Recent changes introduced `acc` parameter into the texture read functions. When nanovdb isn't enabled this leads to compilation errors as the `acc` variable wasn't defined. OpenCL only compiles needed features what made it more prominent. Reviewed By: Patrick Mours Differential Revision: https://developer.blender.org/D9629
346 lines
11 KiB
C++
346 lines
11 KiB
C++
/*
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* Copyright 2016 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef WITH_NANOVDB
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# include "nanovdb/CNanoVDB.h"
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#endif
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/* For OpenCL we do manual lookup and interpolation. */
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ccl_device_inline ccl_global TextureInfo *kernel_tex_info(KernelGlobals *kg, uint id)
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{
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const uint tex_offset = id
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#define KERNEL_TEX(type, name) +1
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#include "kernel/kernel_textures.h"
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;
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return &((ccl_global TextureInfo *)kg->buffers[0])[tex_offset];
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}
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#define tex_fetch(type, info, index) \
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((ccl_global type *)(kg->buffers[info->cl_buffer] + info->data))[(index)]
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ccl_device_inline int svm_image_texture_wrap_periodic(int x, int width)
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{
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x %= width;
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if (x < 0)
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x += width;
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return x;
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}
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ccl_device_inline int svm_image_texture_wrap_clamp(int x, int width)
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{
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return clamp(x, 0, width - 1);
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}
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ccl_device_inline float4 svm_image_texture_read(
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KernelGlobals *kg, const ccl_global TextureInfo *info, void *acc, int x, int y, int z)
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{
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const int data_offset = x + info->width * y + info->width * info->height * z;
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const int texture_type = info->data_type;
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/* Float4 */
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if (texture_type == IMAGE_DATA_TYPE_FLOAT4) {
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return tex_fetch(float4, info, data_offset);
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}
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/* Byte4 */
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else if (texture_type == IMAGE_DATA_TYPE_BYTE4) {
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uchar4 r = tex_fetch(uchar4, info, data_offset);
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float f = 1.0f / 255.0f;
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return make_float4(r.x * f, r.y * f, r.z * f, r.w * f);
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}
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/* Ushort4 */
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else if (texture_type == IMAGE_DATA_TYPE_USHORT4) {
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ushort4 r = tex_fetch(ushort4, info, data_offset);
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float f = 1.0f / 65535.f;
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return make_float4(r.x * f, r.y * f, r.z * f, r.w * f);
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}
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/* Float */
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else if (texture_type == IMAGE_DATA_TYPE_FLOAT) {
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float f = tex_fetch(float, info, data_offset);
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return make_float4(f, f, f, 1.0f);
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}
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/* UShort */
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else if (texture_type == IMAGE_DATA_TYPE_USHORT) {
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ushort r = tex_fetch(ushort, info, data_offset);
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float f = r * (1.0f / 65535.0f);
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return make_float4(f, f, f, 1.0f);
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}
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#ifdef WITH_NANOVDB
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/* NanoVDB Float */
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else if (texture_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT) {
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cnanovdb_coord coord;
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coord.mVec[0] = x;
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coord.mVec[1] = y;
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coord.mVec[2] = z;
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float f = cnanovdb_readaccessor_getValueF((cnanovdb_readaccessor *)acc, &coord);
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return make_float4(f, f, f, 1.0f);
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}
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/* NanoVDB Float3 */
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else if (texture_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
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cnanovdb_coord coord;
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coord.mVec[0] = x;
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coord.mVec[1] = y;
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coord.mVec[2] = z;
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cnanovdb_Vec3F f = cnanovdb_readaccessor_getValueF3((cnanovdb_readaccessor *)acc, &coord);
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return make_float4(f.mVec[0], f.mVec[1], f.mVec[2], 1.0f);
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}
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#endif
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#ifdef __KERNEL_CL_KHR_FP16__
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/* Half and Half4 are optional in OpenCL */
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else if (texture_type == IMAGE_DATA_TYPE_HALF) {
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float f = tex_fetch(half, info, data_offset);
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return make_float4(f, f, f, 1.0f);
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}
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else if (texture_type == IMAGE_DATA_TYPE_HALF4) {
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half4 r = tex_fetch(half4, info, data_offset);
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return make_float4(r.x, r.y, r.z, r.w);
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}
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#endif
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/* Byte */
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else {
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uchar r = tex_fetch(uchar, info, data_offset);
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float f = r * (1.0f / 255.0f);
