1121 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1121 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 * (uit traces) maart 95
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 */
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/** \file blender/blenlib/intern/scanfill.c
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 *  \ingroup bli
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 */
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#include <stdio.h>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_callbacks.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_scanfill.h"
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#include "BLI_utildefines.h"
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#include "BLI_threads.h"
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/* callbacks for errors and interrupts and some goo */
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static void (*BLI_localErrorCallBack)(const char*) = NULL;
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static int (*BLI_localInterruptCallBack)(void) = NULL;
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void BLI_setErrorCallBack(void (*f)(const char *))
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{
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	BLI_localErrorCallBack = f;
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}
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void BLI_setInterruptCallBack(int (*f)(void))
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{
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	BLI_localInterruptCallBack = f;
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}
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/* just flush the error to /dev/null if the error handler is missing */
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void callLocalErrorCallBack(const char* msg)
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{
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	if (BLI_localErrorCallBack) {
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		BLI_localErrorCallBack(msg);
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	}
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}
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#if 0
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/* ignore if the interrupt wasn't set */
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static int callLocalInterruptCallBack(void)
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{
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	if (BLI_localInterruptCallBack) {
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		return BLI_localInterruptCallBack();
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	}
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	else {
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		return 0;
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	}
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}
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#endif
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/* local types */
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typedef struct PolyFill {
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	int edges,verts;
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	float min[3],max[3];
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	short f,nr;
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} PolyFill;
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typedef struct ScanFillVertLink {
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	ScanFillVert *v1;
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	ScanFillEdge *first, *last;
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} ScanFillVertLink;
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/* local funcs */
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#define COMPLIMIT	0.00003
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static ScanFillVertLink *scdata;
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ListBase fillvertbase = {NULL, NULL};
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ListBase filledgebase = {NULL, NULL};
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ListBase fillfacebase = {NULL, NULL};
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static int cox, coy;
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/* ****  FUBCTIONS FOR QSORT *************************** */
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static int vergscdata(const void *a1, const void *a2)
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{
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	const ScanFillVertLink *x1=a1,*x2=a2;
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	if ( x1->v1->co[coy] < x2->v1->co[coy] ) return 1;
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	else if ( x1->v1->co[coy] > x2->v1->co[coy]) return -1;
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	else if ( x1->v1->co[cox] > x2->v1->co[cox] ) return 1;
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	else if ( x1->v1->co[cox] < x2->v1->co[cox]) return -1;
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	return 0;
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}
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static int vergpoly(const void *a1, const void *a2)
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{
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	const PolyFill *x1=a1, *x2=a2;
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	if ( x1->min[cox] > x2->min[cox] ) return 1;
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	else if ( x1->min[cox] < x2->min[cox] ) return -1;
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	else if ( x1->min[coy] > x2->min[coy] ) return 1;
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	else if ( x1->min[coy] < x2->min[coy] ) return -1;
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	return 0;
