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blender-archive/source/blender/gpu/shaders/gpu_shader_common_obinfos_lib.glsl
Jeroen Bakker 9d3f35a0bf Revert "Revert "GPUShaderCreateInfo for interface abstraction""
This reverts commit edee5a947b.

Fixes compilation error (Missing file BLI_float2.hh)
2022-01-17 14:46:32 +01:00

24 lines
548 B
GLSL

#pragma BLENDER_REQUIRE(common_view_lib.glsl)
#ifndef GPU_OBINFOS_UBO
# define GPU_OBINFOS_UBO
struct ObjectInfos {
vec4 drw_OrcoTexCoFactors[2];
vec4 drw_ObjectColor;
vec4 drw_Infos;
};
# ifndef USE_GPU_SHADER_CREATE_INFO
layout(std140) uniform infoBlock
{
/* DRW_RESOURCE_CHUNK_LEN = 512 */
ObjectInfos drw_infos[512];
};
# endif
# define OrcoTexCoFactors (drw_infos[resource_id].drw_OrcoTexCoFactors)
# define ObjectInfo (drw_infos[resource_id].drw_Infos)
# define ObjectColor (drw_infos[resource_id].drw_ObjectColor)
#endif