71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#ifndef __COM_MOVIECLIPOPERATION_H__
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#define __COM_MOVIECLIPOPERATION_H__
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#include "COM_NodeOperation.h"
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#include "DNA_movieclip_types.h"
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#include "BLI_listbase.h"
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#include "IMB_imbuf_types.h"
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/**
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* Base class for movie clip
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*/
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class MovieClipBaseOperation : public NodeOperation {
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protected:
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MovieClip *m_movieClip;
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MovieClipUser *m_movieClipUser;
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ImBuf *m_movieClipBuffer;
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int m_movieClipheight;
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int m_movieClipwidth;
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int m_framenumber;
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bool m_cacheFrame;
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/**
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* Determine the output resolution. The resolution is retrieved from the Renderer
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*/
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void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
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public:
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MovieClipBaseOperation();
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void initExecution();
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void deinitExecution();
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void setMovieClip(MovieClip *image) { this->m_movieClip = image; }
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void setMovieClipUser(MovieClipUser *imageuser) { this->m_movieClipUser = imageuser; }
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void setCacheFrame(bool value) { this->m_cacheFrame = value; }
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void setFramenumber(int framenumber) { this->m_framenumber = framenumber; }
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
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};
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class MovieClipOperation : public MovieClipBaseOperation {
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public:
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MovieClipOperation();
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};
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class MovieClipAlphaOperation : public MovieClipBaseOperation {
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public:
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MovieClipAlphaOperation();
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
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};
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#endif
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