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}
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/* ************* MEMORY MANAGEMENT ************* */
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struct mem_elements {
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	struct mem_elements *next, *prev;
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	char *data;
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};
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/* simple optimization for allocating thousands of small memory blocks
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 * only to be used within loops, and not by one function at a time
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 * free in the end, with argument '-1'
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 */
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#define MEM_ELEM_BLOCKSIZE 16384
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static struct mem_elements *  melem__cur= NULL;
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static int                    melem__offs= 0; /* the current free address */
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static ListBase               melem__lb= {NULL, NULL};
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static void *mem_element_new(int size)
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{
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	BLI_assert(!(size>10000 || size==0)); /* this is invalid use! */
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	size = (size + 3 ) & ~3; 	/* allocate in units of 4 */
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	if (melem__cur && (size + melem__offs < MEM_ELEM_BLOCKSIZE)) {
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		void *adr= (void *) (melem__cur->data+melem__offs);
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		 melem__offs+= size;
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		return adr;
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	}
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	else {
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		melem__cur= MEM_callocN( sizeof(struct mem_elements), "newmem");
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		melem__cur->data= MEM_callocN(MEM_ELEM_BLOCKSIZE, "newmem");
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		BLI_addtail(&melem__lb, melem__cur);
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		melem__offs= size;
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		return melem__cur->data;
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	}
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}
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static void mem_element_reset(int keep_first)
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{
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	struct mem_elements *first;
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	if ((first= melem__lb.first)) { /* can be false if first fill fails */
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		if (keep_first) {
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			BLI_remlink(&melem__lb, first);
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		}
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		melem__cur= melem__lb.first;
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		while (melem__cur) {
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			MEM_freeN(melem__cur->data);
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			melem__cur= melem__cur->next;
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		}
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		BLI_freelistN(&melem__lb);
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		/*reset the block we're keeping*/
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		if (keep_first) {
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			BLI_addtail(&melem__lb, first);
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			memset(first->data, 0, MEM_ELEM_BLOCKSIZE);
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		}
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		else {
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			first = NULL;
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		}
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	}
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	melem__cur= first;
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	melem__offs= 0;
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}
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void BLI_end_edgefill(void)
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{
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	mem_element_reset(TRUE);
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	fillvertbase.first= fillvertbase.last= 0;
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	filledgebase.first= filledgebase.last= 0;
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	fillfacebase.first= fillfacebase.last= 0;
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	BLI_unlock_thread(LOCK_SCANFILL);	
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}
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void BLI_scanfill_free(void)
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{
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	mem_element_reset(FALSE);
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}
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/* ****  FILL ROUTINES *************************** */
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ScanFillVert *BLI_addfillvert(const float vec[3])
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{
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	ScanFillVert *eve;
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	eve= mem_element_new(sizeof(ScanFillVert));
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	BLI_addtail(&fillvertbase, eve);
