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blender-archive/source/blender/editors/armature/editarmature_retarget.c

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C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Martin Poirier
*
* ***** END GPL LICENSE BLOCK *****
* autoarmature.c: Interface for automagically manipulating armature (retarget, created, ...)
*/
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <float.h>
#include "MEM_guardedalloc.h"
#include "PIL_time.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BLI_graph.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
//#include "BDR_editobject.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "BKE_constraint.h"
#include "BKE_armature.h"
#include "BKE_context.h"
#include "ED_armature.h"
#include "ED_util.h"
#include "BIF_retarget.h"
//#include "mydevice.h"
#include "reeb.h" // FIX ME
//#include "blendef.h"
#include "armature_intern.h"
/************ RIG RETARGET DATA STRUCTURES ***************/
typedef struct MemoNode {
float weight;
int next;
} MemoNode;
typedef struct RetargetParam {
RigGraph *rigg;
RigArc *iarc;
RigNode *inode_start;
bContext *context;
} RetargetParam;
typedef enum
{
RETARGET_LENGTH,
RETARGET_AGGRESSIVE
} RetargetMode;
typedef enum
{
METHOD_BRUTE_FORCE = 0,
METHOD_MEMOIZE = 1
} RetargetMethod;
typedef enum
{
ARC_FREE = 0,
ARC_TAKEN = 1,
ARC_USED = 2
} ArcUsageFlags;
RigGraph *GLOBAL_RIGG = NULL;
/*******************************************************************************************************/
void *exec_retargetArctoArc(void *param);
static void RIG_calculateEdgeAngles(RigEdge *edge_first, RigEdge *edge_second);
float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4]);
/* two levels */
#define SHAPE_LEVELS (SHAPE_RADIX * SHAPE_RADIX)
/*********************************** EDITBONE UTILS ****************************************************/
int countEditBoneChildren(ListBase *list, EditBone *parent)
{
EditBone *ebone;
int count = 0;
for (ebone = list->first; ebone; ebone = ebone->next)
{
if (ebone->parent == parent)
{
count++;
}
}
return count;
}
EditBone* nextEditBoneChild(ListBase *list, EditBone *parent, int n)
{
EditBone *ebone;
for (ebone = list->first; ebone; ebone = ebone->next)
{
if (ebone->parent == parent)
{
if (n == 0)
{
return ebone;
}
n--;
}
}
return NULL;
}
void getEditBoneRollUpAxis(EditBone *bone, float roll, float up_axis[3])
{
float mat[3][3], nor[3];
sub_v3_v3v3(nor, bone->tail, bone->head);
vec_roll_to_mat3(nor, roll, mat);
VECCOPY(up_axis, mat[2]);
}
float rollBoneByQuatAligned(EditBone *bone, float old_up_axis[3], float qrot[4], float qroll[4], float aligned_axis[3])
{
float nor[3], new_up_axis[3], x_axis[3], z_axis[3];
VECCOPY(new_up_axis, old_up_axis);
mul_qt_v3(qrot, new_up_axis);
sub_v3_v3v3(nor, bone->tail, bone->head);
cross_v3_v3v3(x_axis, nor, aligned_axis);
cross_v3_v3v3(z_axis, x_axis, nor);
normalize_v3(new_up_axis);
normalize_v3(x_axis);
normalize_v3(z_axis);
if (dot_v3v3(new_up_axis, x_axis) < 0)
{
negate_v3(x_axis);
}
if (dot_v3v3(new_up_axis, z_axis) < 0)
{
negate_v3(z_axis);
}
if (angle_normalized_v3v3(x_axis, new_up_axis) < angle_normalized_v3v3(z_axis, new_up_axis))
{
rotation_between_vecs_to_quat(qroll, new_up_axis, x_axis); /* set roll rotation quat */
return ED_rollBoneToVector(bone, x_axis);
}
else
{
rotation_between_vecs_to_quat(qroll, new_up_axis, z_axis); /* set roll rotation quat */
return ED_rollBoneToVector(bone, z_axis);
}
}
float rollBoneByQuatJoint(RigEdge *edge, RigEdge *previous, float qrot[4], float qroll[4], float up_axis[3])
{
if (previous == NULL)
{
/* default to up_axis if no previous */
return rollBoneByQuatAligned(edge->bone, edge->up_axis, qrot, qroll, up_axis);
}
else
{
float new_up_axis[3];
float vec_first[3], vec_second[3], normal[3];
if (previous->bone)
{
sub_v3_v3v3(vec_first, previous->bone->tail, previous->bone->head);
}
else if (previous->prev->bone)
{
sub_v3_v3v3(vec_first, edge->bone->head, previous->prev->bone->tail);
}
else
{
/* default to up_axis if first bone in the chain is an offset */
return rollBoneByQuatAligned(edge->bone, edge->up_axis, qrot, qroll, up_axis);
}
sub_v3_v3v3(vec_second, edge->bone->tail, edge->bone->head);
normalize_v3(vec_first);
normalize_v3(vec_second);
cross_v3_v3v3(normal, vec_first, vec_second);
normalize_v3(normal);
axis_angle_to_quat(qroll, vec_second, edge->up_angle);
mul_qt_v3(qroll, normal);
VECCOPY(new_up_axis, edge->up_axis);
mul_qt_v3(qrot, new_up_axis);
normalize_v3(new_up_axis);
/* real qroll between normal and up_axis */
rotation_between_vecs_to_quat(qroll, new_up_axis, normal);
return ED_rollBoneToVector(edge->bone, normal);
}
}
float rollBoneByQuat(EditBone *bone, float old_up_axis[3], float qrot[4])
{
float new_up_axis[3];
VECCOPY(new_up_axis, old_up_axis);
mul_qt_v3(qrot, new_up_axis);
normalize_v3(new_up_axis);
return ED_rollBoneToVector(bone, new_up_axis);
}
/************************************ DESTRUCTORS ******************************************************/
void RIG_freeRigArc(BArc *arc)
{
BLI_freelistN(&((RigArc*)arc)->edges);
}
void RIG_freeRigGraph(BGraph *rg)
{
RigGraph *rigg = (RigGraph*)rg;
BNode *node;
BArc *arc;
#ifdef USE_THREADS
BLI_destroy_worker(rigg->worker);
#endif
if (rigg->link_mesh)
{
REEB_freeGraph(rigg->link_mesh);
}
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RIG_freeRigArc(arc);
}
BLI_freelistN(&rg->arcs);
for (node = rg->nodes.first; node; node = node->next)
{
BLI_freeNode(rg, (BNode*)node);
}
BLI_freelistN(&rg->nodes);
BLI_freelistN(&rigg->controls);
BLI_ghash_free(rigg->bones_map, NULL, NULL);
BLI_ghash_free(rigg->controls_map, NULL, NULL);
if (rigg->flag & RIG_FREE_BONELIST)
{
BLI_freelistN(rigg->editbones);
MEM_freeN(rigg->editbones);
}
MEM_freeN(rg);
}
/************************************* ALLOCATORS ******************************************************/
static RigGraph *newRigGraph()
{
RigGraph *rg;
int totthread;
rg = MEM_callocN(sizeof(RigGraph), "rig graph");
rg->head = NULL;
rg->bones_map = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "newRigGraph bones gh");
rg->controls_map = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "newRigGraph cont gh");
rg->free_arc = RIG_freeRigArc;
rg->free_node = NULL;
#ifdef USE_THREADS
// if(G.scene->r.mode & R_FIXED_THREADS)
// {
// totthread = G.scene->r.threads;
// }
// else
// {
totthread = BLI_system_thread_count();
// }
rg->worker = BLI_create_worker(exec_retargetArctoArc, totthread, 20); /* fix number of threads */
#endif
return rg;
}
static RigArc *newRigArc(RigGraph *rg)
{
RigArc *arc;
arc = MEM_callocN(sizeof(RigArc), "rig arc");
arc->count = 0;
BLI_addtail(&rg->arcs, arc);
return arc;
}
static RigControl *newRigControl(RigGraph *rg)
{
RigControl *ctrl;
ctrl = MEM_callocN(sizeof(RigControl), "rig control");
BLI_addtail(&rg->controls, ctrl);
return ctrl;
}
static RigNode *newRigNodeHead(RigGraph *rg, RigArc *arc, float p[3])
{
RigNode *node;
node = MEM_callocN(sizeof(RigNode), "rig node");
BLI_addtail(&rg->nodes, node);
VECCOPY(node->p, p);
node->degree = 1;
node->arcs = NULL;
arc->head = node;
return node;
}
static void addRigNodeHead(RigGraph *rg, RigArc *arc, RigNode *node)
{
node->degree++;
arc->head = node;
}
static RigNode *newRigNode(RigGraph *rg, float p[3])
{
RigNode *node;
node = MEM_callocN(sizeof(RigNode), "rig node");
BLI_addtail(&rg->nodes, node);
VECCOPY(node->p, p);
node->degree = 0;
node->arcs = NULL;
return node;
}
static RigNode *newRigNodeTail(RigGraph *rg, RigArc *arc, float p[3])
{
RigNode *node = newRigNode(rg, p);
