This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source
Campbell Barton 80f5a232d9 modified Text3d.Font
* Renamed Text3d.Font.New() to Text3d.Font.Load() since New was acring like load anyway.
* Text3d.Font.Get() was just calling Text3d.Font.New(),
  made it get from a name or return a list of all fonts.
* implimenetd getsetattrs
* removed references to bones in the error messages
* added users variable
* renamed name to filename and added access to id.name
2006-08-06 07:34:25 +00:00
..
2006-08-06 07:34:25 +00:00
2006-03-10 22:50:27 +00:00
2006-02-07 21:24:36 +00:00
2006-07-26 22:29:23 +00:00
2006-07-03 19:50:53 +00:00
2006-03-20 17:25:42 +00:00
2005-03-09 19:45:59 +00:00
2006-03-10 20:47:34 +00:00