This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenkernel/intern
Pablo Dobarro d95bb087d0 Sculpt: Fix wireframe drawing
With this commit sculpt mode draws the real mesh wireframe instead of the
triangulated version by ignoring non real edges when building the PBVH GPU buffers

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6032
2019-10-09 21:23:11 +02:00
..
2019-05-16 14:11:11 +02:00
2019-09-30 17:07:05 +10:00
2019-09-09 14:26:42 +02:00
2019-09-12 04:58:09 +10:00
2019-08-06 21:59:13 +10:00
2019-09-14 08:12:53 +10:00
2019-08-26 14:32:35 +10:00
2019-10-07 20:44:55 +02:00
2019-09-08 00:23:25 +10:00
2019-08-01 14:02:41 +10:00
2019-08-01 14:02:41 +10:00
2019-09-12 04:58:09 +10:00
2019-08-01 14:02:41 +10:00
2019-09-12 04:58:09 +10:00
2019-08-17 00:57:05 +10:00
2019-09-12 04:58:09 +10:00
2019-09-27 19:12:51 +02:00
2019-09-08 00:23:25 +10:00
2019-10-09 21:23:11 +02:00
2019-10-09 21:23:11 +02:00
2019-10-09 21:23:11 +02:00
2019-10-08 14:45:50 +02:00
2019-09-09 23:17:03 +10:00
2019-09-29 16:17:56 -07:00
2019-09-14 08:12:53 +10:00
2019-08-01 14:02:41 +10:00
2019-09-12 04:58:09 +10:00
2019-08-01 14:02:41 +10:00
2019-08-31 01:21:42 +10:00
2019-08-24 12:06:58 +10:00
2019-06-15 09:24:38 +10:00