node->degree = 1;
arc->tail = node;
return node;
}
static void RIG_appendEdgeToArc(RigArc *arc, RigEdge *edge)
{
BLI_addtail(&arc->edges, edge);
if (edge->prev == NULL)
{
VECCOPY(edge->head, arc->head->p);
}
else
{
RigEdge *last_edge = edge->prev;
VECCOPY(edge->head, last_edge->tail);
RIG_calculateEdgeAngles(last_edge, edge);
}
edge->length = len_v3v3(edge->head, edge->tail);
arc->length += edge->length;
arc->count += 1;
}
static void RIG_addEdgeToArc(RigArc *arc, float tail[3], EditBone *bone)
{
RigEdge *edge;
edge = MEM_callocN(sizeof(RigEdge), "rig edge");
VECCOPY(edge->tail, tail);
edge->bone = bone;
if (bone)
{
getEditBoneRollUpAxis(bone, bone->roll, edge->up_axis);
}
RIG_appendEdgeToArc(arc, edge);
}
/************************************** CLONING TEMPLATES **********************************************/
static void renameTemplateBone(char *name, char *template_name, ListBase *editbones, char *side_string, char *num_string)
{
int i, j;
for (i = 0, j = 0; template_name[i] != '\0' && i < 31 && j < 31; i++)
{
if (template_name[i] == '&')
{
if (template_name[i+1] == 'S' || template_name[i+1] == 's')
{
j += sprintf(name + j, "%s", side_string);
i++;
}
else if (template_name[i+1] == 'N' || template_name[i+1] == 'n')
{
j += sprintf(name + j, "%s", num_string);
i++;
}
else
{
name[j] = template_name[i];
j++;
}
}
else
{
name[j] = template_name[i];
j++;
}
}
name[j] = '\0';
unique_editbone_name(editbones, name, NULL);
}
static RigControl *cloneControl(RigGraph *rg, RigGraph *src_rg, RigControl *src_ctrl, GHash *ptr_hash, char *side_string, char *num_string)
{
RigControl *ctrl;
char name[32];
ctrl = newRigControl(rg);
VECCOPY(ctrl->head, src_ctrl->head);
VECCOPY(ctrl->tail, src_ctrl->tail);
VECCOPY(ctrl->up_axis, src_ctrl->up_axis);
VECCOPY(ctrl->offset, src_ctrl->offset);
ctrl->tail_mode = src_ctrl->tail_mode;
ctrl->flag = src_ctrl->flag;
renameTemplateBone(name, src_ctrl->bone->name, rg->editbones, side_string, num_string);
ctrl->bone = duplicateEditBoneObjects(src_ctrl->bone, name, rg->editbones, src_rg->ob, rg->ob);
ctrl->bone->flag &= ~(BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL);
BLI_ghash_insert(ptr_hash, src_ctrl->bone, ctrl->bone);
ctrl->link = src_ctrl->link;
ctrl->link_tail = src_ctrl->link_tail;
return ctrl;
}
static RigArc *cloneArc(RigGraph *rg, RigGraph *src_rg, RigArc *src_arc, GHash *ptr_hash, char *side_string, char *num_string)
{
RigEdge *src_edge;
RigArc *arc;
arc = newRigArc(rg);
arc->head = BLI_ghash_lookup(ptr_hash, src_arc->head);
arc->tail = BLI_ghash_lookup(ptr_hash, src_arc->tail);
arc->head->degree++;
arc->tail->degree++;
arc->length = src_arc->length;
arc->count = src_arc->count;
for (src_edge = src_arc->edges.first; src_edge; src_edge = src_edge->next)
{
RigEdge *edge;
edge = MEM_callocN(sizeof(RigEdge), "rig edge");
VECCOPY(edge->head, src_edge->head);
VECCOPY(edge->tail, src_edge->tail);
VECCOPY(edge->up_axis, src_edge->up_axis);
edge->length = src_edge->length;
edge->angle = src_edge->angle;
edge->up_angle = src_edge->up_angle;
if (src_edge->bone != NULL)
{
char name[32];
renameTemplateBone(name, src_edge->bone->name, rg->editbones, side_string, num_string);
edge->bone = duplicateEditBoneObjects(src_edge->bone, name, rg->editbones, src_rg->ob, rg->ob);
edge->bone->flag &= ~(BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL);
BLI_ghash_insert(ptr_hash, src_edge->bone, edge->bone);
}
BLI_addtail(&arc->edges, edge);
}
return arc;
}
static RigGraph *cloneRigGraph(RigGraph *src, ListBase *editbones, Object *ob, char *side_string, char *num_string)
{
GHash *ptr_hash;
RigNode *node;
RigArc *arc;
RigControl *ctrl;
RigGraph *rg;
ptr_hash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "cloneRigGraph gh");
rg = newRigGraph();
rg->ob = ob;
rg->editbones = editbones;
preEditBoneDuplicate(rg->editbones); /* prime bones for duplication */
preEditBoneDuplicate(src->editbones); /* prime bones for duplication */
/* Clone nodes */
for (node = src->nodes.first; node; node = node->next)
{
RigNode *cloned_node = newRigNode(rg, node->p);
BLI_ghash_insert(ptr_hash, node, cloned_node);
}
rg->head = BLI_ghash_lookup(ptr_hash, src->head);
/* Clone arcs */
for (arc = src->arcs.first; arc; arc = arc->next)
{
cloneArc(rg, src, arc, ptr_hash, side_string, num_string);
}
/* Clone controls */
for (ctrl = src->controls.first; ctrl; ctrl = ctrl->next)
{
cloneControl(rg, src, ctrl, ptr_hash, side_string, num_string);
}
/* Relink bones properly */
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RigEdge *edge;
for (edge = arc->edges.first; edge; edge = edge->next)
{
if (edge->bone != NULL)
{
EditBone *bone;
updateDuplicateSubtargetObjects(edge->bone, src->editbones, src->ob, rg->ob);
if (edge->bone->parent)
{
bone = BLI_ghash_lookup(ptr_hash, edge->bone->parent);
if (bone != NULL)
{
edge->bone->parent = bone;
}
else
{
/* disconnect since parent isn't cloned
* this will only happen when cloning from selected bones
* */
edge->bone->flag &= ~BONE_CONNECTED;
}
}
}
}
}
for (ctrl = rg->controls.first; ctrl; ctrl = ctrl->next)
{
EditBone *bone;
updateDuplicateSubtargetObjects(ctrl->bone, src->editbones, src->ob, rg->ob);
if (ctrl->bone->parent)
{
bone = BLI_ghash_lookup(ptr_hash, ctrl->bone->parent);
if (bone != NULL)
{
ctrl->bone->parent = bone;
}
else
{
/* disconnect since parent isn't cloned
* this will only happen when cloning from selected bones
* */
ctrl->bone->flag &= ~BONE_CONNECTED;
}
}
ctrl->link = BLI_ghash_lookup(ptr_hash, ctrl->link);
ctrl->link_tail = BLI_ghash_lookup(ptr_hash, ctrl->link_tail);
}
BLI_ghash_free(ptr_hash, NULL, NULL);
return rg;
}
/*******************************************************************************************************/
static void RIG_calculateEdgeAngles(RigEdge *edge_first, RigEdge *edge_second)
{
float vec_first[3], vec_second[3];
sub_v3_v3v3(vec_first, edge_first->tail, edge_first->head);
sub_v3_v3v3(vec_second, edge_second->tail, edge_second->head);
normalize_v3(vec_first);
normalize_v3(vec_second);
edge_first->angle = angle_normalized_v3v3(vec_first, vec_second);
if (edge_second->bone != NULL)
{
float normal[3];
cross_v3_v3v3(normal, vec_first, vec_second);
normalize_v3(normal);
edge_second->up_angle = angle_normalized_v3v3(normal, edge_second->up_axis);
}
}
/************************************ CONTROL BONES ****************************************************/
static void RIG_addControlBone(RigGraph *rg, EditBone *bone)
{
RigControl *ctrl = newRigControl(rg);
ctrl->bone = bone;
VECCOPY(ctrl->head, bone->head);
VECCOPY(ctrl->tail, bone->tail);
getEditBoneRollUpAxis(bone, bone->roll, ctrl->up_axis);
ctrl->tail_mode = TL_NONE;
BLI_ghash_insert(rg->controls_map, bone->name, ctrl);
}
static int RIG_parentControl(RigControl *ctrl, EditBone *link)
{
if (link)
{
float offset[3];
int flag = 0;
sub_v3_v3v3(offset, ctrl->bone->head, link->head);
/* if root matches, check for direction too */
if (dot_v3v3(offset, offset) < 0.0001)
{
float vbone[3], vparent[3];
flag |= RIG_CTRL_FIT_ROOT;
sub_v3_v3v3(vbone, ctrl->bone->tail, ctrl->bone->head);
sub_v3_v3v3(vparent, link->tail, link->head);
/* test for opposite direction */
if (dot_v3v3(vbone, vparent) > 0)
{
float nor[3];
float len;
cross_v3_v3v3(nor, vbone, vparent);
len = dot_v3v3(nor, nor);
if (len < 0.0001)
{
flag |= RIG_CTRL_FIT_BONE;
}
}
}
/* Bail out if old one is automatically better */
if (flag < ctrl->flag)
{
return 0;
}
/* if there's already a link
* overwrite only if new link is higher in the chain */
if (ctrl->link && flag == ctrl->flag)
{