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	eve->co[0] = vec[0];
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	eve->co[1] = vec[1];
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	eve->co[2] = vec[2];
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	return eve;	
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}
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ScanFillEdge *BLI_addfilledge(ScanFillVert *v1, ScanFillVert *v2)
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{
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	ScanFillEdge *newed;
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	newed= mem_element_new(sizeof(ScanFillEdge));
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	BLI_addtail(&filledgebase, newed);
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	newed->v1= v1;
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	newed->v2= v2;
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	return newed;
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}
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static void addfillface(ScanFillVert *v1, ScanFillVert *v2, ScanFillVert *v3)
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{
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	/* does not make edges */
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	ScanFillFace *evl;
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	evl= mem_element_new(sizeof(ScanFillFace));
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	BLI_addtail(&fillfacebase, evl);
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	evl->v1= v1;
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	evl->v2= v2;
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	evl->v3= v3;
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}
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static int boundisect(PolyFill *pf2, PolyFill *pf1)
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{
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	/* has pf2 been touched (intersected) by pf1 ? with bounding box */
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	/* test first if polys exist */
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	if (pf1->edges==0 || pf2->edges==0) return 0;
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	if (pf2->max[cox] < pf1->min[cox] ) return 0;
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	if (pf2->max[coy] < pf1->min[coy] ) return 0;
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	if (pf2->min[cox] > pf1->max[cox] ) return 0;
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	if (pf2->min[coy] > pf1->max[coy] ) return 0;
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	/* join */
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	if (pf2->max[cox]<pf1->max[cox]) pf2->max[cox]= pf1->max[cox];
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	if (pf2->max[coy]<pf1->max[coy]) pf2->max[coy]= pf1->max[coy];
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	if (pf2->min[cox]>pf1->min[cox]) pf2->min[cox]= pf1->min[cox];
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	if (pf2->min[coy]>pf1->min[coy]) pf2->min[coy]= pf1->min[coy];
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	return 1;
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}
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static void mergepolysSimp(PolyFill *pf1, PolyFill *pf2)	/* add pf2 to pf1 */
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{
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	ScanFillVert *eve;
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	ScanFillEdge *eed;
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	/* replace old poly numbers */
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	eve= fillvertbase.first;
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	while (eve) {
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		if (eve->poly_nr == pf2->nr) eve->poly_nr = pf1->nr;
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		eve= eve->next;
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	}
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	eed= filledgebase.first;
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	while (eed) {
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		if (eed->poly_nr == pf2->nr) eed->poly_nr = pf1->nr;
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		eed= eed->next;
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	}
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	pf1->verts+= pf2->verts;
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	pf1->edges+= pf2->edges;
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	pf2->verts= pf2->edges= 0;
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	pf1->f= (pf1->f | pf2->f);
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}
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static short testedgeside(const float v1[3], const float v2[3], const float v3[3])
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/* is v3 to the right of v1-v2 ? With exception: v3==v1 || v3==v2 */
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{
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	float inp;
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	inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy])
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		+(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
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	if (inp < 0.0f) return 0;
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	else if (inp==0) {
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		if (v1[cox]==v3[cox] && v1[coy]==v3[coy]) return 0;
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		if (v2[cox]==v3[cox] && v2[coy]==v3[coy]) return 0;
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	}
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	return 1;
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}
