Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Copyright 2011, Blender Foundation.
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 */
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#include "COM_SetAlphaOperation.h"
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SetAlphaOperation::SetAlphaOperation() : NodeOperation()
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{
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  this->addInputSocket(COM_DT_COLOR);
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  this->addInputSocket(COM_DT_VALUE);
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  this->addOutputSocket(COM_DT_COLOR);
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  this->m_inputColor = NULL;
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  this->m_inputAlpha = NULL;
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}
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void SetAlphaOperation::initExecution()
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{
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  this->m_inputColor = getInputSocketReader(0);
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  this->m_inputAlpha = getInputSocketReader(1);
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}
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void SetAlphaOperation::executePixelSampled(float output[4],
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                                            float x,
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                                            float y,
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                                            PixelSampler sampler)
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{
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  float alphaInput[4];
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  this->m_inputColor->readSampled(output, x, y, sampler);
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  this->m_inputAlpha->readSampled(alphaInput, x, y, sampler);
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  output[3] = alphaInput[0];
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}
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void SetAlphaOperation::deinitExecution()
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{
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  this->m_inputColor = NULL;
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  this->m_inputAlpha = NULL;
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}
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