EditBone *bone = NULL;
for (bone = ctrl->link; bone; bone = bone->parent)
{
/* if link is in the chain, break and use that one */
if (bone == link)
{
break;
}
}
/* not in chain, don't update link */
if (bone == NULL)
{
return 0;
}
}
ctrl->link = link;
ctrl->flag = flag;
VECCOPY(ctrl->offset, offset);
return 1;
}
return 0;
}
static void RIG_reconnectControlBones(RigGraph *rg)
{
RigControl *ctrl;
int change = 1;
/* first pass, link to deform bones */
for (ctrl = rg->controls.first; ctrl; ctrl = ctrl->next)
{
bPoseChannel *pchan;
bConstraint *con;
int found = 0;
/* DO SOME MAGIC HERE */
for (pchan= rg->ob->pose->chanbase.first; pchan; pchan= pchan->next)
{
for (con= pchan->constraints.first; con; con= con->next)
{
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
/* constraint targets */
if (cti && cti->get_constraint_targets)
{
int target_index;
cti->get_constraint_targets(con, &targets);
for (target_index = 0, ct= targets.first; ct; target_index++, ct= ct->next)
{
if ((ct->tar == rg->ob) && strcmp(ct->subtarget, ctrl->bone->name) == 0)
{
/* SET bone link to bone corresponding to pchan */
EditBone *link = BLI_ghash_lookup(rg->bones_map, pchan->name);
/* Making sure bone is in this armature */
if (link != NULL)
{
/* for pole targets, link to parent bone instead, if possible */
if (con->type == CONSTRAINT_TYPE_KINEMATIC && target_index == 1)
{
if (link->parent && BLI_ghash_haskey(rg->bones_map, link->parent->name))
{
link = link->parent;
}
}
found = RIG_parentControl(ctrl, link);
}
}
}
if (cti->flush_constraint_targets)
cti->flush_constraint_targets(con, &targets, 0);
}
}
}
/* if not found yet, check parent */
if (found == 0)
{
if (ctrl->bone->parent)
{
/* make sure parent is a deforming bone
* NULL if not
* */
EditBone *link = BLI_ghash_lookup(rg->bones_map, ctrl->bone->parent->name);
found = RIG_parentControl(ctrl, link);
}
/* check if bone is not superposed on another one */
{
RigArc *arc;
RigArc *best_arc = NULL;
EditBone *link = NULL;
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RigEdge *edge;
for (edge = arc->edges.first; edge; edge = edge->next)
{
if (edge->bone)
{
int fit = 0;
fit = len_v3v3(ctrl->bone->head, edge->bone->head) < 0.0001;
fit = fit || len_v3v3(ctrl->bone->tail, edge->bone->tail) < 0.0001;
if (fit)
{
/* pick the bone on the arc with the lowest symmetry level
* means you connect control to the trunk of the skeleton */
if (best_arc == NULL || arc->symmetry_level < best_arc->symmetry_level)
{
best_arc = arc;
link = edge->bone;
}
}
}
}
}
found = RIG_parentControl(ctrl, link);
}
}
/* if not found yet, check child */
if (found == 0)
{
RigArc *arc;
RigArc *best_arc = NULL;
EditBone *link = NULL;
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RigEdge *edge;
for (edge = arc->edges.first; edge; edge = edge->next)
{
if (edge->bone && edge->bone->parent == ctrl->bone)
{
/* pick the bone on the arc with the lowest symmetry level
* means you connect control to the trunk of the skeleton */
if (best_arc == NULL || arc->symmetry_level < best_arc->symmetry_level)
{
best_arc = arc;
link = edge->bone;
}
}
}
}
found = RIG_parentControl(ctrl, link);
}
}
/* second pass, make chains in control bones */
while (change)
{
change = 0;
for (ctrl = rg->controls.first; ctrl; ctrl = ctrl->next)
{
/* if control is not linked yet */
if (ctrl->link == NULL)
{
bPoseChannel *pchan;
bConstraint *con;
RigControl *ctrl_parent = NULL;
RigControl *ctrl_child;
int found = 0;
if (ctrl->bone->parent)
{
ctrl_parent = BLI_ghash_lookup(rg->controls_map, ctrl->bone->parent->name);
}
/* check constraints first */
/* DO SOME MAGIC HERE */
for (pchan= rg->ob->pose->chanbase.first; pchan; pchan= pchan->next)
{
for (con= pchan->constraints.first; con; con= con->next)
{
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
/* constraint targets */
if (cti && cti->get_constraint_targets)
{
cti->get_constraint_targets(con, &targets);
for (ct= targets.first; ct; ct= ct->next)
{
if ((ct->tar == rg->ob) && strcmp(ct->subtarget, ctrl->bone->name) == 0)
{
/* SET bone link to ctrl corresponding to pchan */
RigControl *link = BLI_ghash_lookup(rg->controls_map, pchan->name);
/* if owner is a control bone, link with it */
if (link && link->link)
{
RIG_parentControl(ctrl, link->bone);
found = 1;
break;
}
}
}
if (cti->flush_constraint_targets)
cti->flush_constraint_targets(con, &targets, 0);
}
}
}
if (found == 0)
{
/* check if parent is already linked */
if (ctrl_parent && ctrl_parent->link)
{
RIG_parentControl(ctrl, ctrl_parent->bone);
change = 1;
}
else
{
/* check childs */
for (ctrl_child = rg->controls.first; ctrl_child; ctrl_child = ctrl_child->next)
{
/* if a child is linked, link to that one */
if (ctrl_child->link && ctrl_child->bone->parent == ctrl->bone)
{
RIG_parentControl(ctrl, ctrl_child->bone);
change = 1;
break;
}
}
}
}
}
}
}
/* third pass, link control tails */
for (ctrl = rg->controls.first; ctrl; ctrl = ctrl->next)
{
/* fit bone already means full match, so skip those */
if ((ctrl->flag & RIG_CTRL_FIT_BONE) == 0)
{
GHashIterator ghi;
/* look on deform bones first */
BLI_ghashIterator_init(&ghi, rg->bones_map);
for( ; !BLI_ghashIterator_isDone(&ghi); BLI_ghashIterator_step(&ghi))
{
EditBone *bone = (EditBone*)BLI_ghashIterator_getValue(&ghi);
/* don't link with parent */
if (bone->parent != ctrl->bone)
{
if (len_v3v3(ctrl->bone->tail, bone->head) < 0.01)
{
ctrl->tail_mode = TL_HEAD;
ctrl->link_tail = bone;
break;
}
else if (len_v3v3(ctrl->bone->tail, bone->tail) < 0.01)
{
ctrl->tail_mode = TL_TAIL;
ctrl->link_tail = bone;
break;
}
}
}
/* if we haven't found one yet, look in control bones */
if (ctrl->tail_mode == TL_NONE)
{
}
}
}
}
/*******************************************************************************************************/
static void RIG_joinArcs(RigGraph *rg, RigNode *node, RigArc *joined_arc1, RigArc *joined_arc2)
{
RigEdge *edge, *next_edge;
/* ignore cases where joint is at start or end */
if (joined_arc1->head == joined_arc2->head || joined_arc1->tail == joined_arc2->tail)
{
return;
}
/* swap arcs to make sure arc1 is before arc2 */
if (joined_arc1->head == joined_arc2->tail)
{
RigArc *tmp = joined_arc1;
joined_arc1 = joined_arc2;
joined_arc2 = tmp;
}
for (edge = joined_arc2->edges.first; edge; edge = next_edge)
{
next_edge = edge->next;
RIG_appendEdgeToArc(joined_arc1, edge);
}
joined_arc1->tail = joined_arc2->tail;
joined_arc2->edges.first = joined_arc2->edges.last = NULL;
BLI_removeArc((BGraph*)rg, (BArc*)joined_arc2);
BLI_removeNode((BGraph*)rg, (BNode*)node);
}
static void RIG_removeNormalNodes(RigGraph *rg)
{
RigNode *node, *next_node;
for (node = rg->nodes.first; node; node = next_node)
{
next_node = node->next;
if (node->degree == 2)
{
RigArc *arc, *joined_arc1 = NULL, *joined_arc2 = NULL;
for (arc = rg->arcs.first; arc; arc = arc->next)
{
if (arc->head == node || arc->tail == node)
{
if (joined_arc1 == NULL)
{
joined_arc1 = arc;
}
else
{
joined_arc2 = arc;
break;
}
}
}
RIG_joinArcs(rg, node, joined_arc1, joined_arc2);
}
}
}
static void RIG_removeUneededOffsets(RigGraph *rg)
{
RigArc *arc;
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RigEdge *first_edge, *last_edge;
first_edge = arc->edges.first;
last_edge = arc->edges.last;
if (first_edge->bone == NULL)
{
if (first_edge->bone == NULL && len_v3v3(first_edge->tail, arc->head->p) <= 0.001)
{
BLI_remlink(&arc->edges, first_edge);
MEM_freeN(first_edge);
}
else if (arc->head->degree == 1)
{
RigNode *new_node = (RigNode*)BLI_FindNodeByPosition((BGraph*)rg, first_edge->tail, 0.001);
if (new_node)
{
