(configure --enable-gameengine). However, you still need to manually configure, compile and install ode. * Following the original NaN makefile, I removed the TerraplayNetwork files from the build. (Moved the two files to EXTRA_DIST). * Pass a const char * to Py_BuildValue instead of a STR_String in BL_ActionActuator.cpp * Added some include directories in Makefile.am's Michel