, it is currently of little use. */
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// #define BPYGPU_USE_GPUOBJ_FREE_METHOD
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int bpygpu_ParsePrimType(PyObject *o, void *p);
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PyObject *BPyInit_gpu(void);
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bool bpygpu_is_init_or_error(void);
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#define BPYGPU_IS_INIT_OR_ERROR_OBJ \
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if (UNLIKELY(!bpygpu_is_init_or_error())) { \
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return NULL; \
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} \
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((void)0)
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#define BPYGPU_IS_INIT_OR_ERROR_INT \
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if (UNLIKELY(!bpygpu_is_init_or_error())) { \
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return -1; \
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} \
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((void)0)
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