BLI_remlink(&arc->edges, first_edge);
MEM_freeN(first_edge);
BLI_replaceNodeInArc((BGraph*)rg, (BArc*)arc, (BNode*)new_node, (BNode*)arc->head);
}
else
{
RigEdge *next_edge = first_edge->next;
if (next_edge)
{
BLI_remlink(&arc->edges, first_edge);
MEM_freeN(first_edge);
VECCOPY(arc->head->p, next_edge->head);
}
}
}
else
{
/* check if all arc connected start with a null edge */
RigArc *other_arc;
for (other_arc = rg->arcs.first; other_arc; other_arc = other_arc->next)
{
if (other_arc != arc)
{
RigEdge *test_edge;
if (other_arc->head == arc->head)
{
test_edge = other_arc->edges.first;
if (test_edge->bone != NULL)
{
break;
}
}
else if (other_arc->tail == arc->head)
{
test_edge = other_arc->edges.last;
if (test_edge->bone != NULL)
{
break;
}
}
}
}
if (other_arc == NULL)
{
RigNode *new_node = (RigNode*)BLI_FindNodeByPosition((BGraph*)rg, first_edge->tail, 0.001);
if (new_node)
{
/* remove null edge in other arcs too */
for (other_arc = rg->arcs.first; other_arc; other_arc = other_arc->next)
{
if (other_arc != arc)
{
RigEdge *test_edge;
if (other_arc->head == arc->head)
{
BLI_replaceNodeInArc((BGraph*)rg, (BArc*)other_arc, (BNode*)new_node, (BNode*)other_arc->head);
test_edge = other_arc->edges.first;
BLI_remlink(&other_arc->edges, test_edge);
MEM_freeN(test_edge);
}
else if (other_arc->tail == arc->head)
{
BLI_replaceNodeInArc((BGraph*)rg, (BArc*)other_arc, (BNode*)new_node, (BNode*)other_arc->tail);
test_edge = other_arc->edges.last;
BLI_remlink(&other_arc->edges, test_edge);
MEM_freeN(test_edge);
}
}
}
BLI_remlink(&arc->edges, first_edge);
MEM_freeN(first_edge);
BLI_replaceNodeInArc((BGraph*)rg, (BArc*)arc, (BNode*)new_node, (BNode*)arc->head);
}
else
{
RigEdge *next_edge = first_edge->next;
if (next_edge)
{
BLI_remlink(&arc->edges, first_edge);
MEM_freeN(first_edge);
VECCOPY(arc->head->p, next_edge->head);
/* remove null edge in other arcs too */
for (other_arc = rg->arcs.first; other_arc; other_arc = other_arc->next)
{
if (other_arc != arc)
{
RigEdge *test_edge;
if (other_arc->head == arc->head)
{
test_edge = other_arc->edges.first;
BLI_remlink(&other_arc->edges, test_edge);
MEM_freeN(test_edge);
}
else if (other_arc->tail == arc->head)
{
test_edge = other_arc->edges.last;
BLI_remlink(&other_arc->edges, test_edge);
MEM_freeN(test_edge);
}
}
}
}
}
}
}
}
if (last_edge->bone == NULL)
{
if (len_v3v3(last_edge->head, arc->tail->p) <= 0.001)
{
BLI_remlink(&arc->edges, last_edge);
MEM_freeN(last_edge);
}
else if (arc->tail->degree == 1)
{
RigNode *new_node = (RigNode*)BLI_FindNodeByPosition((BGraph*)rg, last_edge->head, 0.001);
if (new_node)
{
RigEdge *previous_edge = last_edge->prev;
BLI_remlink(&arc->edges, last_edge);
MEM_freeN(last_edge);
BLI_replaceNodeInArc((BGraph*)rg, (BArc*)arc, (BNode*)new_node, (BNode*)arc->tail);
/* set previous angle to 0, since there's no following edges */
if (previous_edge)
{
previous_edge->angle = 0;
}
}
else
{
RigEdge *previous_edge = last_edge->prev;
if (previous_edge)
{
BLI_remlink(&arc->edges, last_edge);
MEM_freeN(last_edge);
VECCOPY(arc->tail->p, previous_edge->tail);
previous_edge->angle = 0;
}
}
}
}
}
}
static void RIG_arcFromBoneChain(RigGraph *rg, ListBase *list, EditBone *root_bone, RigNode *starting_node, int selected)
{
EditBone *bone, *last_bone = root_bone;
RigArc *arc = NULL;
int contain_head = 0;
for(bone = root_bone; bone; bone = nextEditBoneChild(list, bone, 0))
{
int nb_children;
if (selected == 0 || (bone->flag & BONE_SELECTED))
{
if ((bone->flag & BONE_NO_DEFORM) == 0)
{
BLI_ghash_insert(rg->bones_map, bone->name, bone);
if (arc == NULL)
{
arc = newRigArc(rg);
if (starting_node == NULL)
{
starting_node = newRigNodeHead(rg, arc, root_bone->head);
}
else
{
addRigNodeHead(rg, arc, starting_node);
}
}
if (bone->parent && (bone->flag & BONE_CONNECTED) == 0)
{
RIG_addEdgeToArc(arc, bone->head, NULL);
}
RIG_addEdgeToArc(arc, bone->tail, bone);
last_bone = bone;
if (strcmp(bone->name, "head") == 0)
{
contain_head = 1;
}
}
else if ((bone->flag & BONE_EDITMODE_LOCKED) == 0) /* ignore locked bones */
{
RIG_addControlBone(rg, bone);
}
}
nb_children = countEditBoneChildren(list, bone);
if (nb_children > 1)
{
RigNode *end_node = NULL;
int i;
if (arc != NULL)
{
end_node = newRigNodeTail(rg, arc, bone->tail);
}
else
{
end_node = newRigNode(rg, bone->tail);
}
for (i = 0; i < nb_children; i++)
{
root_bone = nextEditBoneChild(list, bone, i);
RIG_arcFromBoneChain(rg, list, root_bone, end_node, selected);
}
/* arc ends here, break */
break;
}
}
/* If the loop exited without forking */
if (arc != NULL && bone == NULL)
{
newRigNodeTail(rg, arc, last_bone->tail);
}
if (contain_head)
{
rg->head = arc->tail;
}
}
/*******************************************************************************************************/
static void RIG_findHead(RigGraph *rg)
{
if (rg->head == NULL)
{
if (BLI_countlist(&rg->arcs) == 1)
{
RigArc *arc = rg->arcs.first;
rg->head = (RigNode*)arc->head;
}
else
{
RigArc *arc;
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RigEdge *edge = arc->edges.last;
if (edge->bone->flag & (BONE_TIPSEL|BONE_SELECTED))
{
rg->head = arc->tail;
break;
}
}
}
if (rg->head == NULL)
{
rg->head = rg->nodes.first;
}
}
}
/*******************************************************************************************************/
void RIG_printNode(RigNode *node, char name[])
{
printf("%s %p %i <%0.3f, %0.3f, %0.3f>\n", name, node, node->degree, node->p[0], node->p[1], node->p[2]);
if (node->symmetry_flag & SYM_TOPOLOGICAL)
{
if (node->symmetry_flag & SYM_AXIAL)
printf("Symmetry AXIAL\n");
else if (node->symmetry_flag & SYM_RADIAL)
printf("Symmetry RADIAL\n");
print_v3("symmetry axis", node->symmetry_axis);
}
}
void RIG_printArcBones(RigArc *arc)
{
RigEdge *edge;
for (edge = arc->edges.first; edge; edge = edge->next)
{
if (edge->bone)
printf("%s ", edge->bone->name);
else
printf("---- ");
}
printf("\n");
}
void RIG_printCtrl(RigControl *ctrl, char *indent)
{
char text[128];
printf("%sBone: %s\n", indent, ctrl->bone->name);
printf("%sLink: %s\n", indent, ctrl->link ? ctrl->link->name : "!NONE!");
sprintf(text, "%soffset", indent);
print_v3(text, ctrl->offset);
printf("%sFlag: %i\n", indent, ctrl->flag);
}
void RIG_printLinkedCtrl(RigGraph *rg, EditBone *bone, int tabs)
{
RigControl *ctrl;
char indent[64];
char *s = indent;
int i;
for (i = 0; i < tabs; i++)
{
s[0] = '\t';
s++;
}
s[0] = 0;
for (ctrl = rg->controls.first; ctrl; ctrl = ctrl->next)
{
if (ctrl->link == bone)
{
RIG_printCtrl(ctrl, indent);
RIG_printLinkedCtrl(rg, ctrl->bone, tabs + 1);
}
}
}
void RIG_printArc(RigGraph *rg, RigArc *arc)
{
RigEdge *edge;
RIG_printNode((RigNode*)arc->head, "head");
for (edge = arc->edges.first; edge; edge = edge->next)
{
printf("\tinner joints %0.3f %0.3f %0.3f\n", edge->tail[0], edge->tail[1], edge->tail[2]);
printf("\t\tlength %f\n", edge->length);
printf("\t\tangle %f\n", edge->angle * 180 / M_PI);
if (edge->bone)
{
printf("\t\t%s\n", edge->bone->name);
RIG_printLinkedCtrl(rg, edge->bone, 3);
}
}
printf("symmetry level: %i flag: %i group %i\n", arc->symmetry_level, arc->symmetry_flag, arc->symmetry_group);
RIG_printNode((RigNode*)arc->tail, "tail");
}
void RIG_printGraph(RigGraph *rg)
{
RigArc *arc;
printf("---- ARCS ----\n");
for (arc = rg->arcs.first; arc; arc = arc->next)
{
RIG_printArc(rg, arc);
printf("\n");
}
if (rg->head)
{
RIG_printNode(rg->head, "HEAD NODE:");
}
else
{
printf("HEAD NODE: NONE\n");
}
}
/*******************************************************************************************************/
RigGraph *RIG_graphFromArmature(const bContext *C, Object *ob, bArmature *arm)
