- wm draw method is now initialized correct when reading older files, but the SDNA bug causing the problem is still unsolved. is due to // char pad[8]; not being recognized as commented. - triple buffer proxy texture test follows spec better now, was disabling triple buffer unnecessarily on some drivers. - some cmake compile fixes related to sequencer pthread usage and removed bad level calls lib for player. - show outliner header buttons in oops mode as well until that can be switched in the UI. - fix region data free issue for tooltips - warning fixes