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static short addedgetoscanvert(ScanFillVertLink *sc, ScanFillEdge *eed)
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{
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	/* find first edge to the right of eed, and insert eed before that */
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	ScanFillEdge *ed;
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	float fac,fac1,x,y;
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	if (sc->first==0) {
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		sc->first= sc->last= eed;
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		eed->prev= eed->next=0;
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		return 1;
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	}
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	x= eed->v1->co[cox];
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	y= eed->v1->co[coy];
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	fac1= eed->v2->co[coy]-y;
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	if (fac1==0.0f) {
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		fac1= 1.0e10f*(eed->v2->co[cox]-x);
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	}
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	else fac1= (x-eed->v2->co[cox])/fac1;
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	ed= sc->first;
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	while (ed) {
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		if (ed->v2==eed->v2) return 0;
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		fac= ed->v2->co[coy]-y;
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		if (fac==0.0f) {
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			fac= 1.0e10f*(ed->v2->co[cox]-x);
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		}
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		else fac= (x-ed->v2->co[cox])/fac;
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		if (fac>fac1) break;
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		ed= ed->next;
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	}
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	if (ed) BLI_insertlinkbefore((ListBase *)&(sc->first), ed, eed);
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	else BLI_addtail((ListBase *)&(sc->first),eed);
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	return 1;
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}
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static ScanFillVertLink *addedgetoscanlist(ScanFillEdge *eed, int len)
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{
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	/* inserts edge at correct location in ScanFillVertLink list */
 | 
						|
	/* returns sc when edge already exists */
 | 
						|
	ScanFillVertLink *sc,scsearch;
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						|
	ScanFillVert *eve;
 | 
						|
 | 
						|
	/* which vert is left-top? */
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						|
	if (eed->v1->co[coy] == eed->v2->co[coy]) {
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						|
		if (eed->v1->co[cox] > eed->v2->co[cox]) {
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			eve= eed->v1;
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						|
			eed->v1= eed->v2;
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			eed->v2= eve;
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						|
		}
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						|
	}
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	else if (eed->v1->co[coy] < eed->v2->co[coy]) {
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						|
		eve= eed->v1;
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						|
		eed->v1= eed->v2;
 | 
						|
		eed->v2= eve;
 | 
						|
	}
 | 
						|
	/* find location in list */
 | 
						|
	scsearch.v1= eed->v1;
 | 
						|
	sc= (ScanFillVertLink *)bsearch(&scsearch,scdata,len,
 | 
						|
		sizeof(ScanFillVertLink), vergscdata);
 | 
						|
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						|
	if (sc==0) printf("Error in search edge: %p\n", (void *)eed);
 | 
						|
	else if (addedgetoscanvert(sc,eed)==0) return sc;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static short boundinsideEV(ScanFillEdge *eed, ScanFillVert *eve)
 | 
						|
/* is eve inside boundbox eed */
 | 
						|
{
 | 
						|
	float minx,maxx,miny,maxy;
 | 
						|
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						|
	if (eed->v1->co[cox]<eed->v2->co[cox]) {
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						|
		minx= eed->v1->co[cox];
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						|
		maxx= eed->v2->co[cox];
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						|
	}
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						|
	else {
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						|
		minx= eed->v2->co[cox];
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						|
		maxx= eed->v1->co[cox];
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						|
	}
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						|
	if (eve->co[cox]>=minx && eve->co[cox]<=maxx) {
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						|
		if (eed->v1->co[coy]<eed->v2->co[coy]) {
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						|
			miny= eed->v1->co[coy];
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						|
			maxy= eed->v2->co[coy];
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						|
		}
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						|
		else {
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			miny= eed->v2->co[coy];
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						|
			maxy= eed->v1->co[coy];
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						|
		}
 | 
						|
		if (eve->co[coy]>=miny && eve->co[coy]<=maxy) return 1;