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return make_float4(f, f, f, 1.0f);
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}
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}
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ccl_device_inline float4
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svm_image_texture_read_2d(KernelGlobals *kg, int id, void *acc, int x, int y)
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{
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const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
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#ifdef WITH_NANOVDB
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if (info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
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info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
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#endif
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/* Wrap */
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if (info->extension == EXTENSION_REPEAT) {
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x = svm_image_texture_wrap_periodic(x, info->width);
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y = svm_image_texture_wrap_periodic(y, info->height);
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}
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else {
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x = svm_image_texture_wrap_clamp(x, info->width);
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y = svm_image_texture_wrap_clamp(y, info->height);
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}
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#ifdef WITH_NANOVDB
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}
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#endif
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return svm_image_texture_read(kg, info, acc, x, y, 0);
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}
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ccl_device_inline float4
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svm_image_texture_read_3d(KernelGlobals *kg, int id, void *acc, int x, int y, int z)
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{
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const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
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#ifdef WITH_NANOVDB
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if (info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
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info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
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#endif
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/* Wrap */
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if (info->extension == EXTENSION_REPEAT) {
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x = svm_image_texture_wrap_periodic(x, info->width);
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y = svm_image_texture_wrap_periodic(y, info->height);
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z = svm_image_texture_wrap_periodic(z, info->depth);
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}
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else {
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x = svm_image_texture_wrap_clamp(x, info->width);
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y = svm_image_texture_wrap_clamp(y, info->height);
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z = svm_image_texture_wrap_clamp(z, info->depth);
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}
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#ifdef WITH_NANOVDB
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}
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#endif
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return svm_image_texture_read(kg, info, acc, x, y, z);
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}
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ccl_device_inline float svm_image_texture_frac(float x, int *ix)
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{
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int i = float_to_int(x) - ((x < 0.0f) ? 1 : 0);
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*ix = i;
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return x - (float)i;
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}
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#define SET_CUBIC_SPLINE_WEIGHTS(u, t) \
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{ \
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u[0] = (((-1.0f / 6.0f) * t + 0.5f) * t - 0.5f) * t + (1.0f / 6.0f); \
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u[1] = ((0.5f * t - 1.0f) * t) * t + (2.0f / 3.0f); \
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u[2] = ((-0.5f * t + 0.5f) * t + 0.5f) * t + (1.0f / 6.0f); \
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u[3] = (1.0f / 6.0f) * t * t * t; \
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} \
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(void)0
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ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, float y)
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{
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const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
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if (info->extension == EXTENSION_CLIP) {
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if (x < 0.0f || y < 0.0f || x > 1.0f || y > 1.0f) {
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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if (info->interpolation == INTERPOLATION_CLOSEST) {
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/* Closest interpolation. */
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int ix, iy;
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svm_image_texture_frac(x * info->width, &ix);
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svm_image_texture_frac(y * info->height, &iy);
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return svm_image_texture_read_2d(kg, id, NULL, ix, iy);
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}
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else if (info->interpolation == INTERPOLATION_LINEAR) {
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/* Bilinear interpolation. */
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int ix, iy;
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float tx = svm_image_texture_frac(x * info->width - 0.5f, &ix);
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float ty = svm_image_texture_frac(y * info->height - 0.5f, &iy);
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float4 r;
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r = (1.0f - ty) * (1.0f - tx) * svm_image_texture_read_2d(kg, id, NULL, ix, iy);
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r += (1.0f - ty) * tx * svm_image_texture_read_2d(kg, id, NULL, ix + 1, iy);
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r += ty * (1.0f - tx) * svm_image_texture_read_2d(kg, id, NULL, ix, iy + 1);
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r += ty * tx * svm_image_texture_read_2d(kg, id, NULL, ix + 1, iy + 1);
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return r;
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}
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else {
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/* Bicubic interpolation. */
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int ix, iy;
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float tx = svm_image_texture_frac(x * info->width - 0.5f, &ix);
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float ty = svm_image_texture_frac(y * info->height - 0.5f, &iy);
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float u[4], v[4];
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SET_CUBIC_SPLINE_WEIGHTS(u, tx);
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SET_CUBIC_SPLINE_WEIGHTS(v, ty);