{
Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
EditBone *ebone;
RigGraph *rg;
rg = newRigGraph();
if (obedit == ob)
{
bArmature *arm = obedit->data;
rg->editbones = arm->edbo;
}
else
{
rg->editbones = MEM_callocN(sizeof(ListBase), "EditBones");
make_boneList(rg->editbones, &arm->bonebase, NULL, NULL);
rg->flag |= RIG_FREE_BONELIST;
}
rg->ob = ob;
/* Do the rotations */
for (ebone = rg->editbones->first; ebone; ebone=ebone->next){
if (ebone->parent == NULL)
{
RIG_arcFromBoneChain(rg, rg->editbones, ebone, NULL, 0);
}
}
BLI_removeDoubleNodes((BGraph*)rg, 0.001);
RIG_removeNormalNodes(rg);
RIG_removeUneededOffsets(rg);
BLI_buildAdjacencyList((BGraph*)rg);
RIG_findHead(rg);
BLI_markdownSymmetry((BGraph*)rg, (BNode*)rg->head, scene->toolsettings->skgen_symmetry_limit);
RIG_reconnectControlBones(rg); /* after symmetry, because we use levels to find best match */
if (BLI_isGraphCyclic((BGraph*)rg))
{
printf("armature cyclic\n");
}
return rg;
}
RigGraph *armatureSelectedToGraph(bContext *C, Object *ob, bArmature *arm)
{
Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
EditBone *ebone;
RigGraph *rg;
rg = newRigGraph();
if (obedit == ob)
{
rg->editbones = arm->edbo;
}
else
{
rg->editbones = MEM_callocN(sizeof(ListBase), "EditBones");
make_boneList(rg->editbones, &arm->bonebase, NULL, NULL);
rg->flag |= RIG_FREE_BONELIST;
}
rg->ob = ob;
/* Do the rotations */
for (ebone = rg->editbones->first; ebone; ebone=ebone->next){
if (ebone->parent == NULL)
{
RIG_arcFromBoneChain(rg, rg->editbones, ebone, NULL, 1);
}
}
BLI_removeDoubleNodes((BGraph*)rg, 0.001);
RIG_removeNormalNodes(rg);
RIG_removeUneededOffsets(rg);
BLI_buildAdjacencyList((BGraph*)rg);
RIG_findHead(rg);
BLI_markdownSymmetry((BGraph*)rg, (BNode*)rg->head, scene->toolsettings->skgen_symmetry_limit);
RIG_reconnectControlBones(rg); /* after symmetry, because we use levels to find best match */
if (BLI_isGraphCyclic((BGraph*)rg))
{
printf("armature cyclic\n");
}
return rg;
}
/************************************ GENERATING *****************************************************/
#if 0
static EditBone *add_editbonetolist(char *name, ListBase *list)
{
EditBone *bone= MEM_callocN(sizeof(EditBone), "eBone");
BLI_strncpy(bone->name, name, 32);
unique_editbone_name(list, bone->name, NULL);
BLI_addtail(list, bone);
bone->flag |= BONE_TIPSEL;
bone->weight= 1.0F;
bone->dist= 0.25F;
bone->xwidth= 0.1;
bone->zwidth= 0.1;
bone->ease1= 1.0;
bone->ease2= 1.0;
bone->rad_head= 0.10;
bone->rad_tail= 0.05;
bone->segments= 1;
bone->layer= 1;//arm->layer;
return bone;
}
#endif
void generateMissingArcsFromNode(RigGraph *rigg, ReebNode *node, int multi_level_limit)
{
while (node->multi_level > multi_level_limit && node->link_up)
{
node = node->link_up;
}
while (node->multi_level < multi_level_limit && node->link_down)
{
node = node->link_down;
}
if (node->multi_level == multi_level_limit)
{
int i;
for (i = 0; i < node->degree; i++)
{
ReebArc *earc = node->arcs[i];
if (earc->flag == ARC_FREE && earc->head == node)
{
ReebNode *other = BIF_otherNodeFromIndex(earc, node);
earc->flag = ARC_USED;
//generateBonesForArc(rigg, earc, node, other);
generateMissingArcsFromNode(rigg, other, multi_level_limit);
}
}
}
}
void generateMissingArcs(RigGraph *rigg)
{
ReebGraph *reebg = rigg->link_mesh;
int multi_level_limit = 5;
for (reebg = rigg->link_mesh; reebg; reebg = reebg->link_up)
{
ReebArc *earc;
for (earc = reebg->arcs.first; earc; earc = earc->next)
{
if (earc->flag == ARC_USED)
{
generateMissingArcsFromNode(rigg, earc->head, multi_level_limit);
generateMissingArcsFromNode(rigg, earc->tail, multi_level_limit);
}
}
}
}
/************************************ RETARGETTING *****************************************************/
static void repositionControl(RigGraph *rigg, RigControl *ctrl, float head[3], float tail[3], float qrot[4], float resize);
static void repositionTailControl(RigGraph *rigg, RigControl *ctrl);
static void finalizeControl(RigGraph *rigg, RigControl *ctrl, float resize)
{
if ((ctrl->flag & RIG_CTRL_DONE) == RIG_CTRL_DONE)
{
RigControl *ctrl_child;
#if 0
printf("CTRL: %s LINK: %s", ctrl->bone->name, ctrl->link->name);
if (ctrl->link_tail)
{
printf(" TAIL: %s", ctrl->link_tail->name);
}
printf("\n");
#endif
/* if there was a tail link: apply link, recalc resize factor and qrot */
if (ctrl->tail_mode != TL_NONE)
{
float *tail_vec = NULL;
float v1[3], v2[3], qtail[4];
if (ctrl->tail_mode == TL_TAIL)
{
tail_vec = ctrl->link_tail->tail;
}
else if (ctrl->tail_mode == TL_HEAD)
{
tail_vec = ctrl->link_tail->head;
}
sub_v3_v3v3(v1, ctrl->bone->tail, ctrl->bone->head);
sub_v3_v3v3(v2, tail_vec, ctrl->bone->head);
VECCOPY(ctrl->bone->tail, tail_vec);
rotation_between_vecs_to_quat(qtail, v1, v2);
mul_qt_qtqt(ctrl->qrot, qtail, ctrl->qrot);
resize = len_v3(v2) / len_v3v3(ctrl->head, ctrl->tail);
}
ctrl->bone->roll = rollBoneByQuat(ctrl->bone, ctrl->up_axis, ctrl->qrot);
/* Cascade to connected control bones */
for (ctrl_child = rigg->controls.first; ctrl_child; ctrl_child = ctrl_child->next)
{
if (ctrl_child->link == ctrl->bone)
{
repositionControl(rigg, ctrl_child, ctrl->bone->head, ctrl->bone->tail, ctrl->qrot, resize);
}
if (ctrl_child->link_tail == ctrl->bone)
{
repositionTailControl(rigg, ctrl_child);
}
}
}
}
static void repositionTailControl(RigGraph *rigg, RigControl *ctrl)
{
ctrl->flag |= RIG_CTRL_TAIL_DONE;
finalizeControl(rigg, ctrl, 1); /* resize will be recalculated anyway so we don't need it */
}
static void repositionControl(RigGraph *rigg, RigControl *ctrl, float head[3], float tail[3], float qrot[4], float resize)
{
float parent_offset[3], tail_offset[3];
VECCOPY(parent_offset, ctrl->offset);
mul_v3_fl(parent_offset, resize);
mul_qt_v3(qrot, parent_offset);
add_v3_v3v3(ctrl->bone->head, head, parent_offset);
ctrl->flag |= RIG_CTRL_HEAD_DONE;
QUATCOPY(ctrl->qrot, qrot);
if (ctrl->tail_mode == TL_NONE)
{
sub_v3_v3v3(tail_offset, ctrl->tail, ctrl->head);
mul_v3_fl(tail_offset, resize);
mul_qt_v3(qrot, tail_offset);
add_v3_v3v3(ctrl->bone->tail, ctrl->bone->head, tail_offset);
ctrl->flag |= RIG_CTRL_TAIL_DONE;
}
finalizeControl(rigg, ctrl, resize);
}
static void repositionBone(bContext *C, RigGraph *rigg, RigEdge *edge, float vec0[3], float vec1[3], float up_axis[3])
{
Scene *scene = CTX_data_scene(C);
EditBone *bone;
RigControl *ctrl;
float qrot[4], resize;
float v1[3], v2[3];
float l1, l2;
bone = edge->bone;
sub_v3_v3v3(v1, edge->tail, edge->head);
sub_v3_v3v3(v2, vec1, vec0);
l1 = normalize_v3(v1);
l2 = normalize_v3(v2);
resize = l2 / l1;
rotation_between_vecs_to_quat(qrot, v1, v2);
VECCOPY(bone->head, vec0);
VECCOPY(bone->tail, vec1);
if (!is_zero_v3(up_axis))
{
float qroll[4];
if (scene->toolsettings->skgen_retarget_roll == SK_RETARGET_ROLL_VIEW)
{
bone->roll = rollBoneByQuatAligned(bone, edge->up_axis, qrot, qroll, up_axis);
}
else if (scene->toolsettings->skgen_retarget_roll == SK_RETARGET_ROLL_JOINT)
{
bone->roll = rollBoneByQuatJoint(edge, edge->prev, qrot, qroll, up_axis);
}
else
{
unit_qt(qroll);
}
mul_qt_qtqt(qrot, qroll, qrot);
}
else
{
bone->roll = rollBoneByQuat(bone, edge->up_axis, qrot);
}
for (ctrl = rigg->controls.first; ctrl; ctrl = ctrl->next)
{
if (ctrl->link == bone)
{
repositionControl(rigg, ctrl, vec0, vec1, qrot, resize);
}
if (ctrl->link_tail == bone)
{
repositionTailControl(rigg, ctrl);
}
}
}
static RetargetMode detectArcRetargetMode(RigArc *arc);
static void retargetArctoArcLength(bContext *C, RigGraph *rigg, RigArc *iarc, RigNode *inode_start);
static RetargetMode detectArcRetargetMode(RigArc *iarc)