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						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void testvertexnearedge(void)
 | 
						|
{
 | 
						|
	/* only vertices with ->h==1 are being tested for
 | 
						|
	 * being close to an edge, if true insert */
 | 
						|
 | 
						|
	ScanFillVert *eve;
 | 
						|
	ScanFillEdge *eed,*ed1;
 | 
						|
	float dist,vec1[2],vec2[2],vec3[2];
 | 
						|
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	while (eve) {
 | 
						|
		if (eve->h==1) {
 | 
						|
			vec3[0]= eve->co[cox];
 | 
						|
			vec3[1]= eve->co[coy];
 | 
						|
			/* find the edge which has vertex eve */
 | 
						|
			ed1= filledgebase.first;
 | 
						|
			while (ed1) {
 | 
						|
				if (ed1->v1==eve || ed1->v2==eve) break;
 | 
						|
				ed1= ed1->next;
 | 
						|
			}
 | 
						|
			if (ed1->v1==eve) {
 | 
						|
				ed1->v1= ed1->v2;
 | 
						|
				ed1->v2= eve;
 | 
						|
			}
 | 
						|
			eed= filledgebase.first;
 | 
						|
			while (eed) {
 | 
						|
				if (eve != eed->v1 && eve != eed->v2 && eve->poly_nr == eed->poly_nr) {
 | 
						|
					if (compare_v3v3(eve->co,eed->v1->co, COMPLIMIT)) {
 | 
						|
						ed1->v2= eed->v1;
 | 
						|
						eed->v1->h++;
 | 
						|
						eve->h= 0;
 | 
						|
						break;
 | 
						|
					}
 | 
						|
					else if (compare_v3v3(eve->co,eed->v2->co, COMPLIMIT)) {
 | 
						|
						ed1->v2= eed->v2;
 | 
						|
						eed->v2->h++;
 | 
						|
						eve->h= 0;
 | 
						|
						break;
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						vec1[0]= eed->v1->co[cox];
 | 
						|
						vec1[1]= eed->v1->co[coy];
 | 
						|
						vec2[0]= eed->v2->co[cox];
 | 
						|
						vec2[1]= eed->v2->co[coy];
 | 
						|
						if (boundinsideEV(eed,eve)) {
 | 
						|
							dist= dist_to_line_v2(vec1,vec2,vec3);
 | 
						|
							if (dist<(float)COMPLIMIT) {
 | 
						|
								/* new edge */
 | 
						|
								ed1= BLI_addfilledge(eed->v1, eve);
 | 
						|
								
 | 
						|
								/* printf("fill: vertex near edge %x\n",eve); */
 | 
						|
								ed1->f= 0;
 | 
						|
								ed1->poly_nr = eed->poly_nr;
 | 
						|
								eed->v1= eve;
 | 
						|
								eve->h= 3;
 | 
						|
								break;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				eed= eed->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void splitlist(ListBase *tempve, ListBase *temped, short nr)
 | 
						|
{
 | 
						|
	/* everything is in templist, write only poly nr to fillist */
 | 
						|
	ScanFillVert *eve,*nextve;
 | 
						|
	ScanFillEdge *eed,*nexted;
 | 
						|
 | 
						|
	BLI_movelisttolist(tempve,&fillvertbase);
 | 
						|
	BLI_movelisttolist(temped,&filledgebase);
 | 
						|
 | 
						|
	eve= tempve->first;
 | 
						|
	while (eve) {
 | 
						|
		nextve= eve->next;
 | 
						|
		if (eve->poly_nr == nr) {
 | 
						|
			BLI_remlink(tempve,eve);
 | 
						|
			BLI_addtail(&fillvertbase,eve);
 | 
						|
		}
 | 
						|
		eve= nextve;
 | 
						|
	}
 | 
						|
	eed= temped->first;
 | 
						|
	while (eed) {
 | 
						|
		nexted= eed->next;
 | 
						|
		if (eed->poly_nr==nr) {
 | 
						|
			BLI_remlink(temped,eed);
 | 
						|
			BLI_addtail(&filledgebase,eed);
 | 
						|
		}
 | 
						|
		eed= nexted;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static int scanfill(PolyFill *pf)
 | 
						|
{
 | 
						|
	ScanFillVertLink *sc = NULL, *sc1;
 | 
						|
	ScanFillVert *eve,*v1,*v2,*v3;
 | 
						|
	ScanFillEdge *eed,*nexted,*ed1,*ed2,*ed3;
 | 
						|
	float miny = 0.0;
 | 
						|
	int a,b,verts, maxface, totface;
 | 
						|
	short nr, test, twoconnected=0;
 | 
						|
 | 
						|
	nr= pf->nr;
 | 
						|
 | 
						|
	/* PRINTS */
 | 
						|
#if 0
 | 
						|
	verts= pf->verts;
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	while (eve) {
 | 
						|
		printf("vert: %x co: %f %f\n",eve,eve->co[cox],eve->co[coy]);
 | 
						|
		eve= eve->next;
 | 
						|
	}	
 | 
						|
	eed= filledgebase.first;
 | 
						|
	while (eed) {
 | 
						|
		printf("edge: %x  verts: %x %x\n",eed,eed->v1,eed->v2);
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	/* STEP 0: remove zero sized edges */
 | 
						|
	eed= filledgebase.first;
 | 
						|
	while (eed) {
 | 
						|
		if (eed->v1->co[cox]==eed->v2->co[cox]) {
 | 
						|
			if (eed->v1->co[coy]==eed->v2->co[coy]) {
 | 
						|
				if (eed->v1->f==255 && eed->v2->f!=255) {
 | 
						|
					eed->v2->f= 255;
 | 
						|
					eed->v2->tmp.v= eed->v1->tmp.v;
 | 
						|
				}
 | 
						|
				else if (eed->v2->f==255 && eed->v1->f!=255) {
 | 
						|
					eed->v1->f= 255;
 | 
						|
					eed->v1->tmp.v= eed->v2->tmp.v;
 | 
						|
				}
 | 
						|
				else if (eed->v2->f==255 && eed->v1->f==255) {
 | 
						|
					eed->v1->tmp.v= eed->v2->tmp.v;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					eed->v2->f= 255;
 | 
						|
					eed->v2->tmp.v = eed->v1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* STEP 1: make using FillVert and FillEdge lists a sorted
 | 
						|
	 * ScanFillVertLink list
 | 
						|
	 */
 | 
						|
	sc= scdata= (ScanFillVertLink *)MEM_callocN(pf->verts*sizeof(ScanFillVertLink),"Scanfill1");
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	verts= 0;
 | 
						|
	while (eve) {
 | 
						|
		if (eve->poly_nr == nr) {
 | 
						|
			if (eve->f != 255) {
 | 
						|
				verts++;
 | 
						|
				eve->f= 0;	/* flag for connectedges later on */
 | 
						|
				sc->v1= eve;
 | 
						|
				sc++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
 | 
						|
	qsort(scdata, verts, sizeof(ScanFillVertLink), vergscdata);
 | 
						|
 | 
						|
	eed= filledgebase.first;
 | 
						|
	while (eed) {
 | 
						|
		nexted= eed->next;
 | 
						|
		BLI_remlink(&filledgebase,eed);
 | 
						|
		/* This code is for handling zero-length edges that get
 | 
						|
		 * collapsed in step 0. It was removed for some time to
 | 
						|
		 * fix trunk bug #4544, so if that comes back, this code
 | 
						|
		 * may need some work, or there will have to be a better
 | 
						|
		 * fix to #4544. */
 | 
						|
