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blender-archive/source/blender/draw/engines
Clément Foucault 7ffde286be Workbench: Cleanups and reduce shader variations
Also optimize deferred engine by only outputing material data if needed.
This make the bare flat shading mode (no effects) only a depth prepass.
2018-12-05 02:51:48 +01:00
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2018-12-03 09:12:29 +01:00