{
RetargetMode mode = RETARGET_AGGRESSIVE;
ReebArc *earc = iarc->link_mesh;
RigEdge *edge;
int large_angle = 0;
float avg_angle = 0;
float avg_length = 0;
int nb_edges = 0;
for (edge = iarc->edges.first; edge; edge = edge->next)
{
avg_angle += edge->angle;
nb_edges++;
}
avg_angle /= nb_edges - 1; /* -1 because last edge doesn't have an angle */
avg_length = iarc->length / nb_edges;
if (nb_edges > 2)
{
for (edge = iarc->edges.first; edge; edge = edge->next)
{
if (fabs(edge->angle - avg_angle) > M_PI / 6)
{
large_angle = 1;
}
}
}
else if (nb_edges == 2 && avg_angle > 0)
{
large_angle = 1;
}
if (large_angle == 0)
{
mode = RETARGET_LENGTH;
}
if (earc->bcount <= (iarc->count - 1))
{
mode = RETARGET_LENGTH;
}
mode = RETARGET_AGGRESSIVE;
return mode;
}
#ifndef USE_THREADS
static void printMovesNeeded(int *positions, int nb_positions)
{
int moves = 0;
int i;
for (i = 0; i < nb_positions; i++)
{
moves += positions[i] - (i + 1);
}
printf("%i moves needed\n", moves);
}
static void printPositions(int *positions, int nb_positions)
{
int i;
for (i = 0; i < nb_positions; i++)
{
printf("%i ", positions[i]);
}
printf("\n");
}
#endif
#define MAX_COST FLT_MAX /* FIX ME */
static float costDistance(BArcIterator *iter, float *vec0, float *vec1, int i0, int i1, float distance_weight)
{
EmbedBucket *bucket = NULL;
float max_dist = 0;
float v1[3], v2[3], c[3];
float v1_inpf;
if (distance_weight > 0)
{
sub_v3_v3v3(v1, vec0, vec1);
v1_inpf = dot_v3v3(v1, v1);
if (v1_inpf > 0)
{
int j;
for (j = i0 + 1; j < i1 - 1; j++)
{
float dist;
bucket = IT_peek(iter, j);
sub_v3_v3v3(v2, bucket->p, vec1);
cross_v3_v3v3(c, v1, v2);
dist = dot_v3v3(c, c) / v1_inpf;
max_dist = dist > max_dist ? dist : max_dist;
}
return distance_weight * max_dist;
}
else
{
return MAX_COST;
}
}
else
{
return 0;
}
}
static float costAngle(float original_angle, float vec_first[3], float vec_second[3], float angle_weight)
{
if (angle_weight > 0)
{
float current_angle;
if (!is_zero_v3(vec_first) && !is_zero_v3(vec_second))
{
current_angle = saacos(dot_v3v3(vec_first, vec_second));
return angle_weight * fabs(current_angle - original_angle);
}
else
{
return angle_weight * M_PI;
}
}
else
{
return 0;
}
}
static float costLength(float original_length, float current_length, float length_weight)
{
if (current_length == 0)
{
return MAX_COST;
}
else
{
float length_ratio = fabs((current_length - original_length) / original_length);
return length_weight * length_ratio * length_ratio;
}
}
#if 0
static float calcCostLengthDistance(BArcIterator *iter, float **vec_cache, RigEdge *edge, float *vec1, float *vec2, int i1, int i2)
{
float vec[3];
float length;
sub_v3_v3v3(vec, vec2, vec1);
length = normalize_v3(vec);
return costLength(edge->length, length) + costDistance(iter, vec1, vec2, i1, i2);
}
#endif
static float calcCostAngleLengthDistance(BArcIterator *iter, float **vec_cache, RigEdge *edge, float *vec0, float *vec1, float *vec2, int i1, int i2, float angle_weight, float length_weight, float distance_weight)
{
float vec_second[3], vec_first[3];
float length2;
float new_cost = 0;
sub_v3_v3v3(vec_second, vec2, vec1);
length2 = normalize_v3(vec_second);
/* Angle cost */
if (edge->prev)
{
sub_v3_v3v3(vec_first, vec1, vec0);
normalize_v3(vec_first);
new_cost += costAngle(edge->prev->angle, vec_first, vec_second, angle_weight);
}
/* Length cost */
new_cost += costLength(edge->length, length2, length_weight);
/* Distance cost */
new_cost += costDistance(iter, vec1, vec2, i1, i2, distance_weight);
return new_cost;
}
static int indexMemoNode(int nb_positions, int previous, int current, int joints_left)
{
return joints_left * nb_positions * nb_positions + current * nb_positions + previous;
}
static void copyMemoPositions(int *positions, MemoNode *table, int nb_positions, int joints_left)
{
int previous = 0, current = 0;
int i = 0;
for (i = 0; joints_left > 0; joints_left--, i++)
{
MemoNode *node;
node = table + indexMemoNode(nb_positions, previous, current, joints_left);
positions[i] = node->next;
previous = current;
current = node->next;
}
}
static MemoNode * solveJoints(MemoNode *table, BArcIterator *iter, float **vec_cache, int nb_joints, int nb_positions, int previous, int current, RigEdge *edge, int joints_left, float angle_weight, float length_weight, float distance_weight)
{
MemoNode *node;
int index = indexMemoNode(nb_positions, previous, current, joints_left);
node = table + index;
if (node->weight != 0)
{
return node;
}
else if (joints_left == 0)
{
float *vec0 = vec_cache[previous];
float *vec1 = vec_cache[current];
float *vec2 = vec_cache[nb_positions + 1];
node->weight = calcCostAngleLengthDistance(iter, vec_cache, edge, vec0, vec1, vec2, current, iter->length, angle_weight, length_weight, distance_weight);
return node;
}
else
{
MemoNode *min_node = NULL;
float *vec0 = vec_cache[previous];
float *vec1 = vec_cache[current];
float min_weight= 0.0f;
int min_next= 0;
int next;
for (next = current + 1; next <= nb_positions - (joints_left - 1); next++)
{
MemoNode *next_node;
float *vec2 = vec_cache[next];
float weight = 0.0f;
/* ADD WEIGHT OF PREVIOUS - CURRENT - NEXT triple */
weight = calcCostAngleLengthDistance(iter, vec_cache, edge, vec0, vec1, vec2, current, next, angle_weight, length_weight, distance_weight);
if (weight >= MAX_COST)
{
continue;
}
/* add node weight */
next_node = solveJoints(table, iter, vec_cache, nb_joints, nb_positions, current, next, edge->next, joints_left - 1, angle_weight, length_weight, distance_weight);
weight += next_node->weight;
if (min_node == NULL || weight < min_weight)
{
min_weight = weight;
min_node = next_node;
min_next = next;
}
}
if (min_node)
{
node->weight = min_weight;
node->next = min_next;
return node;
}
else
{
node->weight = MAX_COST;
return node;
}
}
}
static int testFlipArc(RigArc *iarc, RigNode *inode_start)
{
ReebArc *earc = iarc->link_mesh;
ReebNode *enode_start = BIF_NodeFromIndex(earc, inode_start->link_mesh);
/* no flip needed if both nodes are the same */
if ((enode_start == earc->head && inode_start == iarc->head) || (enode_start == earc->tail && inode_start == iarc->tail))
{
return 0;
}
else
{
return 1;
}
}
static void retargetArctoArcAggresive(bContext *C, RigGraph *rigg, RigArc *iarc, RigNode *inode_start)
{
ReebArcIterator arc_iter;
BArcIterator *iter = (BArcIterator*)&arc_iter;
RigEdge *edge;
EmbedBucket *bucket = NULL;
ReebNode *node_start, *node_end;
ReebArc *earc = iarc->link_mesh;
float angle_weight = 1.0; // GET FROM CONTEXT
float length_weight = 1.0;
float distance_weight = 1.0;
float min_cost = FLT_MAX;
float *vec0, *vec1;
int *best_positions;
int nb_edges = BLI_countlist(&iarc->edges);
int nb_joints = nb_edges - 1;
RetargetMethod method = METHOD_MEMOIZE;
int i;
if (nb_joints > earc->bcount)
{
printf("NOT ENOUGH BUCKETS!\n");
return;
}
best_positions = MEM_callocN(sizeof(int) * nb_joints, "Best positions");
if (testFlipArc(iarc, inode_start))
{
node_start = earc->tail;
node_end = earc->head;
}
else
{
node_start = earc->head;
node_end = earc->tail;
}
/* equal number of joints and potential position, just fill them in */
if (nb_joints == earc->bcount)
{
int i;
/* init with first values */
for (i = 0; i < nb_joints; i++)
{
best_positions[i] = i + 1;
}
}
if (method == METHOD_MEMOIZE)
{
int nb_positions = earc->bcount;
int nb_memo_nodes = nb_positions * nb_positions * (nb_joints + 1);
MemoNode *table = MEM_callocN(nb_memo_nodes * sizeof(MemoNode), "memoization table");
MemoNode *result;
float **positions_cache = MEM_callocN(sizeof(float*) * (nb_positions + 2), "positions cache");