		if (eed->v1->f==255) {
 | 
						|
			v1= eed->v1;
 | 
						|
			while ((eed->v1->f == 255) && (eed->v1->tmp.v != v1)) 
 | 
						|
				eed->v1 = eed->v1->tmp.v;
 | 
						|
		}
 | 
						|
		if (eed->v2->f==255) {
 | 
						|
			v2= eed->v2;
 | 
						|
			while ((eed->v2->f == 255) && (eed->v2->tmp.v != v2))
 | 
						|
				eed->v2 = eed->v2->tmp.v;
 | 
						|
		}
 | 
						|
		if (eed->v1!=eed->v2) addedgetoscanlist(eed,verts);
 | 
						|
 | 
						|
		eed= nexted;
 | 
						|
	}
 | 
						|
#if 0
 | 
						|
	sc= scdata;
 | 
						|
	for (a=0;a<verts;a++) {
 | 
						|
		printf("\nscvert: %x\n",sc->v1);
 | 
						|
		eed= sc->first;
 | 
						|
		while (eed) {
 | 
						|
			printf(" ed %x %x %x\n",eed,eed->v1,eed->v2);
 | 
						|
			eed= eed->next;
 | 
						|
		}
 | 
						|
		sc++;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
 | 
						|
	/* STEP 2: FILL LOOP */
 | 
						|
 | 
						|
	if (pf->f==0) twoconnected= 1;
 | 
						|
 | 
						|
	/* (temporal) security: never much more faces than vertices */
 | 
						|
	totface= 0;
 | 
						|
	maxface= 2*verts;		/* 2*verts: based at a filled circle within a triangle */
 | 
						|
 | 
						|
	sc= scdata;
 | 
						|
	for (a=0;a<verts;a++) {
 | 
						|
		/* printf("VERTEX %d %x\n",a,sc->v1); */
 | 
						|
		ed1= sc->first;
 | 
						|
		while (ed1) {	/* set connectflags  */
 | 
						|
			nexted= ed1->next;
 | 
						|
			if (ed1->v1->h==1 || ed1->v2->h==1) {
 | 
						|
				BLI_remlink((ListBase *)&(sc->first),ed1);
 | 
						|
				BLI_addtail(&filledgebase,ed1);
 | 
						|
				if (ed1->v1->h>1) ed1->v1->h--;
 | 
						|
				if (ed1->v2->h>1) ed1->v2->h--;
 | 
						|
			}
 | 
						|
			else ed1->v2->f= 1;
 | 
						|
 | 
						|
			ed1= nexted;
 | 
						|
		}
 | 
						|
		while (sc->first) {	/* for as long there are edges */
 | 
						|
			ed1= sc->first;
 | 
						|
			ed2= ed1->next;
 | 
						|
			
 | 
						|
			/* commented out... the ESC here delivers corrupted memory (and doesnt work during grab) */
 | 
						|
			/* if(callLocalInterruptCallBack()) break; */
 | 
						|
			if (totface>maxface) {
 | 
						|
				/* printf("Fill error: endless loop. Escaped at vert %d,  tot: %d.\n", a, verts); */
 | 
						|
				a= verts;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			if (ed2==0) {
 | 
						|
				sc->first=sc->last= 0;
 | 
						|
				/* printf("just 1 edge to vert\n"); */
 | 
						|
				BLI_addtail(&filledgebase,ed1);
 | 
						|
				ed1->v2->f= 0;
 | 
						|
				ed1->v1->h--; 
 | 
						|
				ed1->v2->h--;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* test rest of vertices */
 | 
						|
				v1= ed1->v2;
 | 
						|
				v2= ed1->v1;
 | 
						|
				v3= ed2->v2;
 | 
						|
				/* this happens with a serial of overlapping edges */
 | 
						|
				if (v1==v2 || v2==v3) break;
 | 
						|
				/* printf("test verts %x %x %x\n",v1,v2,v3); */
 | 
						|
				miny = ( (v1->co[coy])<(v3->co[coy]) ? (v1->co[coy]) : (v3->co[coy]) );
 | 
						|
				/*  miny= MIN2(v1->co[coy],v3->co[coy]); */
 | 
						|
				sc1= sc+1;
 | 
						|
				test= 0;
 | 
						|
 | 
						|
				for (b=a+1;b<verts;b++) {
 | 
						|
					if (sc1->v1->f==0) {
 | 
						|
						if (sc1->v1->co[coy] <= miny) break;
 | 
						|
 | 
						|
						if (testedgeside(v1->co,v2->co,sc1->v1->co))
 | 
						|
							if (testedgeside(v2->co,v3->co,sc1->v1->co))
 | 
						|
								if (testedgeside(v3->co,v1->co,sc1->v1->co)) {
 | 
						|
									/* point in triangle */
 | 
						|
								
 | 
						|
									test= 1;
 | 
						|
									break;
 | 
						|
								}
 | 
						|
					}
 | 
						|
					sc1++;
 | 
						|
				}
 | 
						|
				if (test) {
 | 
						|
					/* make new edge, and start over */
 | 
						|
					/* printf("add new edge %x %x and start again\n",v2,sc1->v1); */
 | 
						|
 | 
						|
					ed3= BLI_addfilledge(v2, sc1->v1);
 | 
						|
					BLI_remlink(&filledgebase, ed3);
 | 
						|
					BLI_insertlinkbefore((ListBase *)&(sc->first), ed2, ed3);
 | 
						|
					ed3->v2->f= 1;
 | 
						|
					ed3->f= 2;
 | 
						|
					ed3->v1->h++; 
 | 
						|
					ed3->v2->h++;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					/* new triangle */
 | 
						|
					/* printf("add face %x %x %x\n",v1,v2,v3); */
 | 
						|
					addfillface(v1, v2, v3);
 | 
						|
					totface++;
 | 
						|
					BLI_remlink((ListBase *)&(sc->first),ed1);
 | 
						|
					BLI_addtail(&filledgebase,ed1);
 | 
						|
					ed1->v2->f= 0;
 | 
						|
					ed1->v1->h--; 
 | 
						|
					ed1->v2->h--;
 | 
						|
					/* ed2 can be removed when it's a boundary edge */
 | 
						|
					if ((ed2->f == 0 && twoconnected) || (ed2->f == FILLBOUNDARY)) {
 | 
						|
						BLI_remlink((ListBase *)&(sc->first),ed2);
 | 
						|
						BLI_addtail(&filledgebase,ed2);
 | 
						|
						ed2->v2->f= 0;
 | 
						|
						ed2->v1->h--; 
 | 
						|
						ed2->v2->h--;
 | 
						|
					}
 | 
						|
 | 
						|
					/* new edge */
 | 
						|
					ed3= BLI_addfilledge(v1, v3);
 | 
						|
					BLI_remlink(&filledgebase, ed3);
 | 
						|
					ed3->f= 2;
 | 
						|
					ed3->v1->h++; 
 | 
						|
					ed3->v2->h++;
 | 
						|
					
 | 
						|
					/* printf("add new edge %x %x\n",v1,v3); */
 | 
						|
					sc1= addedgetoscanlist(ed3, verts);
 | 
						|
					
 | 
						|
					if (sc1) {	/* ed3 already exists: remove if a boundary */
 | 
						|
						/* printf("Edge exists\n"); */
 | 
						|
						ed3->v1->h--; 
 | 
						|
						ed3->v2->h--;
 | 
						|
 | 
						|
						ed3= sc1->first;
 | 
						|
						while (ed3) {
 | 
						|
							if ( (ed3->v1==v1 && ed3->v2==v3) || (ed3->v1==v3 && ed3->v2==v1) ) {
 | 
						|
								if (twoconnected || ed3->f==FILLBOUNDARY) {
 | 
						|
									BLI_remlink((ListBase *)&(sc1->first),ed3);
 | 
						|
									BLI_addtail(&filledgebase,ed3);
 | 
						|
									ed3->v1->h--; 
 | 
						|
									ed3->v2->h--;
 | 
						|
								}
 | 
						|
								break;
 | 
						|
							}
 | 
						|
							ed3= ed3->next;
 | 
						|
						}
 | 
						|