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float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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for (int y = 0; y < 4; y++) {
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for (int x = 0; x < 4; x++) {
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float weight = u[x] * v[y];
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r += weight * svm_image_texture_read_2d(kg, id, NULL, ix + x - 1, iy + y - 1);
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}
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}
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return r;
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}
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}
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ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float3 P, int interp)
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{
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const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
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if (info->use_transform_3d) {
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Transform tfm = info->transform_3d;
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P = transform_point(&tfm, P);
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}
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float x = P.x;
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float y = P.y;
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float z = P.z;
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uint interpolation = (interp == INTERPOLATION_NONE) ? info->interpolation : interp;
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#ifdef WITH_NANOVDB
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cnanovdb_readaccessor acc;
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if (info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT ||
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info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
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ccl_global cnanovdb_griddata *grid =
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(ccl_global cnanovdb_griddata *)(kg->buffers[info->cl_buffer] + info->data);
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cnanovdb_readaccessor_init(&acc, cnanovdb_treedata_rootF(cnanovdb_griddata_tree(grid)));
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}
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else {
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if (info->extension == EXTENSION_CLIP) {
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if (x < 0.0f || y < 0.0f || z < 0.0f || x > 1.0f || y > 1.0f || z > 1.0f) {
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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x *= info->width;
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y *= info->height;
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z *= info->depth;
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}
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# define NANOVDB_ACCESS_POINTER &acc
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#else
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# define NANOVDB_ACCESS_POINTER NULL
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#endif
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if (interpolation == INTERPOLATION_CLOSEST) {
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/* Closest interpolation. */
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int ix, iy, iz;
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svm_image_texture_frac(x, &ix);
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svm_image_texture_frac(y, &iy);
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svm_image_texture_frac(z, &iz);
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return svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy, iz);
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}
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else if (interpolation == INTERPOLATION_LINEAR) {
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/* Trilinear interpolation. */
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int ix, iy, iz;
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float tx = svm_image_texture_frac(x - 0.5f, &ix);
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float ty = svm_image_texture_frac(y - 0.5f, &iy);
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float tz = svm_image_texture_frac(z - 0.5f, &iz);
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float4 r;
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r = (1.0f - tz) * (1.0f - ty) * (1.0f - tx) *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy, iz);
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r += (1.0f - tz) * (1.0f - ty) * tx *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy, iz);
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r += (1.0f - tz) * ty * (1.0f - tx) *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy + 1, iz);
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r += (1.0f - tz) * ty * tx *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy + 1, iz);
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r += tz * (1.0f - ty) * (1.0f - tx) *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy, iz + 1);
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r += tz * (1.0f - ty) * tx *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy, iz + 1);
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r += tz * ty * (1.0f - tx) *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy + 1, iz + 1);
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r += tz * ty * tx *
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svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy + 1, iz + 1);
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return r;
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}
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else {
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/* Tricubic interpolation. */
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int ix, iy, iz;
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float tx = svm_image_texture_frac(x - 0.5f, &ix);
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float ty = svm_image_texture_frac(y - 0.5f, &iy);
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float tz = svm_image_texture_frac(z - 0.5f, &iz);
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float u[4], v[4], w[4];
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SET_CUBIC_SPLINE_WEIGHTS(u, tx);
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SET_CUBIC_SPLINE_WEIGHTS(v, ty);
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SET_CUBIC_SPLINE_WEIGHTS(w, tz);
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float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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for (int z = 0; z < 4; z++) {
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for (int y = 0; y < 4; y++) {
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for (int x = 0; x < 4; x++) {
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float weight = u[x] * v[y] * w[z];
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r += weight * svm_image_texture_read_3d(
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kg, id, NANOVDB_ACCESS_POINTER, ix + x - 1, iy + y - 1, iz + z - 1);
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}
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}
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}
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return r;
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}
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#undef NANOVDB_ACCESS_POINTER
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}
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#undef SET_CUBIC_SPLINE_WEIGHTS
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