int i;
positions_cache[0] = node_start->p;
positions_cache[nb_positions + 1] = node_end->p;
initArcIterator(iter, earc, node_start);
for (i = 1; i <= nb_positions; i++)
{
EmbedBucket *bucket = IT_peek(iter, i);
positions_cache[i] = bucket->p;
}
result = solveJoints(table, iter, positions_cache, nb_joints, earc->bcount, 0, 0, iarc->edges.first, nb_joints, angle_weight, length_weight, distance_weight);
min_cost = result->weight;
copyMemoPositions(best_positions, table, earc->bcount, nb_joints);
MEM_freeN(table);
MEM_freeN(positions_cache);
}
vec0 = node_start->p;
initArcIterator(iter, earc, node_start);
#ifndef USE_THREADS
printPositions(best_positions, nb_joints);
printMovesNeeded(best_positions, nb_joints);
printf("min_cost %f\n", min_cost);
printf("buckets: %i\n", earc->bcount);
#endif
/* set joints to best position */
for (edge = iarc->edges.first, i = 0;
edge;
edge = edge->next, i++)
{
float *no = NULL;
if (i < nb_joints)
{
bucket = IT_peek(iter, best_positions[i]);
vec1 = bucket->p;
no = bucket->no;
}
else
{
vec1 = node_end->p;
no = node_end->no;
}
if (edge->bone)
{
repositionBone(C, rigg, edge, vec0, vec1, no);
}
vec0 = vec1;
}
MEM_freeN(best_positions);
}
static void retargetArctoArcLength(bContext *C, RigGraph *rigg, RigArc *iarc, RigNode *inode_start)
{
ReebArcIterator arc_iter;
BArcIterator *iter = (BArcIterator*)&arc_iter;
ReebArc *earc = iarc->link_mesh;
ReebNode *node_start, *node_end;
RigEdge *edge;
EmbedBucket *bucket = NULL;
float embedding_length = 0;
float *vec0 = NULL;
float *vec1 = NULL;
float *previous_vec = NULL;
if (testFlipArc(iarc, inode_start))
{
node_start = (ReebNode*)earc->tail;
node_end = (ReebNode*)earc->head;
}
else
{
node_start = (ReebNode*)earc->head;
node_end = (ReebNode*)earc->tail;
}
initArcIterator(iter, earc, node_start);
bucket = IT_next(iter);
vec0 = node_start->p;
while (bucket != NULL)
{
vec1 = bucket->p;
embedding_length += len_v3v3(vec0, vec1);
vec0 = vec1;
bucket = IT_next(iter);
}
embedding_length += len_v3v3(node_end->p, vec1);
/* fit bones */
initArcIterator(iter, earc, node_start);
bucket = IT_next(iter);
vec0 = node_start->p;
previous_vec = vec0;
vec1 = bucket->p;
for (edge = iarc->edges.first; edge; edge = edge->next)
{
float new_bone_length = edge->length / iarc->length * embedding_length;
float *no = NULL;
float length = 0;
while (bucket && new_bone_length > length)
{
length += len_v3v3(previous_vec, vec1);
bucket = IT_next(iter);
previous_vec = vec1;
vec1 = bucket->p;
no = bucket->no;
}
if (bucket == NULL)
{
vec1 = node_end->p;
no = node_end->no;
}
/* no need to move virtual edges (space between unconnected bones) */
if (edge->bone)
{
repositionBone(C, rigg, edge, vec0, vec1, no);
}
vec0 = vec1;
previous_vec = vec1;
}
}
static void retargetArctoArc(bContext *C, RigGraph *rigg, RigArc *iarc, RigNode *inode_start)
{
#ifdef USE_THREADS
RetargetParam *p = MEM_callocN(sizeof(RetargetParam), "RetargetParam");
p->rigg = rigg;
p->iarc = iarc;
p->inode_start = inode_start;
p->context = C;
BLI_insert_work(rigg->worker, p);
#else
RetargetParam p;
p.rigg = rigg;
p.iarc = iarc;
p.inode_start = inode_start;
p.context = C;
exec_retargetArctoArc(&p);
#endif
}
void *exec_retargetArctoArc(void *param)
{
RetargetParam *p = (RetargetParam*)param;
RigGraph *rigg = p->rigg;
RigArc *iarc = p->iarc;
bContext *C = p->context;
RigNode *inode_start = p->inode_start;
ReebArc *earc = iarc->link_mesh;
if (BLI_countlist(&iarc->edges) == 1)
{
RigEdge *edge = iarc->edges.first;
if (testFlipArc(iarc, inode_start))
{
repositionBone(C, rigg, edge, earc->tail->p, earc->head->p, earc->head->no);
}
else
{
repositionBone(C, rigg, edge, earc->head->p, earc->tail->p, earc->tail->no);
}
}
else
{
RetargetMode mode = detectArcRetargetMode(iarc);
if (mode == RETARGET_AGGRESSIVE)
{
retargetArctoArcAggresive(C, rigg, iarc, inode_start);
}
else
{
retargetArctoArcLength(C, rigg, iarc, inode_start);
}
}
#ifdef USE_THREADS
MEM_freeN(p);
#endif
return NULL;
}
static void matchMultiResolutionNode(RigGraph *rigg, RigNode *inode, ReebNode *top_node)
{
ReebNode *enode = top_node;
ReebGraph *reebg = BIF_graphForMultiNode(rigg->link_mesh, enode);
int ishape, eshape;
ishape = BLI_subtreeShape((BGraph*)rigg, (BNode*)inode, NULL, 0) % SHAPE_LEVELS;
eshape = BLI_subtreeShape((BGraph*)reebg, (BNode*)enode, NULL, 0) % SHAPE_LEVELS;
inode->link_mesh = enode;
while (ishape == eshape && enode->link_down)
{
inode->link_mesh = enode;
enode = enode->link_down;
reebg = BIF_graphForMultiNode(rigg->link_mesh, enode); /* replace with call to link_down once that exists */
eshape = BLI_subtreeShape((BGraph*)reebg, (BNode*)enode, NULL, 0) % SHAPE_LEVELS;
}
}
static void markMultiResolutionChildArc(ReebNode *end_enode, ReebNode *enode)
{
int i;
for(i = 0; i < enode->degree; i++)
{
ReebArc *earc = (ReebArc*)enode->arcs[i];
if (earc->flag == ARC_FREE)
{
earc->flag = ARC_TAKEN;
if (earc->tail->degree > 1 && earc->tail != end_enode)
{
markMultiResolutionChildArc(end_enode, earc->tail);
}
break;
}
}
}
static void markMultiResolutionArc(ReebArc *start_earc)
{
if (start_earc->link_up)
{
ReebArc *earc;
for (earc = start_earc->link_up ; earc; earc = earc->link_up)
{
earc->flag = ARC_TAKEN;
if (earc->tail->index != start_earc->tail->index)
{
markMultiResolutionChildArc(earc->tail, earc->tail);
}
}
}
}
static void matchMultiResolutionArc(RigGraph *rigg, RigNode *start_node, RigArc *next_iarc, ReebArc *next_earc)
{
ReebNode *enode = next_earc->head;
ReebGraph *reebg = BIF_graphForMultiNode(rigg->link_mesh, enode);
int ishape, eshape;
ishape = BLI_subtreeShape((BGraph*)rigg, (BNode*)start_node, (BArc*)next_iarc, 1) % SHAPE_LEVELS;
eshape = BLI_subtreeShape((BGraph*)reebg, (BNode*)enode, (BArc*)next_earc, 1) % SHAPE_LEVELS;
while (ishape != eshape && next_earc->link_up)
{
next_earc->flag = ARC_TAKEN; // mark previous as taken, to prevent backtrack on lower levels
next_earc = next_earc->link_up;
reebg = reebg->link_up;
enode = next_earc->head;
eshape = BLI_subtreeShape((BGraph*)reebg, (BNode*)enode, (BArc*)next_earc, 1) % SHAPE_LEVELS;
}
next_earc->flag = ARC_USED;
next_iarc->link_mesh = next_earc;
/* mark all higher levels as taken too */
markMultiResolutionArc(next_earc);
// while (next_earc->link_up)
// {
// next_earc = next_earc->link_up;
// next_earc->flag = ARC_TAKEN;
// }
}
static void matchMultiResolutionStartingNode(RigGraph *rigg, ReebGraph *reebg, RigNode *inode)
{
ReebNode *enode;
int ishape, eshape;
enode = reebg->nodes.first;
ishape = BLI_subtreeShape((BGraph*)rigg, (BNode*)inode, NULL, 0) % SHAPE_LEVELS;
eshape = BLI_subtreeShape((BGraph*)rigg->link_mesh, (BNode*)enode, NULL, 0) % SHAPE_LEVELS;
while (ishape != eshape && reebg->link_up)
{
reebg = reebg->link_up;
enode = reebg->nodes.first;
eshape = BLI_subtreeShape((BGraph*)reebg, (BNode*)enode, NULL, 0) % SHAPE_LEVELS;
}
inode->link_mesh = enode;
}
static void findCorrespondingArc(RigGraph *rigg, RigArc *start_arc, RigNode *start_node, RigArc *next_iarc, int root)
{
ReebNode *enode = start_node->link_mesh;
ReebArc *next_earc;
int symmetry_level = next_iarc->symmetry_level;
int symmetry_group = next_iarc->symmetry_group;
int symmetry_flag = next_iarc->symmetry_flag;
int i;
next_iarc->link_mesh = NULL;
// if (root)
// {
// printf("-----------------------\n");
// printf("MATCHING LIMB\n");
// RIG_printArcBones(next_iarc);
// }
for(i = 0; i < enode->degree; i++)
{
next_earc = (ReebArc*)enode->arcs[i];
// if (next_earc->flag == ARC_FREE)
// {
// printf("candidate (level %i ?= %i) (flag %i ?= %i) (group %i ?= %i)\n",