					}
 | 
						|
 | 
						|
				}
 | 
						|
			}
 | 
						|
			/* test for loose edges */
 | 
						|
			ed1= sc->first;
 | 
						|
			while (ed1) {
 | 
						|
				nexted= ed1->next;
 | 
						|
				if (ed1->v1->h<2 || ed1->v2->h<2) {
 | 
						|
					BLI_remlink((ListBase *)&(sc->first),ed1);
 | 
						|
					BLI_addtail(&filledgebase,ed1);
 | 
						|
					if (ed1->v1->h>1) ed1->v1->h--;
 | 
						|
					if (ed1->v2->h>1) ed1->v2->h--;
 | 
						|
				}
 | 
						|
 | 
						|
				ed1= nexted;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sc++;
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(scdata);
 | 
						|
 | 
						|
	return totface;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int BLI_begin_edgefill(void)
 | 
						|
{
 | 
						|
	BLI_lock_thread(LOCK_SCANFILL);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
int BLI_edgefill(short mat_nr)
 | 
						|
{
 | 
						|
	/*
 | 
						|
	 * - fill works with its own lists, so create that first (no faces!)
 | 
						|
	 * - for vertices, put in ->tmp.v the old pointer
 | 
						|
	 * - struct elements xs en ys are not used here: don't hide stuff in it
 | 
						|
	 * - edge flag ->f becomes 2 when it's a new edge
 | 
						|
	 * - mode: & 1 is check for crossings, then create edges (TO DO )
 | 
						|
	 * - returns number of triangle faces added.
 | 
						|
	 */
 | 
						|
	ListBase tempve, temped;
 | 
						|
	ScanFillVert *eve;
 | 
						|
	ScanFillEdge *eed,*nexted;
 | 
						|
	PolyFill *pflist,*pf;
 | 
						|
	float limit, *minp, *maxp, *v1, *v2, norm[3], len;
 | 
						|
	short a,c,poly=0,ok=0,toggle=0;
 | 
						|
	int totfaces= 0; /* total faces added */
 | 
						|
 | 
						|
	/* reset variables */
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	a = 0;
 | 
						|
	while (eve) {
 | 
						|
		eve->f= 0;
 | 
						|
		eve->poly_nr= 0;
 | 
						|
		eve->h= 0;
 | 
						|
		eve= eve->next;
 | 
						|
		a += 1;
 | 
						|
	}
 | 
						|
 | 
						|
	if (a == 3 && (mat_nr & 2)) {
 | 
						|
		eve = fillvertbase.first;
 | 
						|
 | 
						|
		addfillface(eve, eve->next, eve->next->next);
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
	else if (a == 4 && (mat_nr & 2)) {
 | 
						|
		float vec1[3], vec2[3];
 | 
						|
 | 
						|
		eve = fillvertbase.first;
 | 
						|
		/* no need to check 'eve->next->next->next' is valid, already counted */
 | 
						|
		if (1) { //BMESH_TODO) {
 | 
						|
			/*use shortest diagonal for quad*/
 | 
						|
			sub_v3_v3v3(vec1, eve->co, eve->next->next->co);
 | 
						|
			sub_v3_v3v3(vec2, eve->next->co, eve->next->next->next->co);
 | 
						|
			
 | 
						|
			if (dot_v3v3(vec1, vec1) < dot_v3v3(vec2, vec2)) {
 | 
						|
				addfillface(eve, eve->next, eve->next->next);
 | 
						|
				addfillface(eve->next->next, eve->next->next->next, eve);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				addfillface(eve->next, eve->next->next, eve->next->next->next);
 | 
						|
				addfillface(eve->next->next->next, eve, eve->next);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
				addfillface(eve, eve->next, eve->next->next);
 | 
						|
				addfillface(eve->next->next, eve->next->next->next, eve);
 | 
						|
		}
 | 
						|
		return 2;
 | 
						|
	}
 | 
						|
 | 
						|
	/* first test vertices if they are in edges */
 | 
						|
	/* including resetting of flags */
 | 
						|
	eed= filledgebase.first;
 | 
						|
	while (eed) {
 | 
						|
		eed->poly_nr= 0;
 | 
						|
		eed->v1->f= 1;
 | 
						|
		eed->v2->f= 1;
 | 
						|
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	while (eve) {
 | 
						|
		if (eve->f & 1) {
 | 
						|
			ok=1; 
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ok==0) return 0;
 | 
						|
 | 
						|
	/* NEW NEW! define projection: with 'best' normal */
 | 
						|
	/* just use the first three different vertices */
 | 
						|
	
 | 
						|
	/* THIS PART STILL IS PRETTY WEAK! (ton) */
 | 
						|
 | 
						|
	eve= fillvertbase.last;
 | 
						|
	len= 0.0;
 | 
						|
	v1= eve->co;
 | 
						|
	v2= 0;
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	limit = 1e-8f;
 | 
						|
 | 
						|
	while (eve) {
 | 
						|
		if (v2) {
 | 
						|
			if (!compare_v3v3(v2, eve->co, COMPLIMIT)) {
 | 
						|
				float inner = angle_v3v3v3(v1, v2, eve->co);
 | 
						|
				inner = MIN2(fabsf(inner), fabsf(M_PI - inner));
 | 
						|
 | 
						|
				if (inner > limit) {
 | 
						|
					limit = inner;
 | 
						|
					len= normal_tri_v3(norm, v1, v2, eve->co);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (!compare_v3v3(v1, eve->co, COMPLIMIT))
 | 
						|
			v2= eve->co;
 | 
						|
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
 | 
						|
	if (len==0.0f) return 0;	/* no fill possible */
 | 
						|
 | 
						|
	axis_dominant_v3(&cox, &coy, norm);
 | 
						|
 | 
						|
	/* STEP 1: COUNT POLYS */
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	while (eve) {
 | 
						|
		/* get first vertex with no poly number */
 | 
						|
		if (eve->poly_nr==0) {
 | 
						|
			poly++;
 | 
						|
			/* now a sortof select connected */
 | 
						|
			ok= 1;
 | 
						|
			eve->poly_nr = poly;
 | 
						|
			
 | 
						|
			while (ok) {
 | 
						|
				
 | 
						|
				ok= 0;
 | 
						|
				toggle++;
 | 
						|
				if (toggle & 1) eed= filledgebase.first;
 | 
						|
				else eed= filledgebase.last;
 | 
						|
 | 
						|
				while (eed) {
 | 
						|
					if (eed->v1->poly_nr == 0 && eed->v2->poly_nr == poly) {
 | 
						|
						eed->v1->poly_nr = poly;
 | 
						|
						eed->poly_nr= poly;
 | 
						|
						ok= 1;
 | 
						|
					}
 | 
						|
					else if (eed->v2->poly_nr == 0 && eed->v1->poly_nr == poly) {
 | 
						|
						eed->v2->poly_nr = poly;
 | 
						|
						eed->poly_nr= poly;
 | 
						|
						ok= 1;
 | 
						|
					}
 | 
						|
					else if (eed->poly_nr == 0) {
 | 
						|
						if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
 | 
						|
							eed->poly_nr= poly;
 | 
						|
