This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
Jeroen Bakker b0a9081883 Fix T82884: Cycles Compilation Error OpenCL/NanoVDB
Recent changes introduced `acc` parameter into the texture read
functions. When nanovdb isn't enabled this leads to compilation errors
as the `acc` variable wasn't defined. OpenCL only compiles needed
features what made it more prominent.

Reviewed By: Patrick Mours

Differential Revision: https://developer.blender.org/D9629
2020-11-23 16:42:48 +01:00

346 lines
11 KiB
C++

/*
* Copyright 2016 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_NANOVDB
# include "nanovdb/CNanoVDB.h"
#endif
/* For OpenCL we do manual lookup and interpolation. */
ccl_device_inline ccl_global TextureInfo *kernel_tex_info(KernelGlobals *kg, uint id)
{
const uint tex_offset = id
#define KERNEL_TEX(type, name) +1
#include "kernel/kernel_textures.h"
;
return &((ccl_global TextureInfo *)kg->buffers[0])[tex_offset];
}
#define tex_fetch(type, info, index) \
((ccl_global type *)(kg->buffers[info->cl_buffer] + info->data))[(index)]
ccl_device_inline int svm_image_texture_wrap_periodic(int x, int width)
{
x %= width;
if (x < 0)
x += width;
return x;
}
ccl_device_inline int svm_image_texture_wrap_clamp(int x, int width)
{
return clamp(x, 0, width - 1);
}
ccl_device_inline float4 svm_image_texture_read(
KernelGlobals *kg, const ccl_global TextureInfo *info, void *acc, int x, int y, int z)
{
const int data_offset = x + info->width * y + info->width * info->height * z;
const int texture_type = info->data_type;
/* Float4 */
if (texture_type == IMAGE_DATA_TYPE_FLOAT4) {
return tex_fetch(float4, info, data_offset);
}
/* Byte4 */
else if (texture_type == IMAGE_DATA_TYPE_BYTE4) {
uchar4 r = tex_fetch(uchar4, info, data_offset);
float f = 1.0f / 255.0f;
return make_float4(r.x * f, r.y * f, r.z * f, r.w * f);
}
/* Ushort4 */
else if (texture_type == IMAGE_DATA_TYPE_USHORT4) {
ushort4 r = tex_fetch(ushort4, info, data_offset);
float f = 1.0f / 65535.f;
return make_float4(r.x * f, r.y * f, r.z * f, r.w * f);
}
/* Float */
else if (texture_type == IMAGE_DATA_TYPE_FLOAT) {
float f = tex_fetch(float, info, data_offset);
return make_float4(f, f, f, 1.0f);
}
/* UShort */
else if (texture_type == IMAGE_DATA_TYPE_USHORT) {
ushort r = tex_fetch(ushort, info, data_offset);
float f = r * (1.0f / 65535.0f);
return make_float4(f, f, f, 1.0f);
}
#ifdef WITH_NANOVDB
/* NanoVDB Float */
else if (texture_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT) {
cnanovdb_coord coord;
coord.mVec[0] = x;
coord.mVec[1] = y;
coord.mVec[2] = z;
float f = cnanovdb_readaccessor_getValueF((cnanovdb_readaccessor *)acc, &coord);
return make_float4(f, f, f, 1.0f);
}
/* NanoVDB Float3 */
else if (texture_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
cnanovdb_coord coord;
coord.mVec[0] = x;
coord.mVec[1] = y;
coord.mVec[2] = z;
cnanovdb_Vec3F f = cnanovdb_readaccessor_getValueF3((cnanovdb_readaccessor *)acc, &coord);
return make_float4(f.mVec[0], f.mVec[1], f.mVec[2], 1.0f);
}
#endif
#ifdef __KERNEL_CL_KHR_FP16__
/* Half and Half4 are optional in OpenCL */
else if (texture_type == IMAGE_DATA_TYPE_HALF) {
float f = tex_fetch(half, info, data_offset);
return make_float4(f, f, f, 1.0f);
}
else if (texture_type == IMAGE_DATA_TYPE_HALF4) {
half4 r = tex_fetch(half4, info, data_offset);
return make_float4(r.x, r.y, r.z, r.w);
}
#endif
/* Byte */
else {
uchar r = tex_fetch(uchar, info, data_offset);
float f = r * (1.0f / 255.0f);
return make_float4(f, f, f, 1.0f);
}
}
ccl_device_inline float4
svm_image_texture_read_2d(KernelGlobals *kg, int id, void *acc, int x, int y)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
#ifdef WITH_NANOVDB
if (info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
#endif
/* Wrap */
if (info->extension == EXTENSION_REPEAT) {
x = svm_image_texture_wrap_periodic(x, info->width);
y = svm_image_texture_wrap_periodic(y, info->height);
}
else {
x = svm_image_texture_wrap_clamp(x, info->width);
y = svm_image_texture_wrap_clamp(y, info->height);
}
#ifdef WITH_NANOVDB
}
#endif
return svm_image_texture_read(kg, info, acc, x, y, 0);
}
ccl_device_inline float4
svm_image_texture_read_3d(KernelGlobals *kg, int id, void *acc, int x, int y, int z)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
#ifdef WITH_NANOVDB
if (info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
#endif
/* Wrap */
if (info->extension == EXTENSION_REPEAT) {
x = svm_image_texture_wrap_periodic(x, info->width);
y = svm_image_texture_wrap_periodic(y, info->height);
z = svm_image_texture_wrap_periodic(z, info->depth);
}
else {