// symmetry_level, next_earc->symmetry_level,
// symmetry_flag, next_earc->symmetry_flag,
// symmetry_group, next_earc->symmetry_flag);
// }
if (next_earc->flag == ARC_FREE &&
next_earc->symmetry_flag == symmetry_flag &&
next_earc->symmetry_group == symmetry_group &&
next_earc->symmetry_level == symmetry_level)
{
// printf("CORRESPONDING ARC FOUND\n");
// printf("flag %i -- level %i -- flag %i -- group %i\n", next_earc->flag, next_earc->symmetry_level, next_earc->symmetry_flag, next_earc->symmetry_group);
matchMultiResolutionArc(rigg, start_node, next_iarc, next_earc);
break;
}
}
/* not found, try at higher nodes (lower node might have filtered internal arcs, messing shape of tree */
if (next_iarc->link_mesh == NULL)
{
// printf("NO CORRESPONDING ARC FOUND - GOING TO HIGHER LEVELS\n");
if (enode->link_up)
{
start_node->link_mesh = enode->link_up;
findCorrespondingArc(rigg, start_arc, start_node, next_iarc, 0);
}
}
/* still not found, print debug info */
if (root && next_iarc->link_mesh == NULL)
{
start_node->link_mesh = enode; /* linking back with root node */
// printf("NO CORRESPONDING ARC FOUND\n");
// RIG_printArcBones(next_iarc);
//
// printf("ON NODE %i, multilevel %i\n", enode->index, enode->multi_level);
//
// printf("LOOKING FOR\n");
// printf("flag %i -- level %i -- flag %i -- group %i\n", ARC_FREE, symmetry_level, symmetry_flag, symmetry_group);
//
// printf("CANDIDATES\n");
// for(i = 0; i < enode->degree; i++)
// {
// next_earc = (ReebArc*)enode->arcs[i];
// printf("flag %i -- level %i -- flag %i -- group %i\n", next_earc->flag, next_earc->symmetry_level, next_earc->symmetry_flag, next_earc->symmetry_group);
// }
/* Emergency matching */
for(i = 0; i < enode->degree; i++)
{
next_earc = (ReebArc*)enode->arcs[i];
if (next_earc->flag == ARC_FREE && next_earc->symmetry_level == symmetry_level)
{
// printf("USING: \n");
// printf("flag %i -- level %i -- flag %i -- group %i\n", next_earc->flag, next_earc->symmetry_level, next_earc->symmetry_flag, next_earc->symmetry_group);
matchMultiResolutionArc(rigg, start_node, next_iarc, next_earc);
break;
}
}
}
}
static void retargetSubgraph(bContext *C, RigGraph *rigg, RigArc *start_arc, RigNode *start_node)
{
RigNode *inode = start_node;
int i;
/* no start arc on first node */
if (start_arc)
{
ReebNode *enode = start_node->link_mesh;
ReebArc *earc = start_arc->link_mesh;
retargetArctoArc(C, rigg, start_arc, start_node);
enode = BIF_otherNodeFromIndex(earc, enode);
inode = (RigNode*)BLI_otherNode((BArc*)start_arc, (BNode*)inode);
/* match with lowest node with correct shape */
matchMultiResolutionNode(rigg, inode, enode);
}
for(i = 0; i < inode->degree; i++)
{
RigArc *next_iarc = (RigArc*)inode->arcs[i];
/* no back tracking */
if (next_iarc != start_arc)
{
findCorrespondingArc(rigg, start_arc, inode, next_iarc, 1);
if (next_iarc->link_mesh)
{
retargetSubgraph(C, rigg, next_iarc, inode);
}
}
}
}
static void finishRetarget(RigGraph *rigg)
{
#ifdef USE_THREADS
BLI_end_worker(rigg->worker);
#endif
}
static void adjustGraphs(bContext *C, RigGraph *rigg)
{
bArmature *arm= rigg->ob->data;
RigArc *arc;
for (arc = rigg->arcs.first; arc; arc = arc->next)
{
if (arc->link_mesh)
{
retargetArctoArc(C, rigg, arc, arc->head);
}
}
finishRetarget(rigg);
/* Turn the list into an armature */
arm->edbo = rigg->editbones;
ED_armature_from_edit(rigg->ob);
ED_undo_push(C, "Retarget Skeleton");
}
static void retargetGraphs(bContext *C, RigGraph *rigg)
{
bArmature *arm= rigg->ob->data;
ReebGraph *reebg = rigg->link_mesh;
RigNode *inode;
/* flag all ReebArcs as free */
BIF_flagMultiArcs(reebg, ARC_FREE);
/* return to first level */
reebg = rigg->link_mesh;
inode = rigg->head;
matchMultiResolutionStartingNode(rigg, reebg, inode);
retargetSubgraph(C, rigg, NULL, inode);
//generateMissingArcs(rigg);
finishRetarget(rigg);
/* Turn the list into an armature */
arm->edbo = rigg->editbones;
ED_armature_from_edit(rigg->ob);
}
char *RIG_nameBone(RigGraph *rg, int arc_index, int bone_index)
{
RigArc *arc = BLI_findlink(&rg->arcs, arc_index);
RigEdge *iedge;
if (arc == NULL)
{
return "None";
}
if (bone_index == BLI_countlist(&arc->edges))
{
return "Last joint";
}
iedge = BLI_findlink(&arc->edges, bone_index);
if (iedge == NULL)
{
return "Done";
}
if (iedge->bone == NULL)
{
return "Bone offset";
}
return iedge->bone->name;
}
int RIG_nbJoints(RigGraph *rg)
{
RigArc *arc;
int total = 0;
total += BLI_countlist(&rg->nodes);
for (arc = rg->arcs.first; arc; arc = arc->next)
{
total += BLI_countlist(&arc->edges) - 1; /* -1 because end nodes are already counted */
}
return total;
}
void BIF_freeRetarget()
{
if (GLOBAL_RIGG)
{
RIG_freeRigGraph((BGraph*)GLOBAL_RIGG);
GLOBAL_RIGG = NULL;
}
}
void BIF_retargetArmature(bContext *C)
{
ReebGraph *reebg;
double start_time, end_time;
double gstart_time, gend_time;
double reeb_time, rig_time=0.0, retarget_time=0.0, total_time;
gstart_time = start_time = PIL_check_seconds_timer();
reebg = BIF_ReebGraphMultiFromEditMesh(C);
end_time = PIL_check_seconds_timer();
reeb_time = end_time - start_time;
printf("Reeb Graph created\n");
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
Object *ob = base->object;
if (ob->type==OB_ARMATURE)
{
RigGraph *rigg;
bArmature *arm;
arm = ob->data;
/* Put the armature into editmode */
start_time = PIL_check_seconds_timer();
rigg = RIG_graphFromArmature(C, ob, arm);
end_time = PIL_check_seconds_timer();
rig_time = end_time - start_time;
printf("Armature graph created\n");
//RIG_printGraph(rigg);
rigg->link_mesh = reebg;
printf("retargetting %s\n", ob->id.name);
start_time = PIL_check_seconds_timer();
retargetGraphs(C, rigg);
end_time = PIL_check_seconds_timer();
retarget_time = end_time - start_time;
BIF_freeRetarget();
GLOBAL_RIGG = rigg;
break; /* only one armature at a time */
}
}
CTX_DATA_END;
gend_time = PIL_check_seconds_timer();
total_time = gend_time - gstart_time;
printf("-----------\n");
printf("runtime: \t%.3f\n", total_time);
printf("reeb: \t\t%.3f (%.1f%%)\n", reeb_time, reeb_time / total_time * 100);
printf("rig: \t\t%.3f (%.1f%%)\n", rig_time, rig_time / total_time * 100);
printf("retarget: \t%.3f (%.1f%%)\n", retarget_time, retarget_time / total_time * 100);
printf("-----------\n");
ED_undo_push(C, "Retarget Skeleton");
// XXX
// allqueue(REDRAWVIEW3D, 0);
}
void BIF_retargetArc(bContext *C, ReebArc *earc, RigGraph *template_rigg)
{
Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
bArmature *armedit = obedit->data;
Object *ob;
RigGraph *rigg;
RigArc *iarc;
bArmature *arm;
char *side_string = scene->toolsettings->skgen_side_string;
char *num_string = scene->toolsettings->skgen_num_string;
int free_template = 0;
if (template_rigg)
{
ob = template_rigg->ob;
arm = ob->data;
}
else
{
free_template = 1;
ob = obedit;
arm = ob->data;
template_rigg = armatureSelectedToGraph(C, ob, arm);
}
if (template_rigg->arcs.first == NULL)
{
// XXX
// error("No Template and no deforming bones selected");
return;
}
rigg = cloneRigGraph(template_rigg, armedit->edbo, obedit, side_string, num_string);
iarc = rigg->arcs.first;
iarc->link_mesh = earc;
iarc->head->link_mesh = earc->head;
iarc->tail->link_mesh = earc->tail;
retargetArctoArc(C, rigg, iarc, iarc->head);
finishRetarget(rigg);
/* free template if it comes from the edit armature */
if (free_template)
{
RIG_freeRigGraph((BGraph*)template_rigg);
}
RIG_freeRigGraph((BGraph*)rigg);
ED_armature_validate_active(armedit);
// XXX
// allqueue(REDRAWVIEW3D, 0);
}
void BIF_adjustRetarget(bContext *C)
{
if (GLOBAL_RIGG)
{
adjustGraphs(C, GLOBAL_RIGG);
}
}