							ok= 1;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					if (toggle & 1) eed= eed->next;
 | 
						|
					else eed= eed->prev;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
	/* printf("amount of poly's: %d\n",poly); */
 | 
						|
 | 
						|
	/* STEP 2: remove loose edges and strings of edges */
 | 
						|
	eed= filledgebase.first;
 | 
						|
	while (eed) {
 | 
						|
		if (eed->v1->h++ >250) break;
 | 
						|
		if (eed->v2->h++ >250) break;
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
	if (eed) {
 | 
						|
		/* otherwise it's impossible to be sure you can clear vertices */
 | 
						|
		callLocalErrorCallBack("No vertices with 250 edges allowed!");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* does it only for vertices with ->h==1 */
 | 
						|
	testvertexnearedge();
 | 
						|
 | 
						|
	ok= 1;
 | 
						|
	while (ok) {
 | 
						|
		ok= 0;
 | 
						|
		toggle++;
 | 
						|
		if (toggle & 1) eed= filledgebase.first;
 | 
						|
		else eed= filledgebase.last;
 | 
						|
		while (eed) {
 | 
						|
			if (toggle & 1) nexted= eed->next;
 | 
						|
			else nexted= eed->prev;
 | 
						|
			if (eed->v1->h==1) {
 | 
						|
				eed->v2->h--;
 | 
						|
				BLI_remlink(&fillvertbase,eed->v1); 
 | 
						|
				BLI_remlink(&filledgebase,eed); 
 | 
						|
				ok= 1;
 | 
						|
			}
 | 
						|
			else if (eed->v2->h==1) {
 | 
						|
				eed->v1->h--;
 | 
						|
				BLI_remlink(&fillvertbase,eed->v2); 
 | 
						|
				BLI_remlink(&filledgebase,eed); 
 | 
						|
				ok= 1;
 | 
						|
			}
 | 
						|
			eed= nexted;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (filledgebase.first==0) {
 | 
						|
		/* printf("All edges removed\n"); */
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	/* CURRENT STATUS:
 | 
						|
	 * - eve->f       :1= availalble in edges
 | 
						|
	 * - eve->xs      :polynumber
 | 
						|
	 * - eve->h       :amount of edges connected to vertex
 | 
						|
	 * - eve->tmp.v   :store! original vertex number
 | 
						|
	 * 
 | 
						|
	 * - eed->f       :1= boundary edge (optionally set by caller)
 | 
						|
	 * - eed->poly_nr :poly number
 | 
						|
	 */
 | 
						|
 | 
						|
 | 
						|
	/* STEP 3: MAKE POLYFILL STRUCT */
 | 
						|
	pflist= (PolyFill *)MEM_callocN(poly*sizeof(PolyFill),"edgefill");
 | 
						|
	pf= pflist;
 | 
						|
	for (a=1;a<=poly;a++) {
 | 
						|
		pf->nr= a;
 | 
						|
		pf->min[0]=pf->min[1]=pf->min[2]= 1.0e20;
 | 
						|
		pf->max[0]=pf->max[1]=pf->max[2]= -1.0e20;
 | 
						|
		pf++;
 | 
						|
	}
 | 
						|
	eed= filledgebase.first;
 | 
						|
	while (eed) {
 | 
						|
		pflist[eed->poly_nr-1].edges++;
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
 | 
						|
	eve= fillvertbase.first;
 | 
						|
	while (eve) {
 | 
						|
		pflist[eve->poly_nr-1].verts++;
 | 
						|
		minp= pflist[eve->poly_nr-1].min;
 | 
						|
		maxp= pflist[eve->poly_nr-1].max;
 | 
						|
 | 
						|
		minp[cox]= (minp[cox])<(eve->co[cox]) ? (minp[cox]) : (eve->co[cox]);
 | 
						|
		minp[coy]= (minp[coy])<(eve->co[coy]) ? (minp[coy]) : (eve->co[coy]);
 | 
						|
		maxp[cox]= (maxp[cox])>(eve->co[cox]) ? (maxp[cox]) : (eve->co[cox]);
 | 
						|
		maxp[coy]= (maxp[coy])>(eve->co[coy]) ? (maxp[coy]) : (eve->co[coy]);
 | 
						|
		if (eve->h > 2) pflist[eve->poly_nr-1].f = 1;
 | 
						|
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* STEP 4: FIND HOLES OR BOUNDS, JOIN THEM
 | 
						|
	 *  ( bounds just to divide it in pieces for optimization, 
 | 
						|
	 *    the edgefill itself has good auto-hole detection)
 | 
						|
	 * WATCH IT: ONLY WORKS WITH SORTED POLYS!!! */
 | 
						|
	
 | 
						|
	if (poly>1) {
 | 
						|
		short *polycache, *pc;
 | 
						|
 | 
						|
		/* so, sort first */
 | 
						|
		qsort(pflist, poly, sizeof(PolyFill), vergpoly);
 | 
						|
 | 
						|
#if 0
 | 
						|
		pf= pflist;
 | 
						|
		for (a=1;a<=poly;a++) {
 | 
						|
			printf("poly:%d edges:%d verts:%d flag: %d\n",a,pf->edges,pf->verts,pf->f);
 | 
						|
			PRINT2(f, f, pf->min[0], pf->min[1]);
 | 
						|
			pf++;
 | 
						|
		}
 | 
						|
#endif
 | 
						|
	
 | 
						|
		polycache= pc= MEM_callocN(sizeof(short)*poly, "polycache");
 | 
						|
		pf= pflist;
 | 
						|
		for (a=0; a<poly; a++, pf++) {
 | 
						|
			for (c=a+1;c<poly;c++) {
 | 
						|
				
 | 
						|
				/* if 'a' inside 'c': join (bbox too)
 | 
						|
				 * Careful: 'a' can also be inside another poly.
 | 
						|
				 */
 | 
						|
				if (boundisect(pf, pflist+c)) {
 | 
						|
					*pc= c;
 | 
						|
					pc++;
 | 
						|
				}
 | 
						|
				/* only for optimize! */
 | 
						|
				/* else if (pf->max[cox] < (pflist+c)->min[cox]) break; */
 | 
						|
				
 | 
						|
			}
 | 
						|
			while (pc!=polycache) {
 | 
						|
				pc--;
 | 
						|
				mergepolysSimp(pf, pflist+ *pc);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		MEM_freeN(polycache);
 | 
						|
	}
 | 
						|
 | 
						|
#if 0
 | 
						|
	printf("after merge\n");
 | 
						|
	pf= pflist;
 | 
						|
	for (a=1;a<=poly;a++) {
 | 
						|
		printf("poly:%d edges:%d verts:%d flag: %d\n",a,pf->edges,pf->verts,pf->f);
 | 
						|
		pf++;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	/* STEP 5: MAKE TRIANGLES */
 | 
						|
 | 
						|
	tempve.first= fillvertbase.first;
 | 
						|
	tempve.last= fillvertbase.last;
 | 
						|
	temped.first= filledgebase.first;
 | 
						|
	temped.last= filledgebase.last;
 | 
						|
	fillvertbase.first=fillvertbase.last= 0;
 | 
						|
	filledgebase.first=filledgebase.last= 0;
 | 
						|
 | 
						|
	pf= pflist;
 | 
						|
	for (a=0;a<poly;a++) {
 | 
						|
		if (pf->edges>1) {
 | 
						|
			splitlist(&tempve,&temped,pf->nr);
 | 
						|
			totfaces += scanfill(pf);
 | 
						|
		}
 | 
						|
		pf++;
 | 
						|
	}
 | 
						|
	BLI_movelisttolist(&fillvertbase,&tempve);
 | 
						|
	BLI_movelisttolist(&filledgebase,&temped);
 | 
						|
 | 
						|
	/* FREE */
 | 
						|
 | 
						|
	MEM_freeN(pflist);
 | 
						|
 | 
						|
	return totfaces;
 | 
						|
}
 |