x = svm_image_texture_wrap_clamp(x, info->width);
y = svm_image_texture_wrap_clamp(y, info->height);
z = svm_image_texture_wrap_clamp(z, info->depth);
}
#ifdef WITH_NANOVDB
}
#endif
return svm_image_texture_read(kg, info, acc, x, y, z);
}
ccl_device_inline float svm_image_texture_frac(float x, int *ix)
{
int i = float_to_int(x) - ((x < 0.0f) ? 1 : 0);
*ix = i;
return x - (float)i;
}
#define SET_CUBIC_SPLINE_WEIGHTS(u, t) \
{ \
u[0] = (((-1.0f / 6.0f) * t + 0.5f) * t - 0.5f) * t + (1.0f / 6.0f); \
u[1] = ((0.5f * t - 1.0f) * t) * t + (2.0f / 3.0f); \
u[2] = ((-0.5f * t + 0.5f) * t + 0.5f) * t + (1.0f / 6.0f); \
u[3] = (1.0f / 6.0f) * t * t * t; \
} \
(void)0
ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, float y)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
if (info->extension == EXTENSION_CLIP) {
if (x < 0.0f || y < 0.0f || x > 1.0f || y > 1.0f) {
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
if (info->interpolation == INTERPOLATION_CLOSEST) {
/* Closest interpolation. */
int ix, iy;
svm_image_texture_frac(x * info->width, &ix);
svm_image_texture_frac(y * info->height, &iy);
return svm_image_texture_read_2d(kg, id, NULL, ix, iy);
}
else if (info->interpolation == INTERPOLATION_LINEAR) {
/* Bilinear interpolation. */
int ix, iy;
float tx = svm_image_texture_frac(x * info->width - 0.5f, &ix);
float ty = svm_image_texture_frac(y * info->height - 0.5f, &iy);
float4 r;
r = (1.0f - ty) * (1.0f - tx) * svm_image_texture_read_2d(kg, id, NULL, ix, iy);
r += (1.0f - ty) * tx * svm_image_texture_read_2d(kg, id, NULL, ix + 1, iy);
r += ty * (1.0f - tx) * svm_image_texture_read_2d(kg, id, NULL, ix, iy + 1);
r += ty * tx * svm_image_texture_read_2d(kg, id, NULL, ix + 1, iy + 1);
return r;
}
else {
/* Bicubic interpolation. */
int ix, iy;
float tx = svm_image_texture_frac(x * info->width - 0.5f, &ix);
float ty = svm_image_texture_frac(y * info->height - 0.5f, &iy);
float u[4], v[4];
SET_CUBIC_SPLINE_WEIGHTS(u, tx);
SET_CUBIC_SPLINE_WEIGHTS(v, ty);
float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 4; x++) {
float weight = u[x] * v[y];
r += weight * svm_image_texture_read_2d(kg, id, NULL, ix + x - 1, iy + y - 1);
}
}
return r;
}
}
ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float3 P, int interp)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
if (info->use_transform_3d) {
Transform tfm = info->transform_3d;
P = transform_point(&tfm, P);
}
float x = P.x;
float y = P.y;
float z = P.z;
uint interpolation = (interp == INTERPOLATION_NONE) ? info->interpolation : interp;
#ifdef WITH_NANOVDB
cnanovdb_readaccessor acc;
if (info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT ||
info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
ccl_global cnanovdb_griddata *grid =
(ccl_global cnanovdb_griddata *)(kg->buffers[info->cl_buffer] + info->data);
cnanovdb_readaccessor_init(&acc, cnanovdb_treedata_rootF(cnanovdb_griddata_tree(grid)));
}
else {
if (info->extension == EXTENSION_CLIP) {
if (x < 0.0f || y < 0.0f || z < 0.0f || x > 1.0f || y > 1.0f || z > 1.0f) {
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
x *= info->width;
y *= info->height;
z *= info->depth;
}
# define NANOVDB_ACCESS_POINTER &acc
#else
# define NANOVDB_ACCESS_POINTER NULL
#endif
if (interpolation == INTERPOLATION_CLOSEST) {
/* Closest interpolation. */
int ix, iy, iz;
svm_image_texture_frac(x, &ix);
svm_image_texture_frac(y, &iy);
svm_image_texture_frac(z, &iz);
return svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy, iz);
}
else if (interpolation == INTERPOLATION_LINEAR) {
/* Trilinear interpolation. */
int ix, iy, iz;
float tx = svm_image_texture_frac(x - 0.5f, &ix);
float ty = svm_image_texture_frac(y - 0.5f, &iy);
float tz = svm_image_texture_frac(z - 0.5f, &iz);
float4 r;
r = (1.0f - tz) * (1.0f - ty) * (1.0f - tx) *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy, iz);
r += (1.0f - tz) * (1.0f - ty) * tx *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy, iz);
r += (1.0f - tz) * ty * (1.0f - tx) *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy + 1, iz);
r += (1.0f - tz) * ty * tx *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy + 1, iz);
r += tz * (1.0f - ty) * (1.0f - tx) *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy, iz + 1);
r += tz * (1.0f - ty) * tx *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy, iz + 1);
r += tz * ty * (1.0f - tx) *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix, iy + 1, iz + 1);
r += tz * ty * tx *
svm_image_texture_read_3d(kg, id, NANOVDB_ACCESS_POINTER, ix + 1, iy + 1, iz + 1);
return r;
}
else {
/* Tricubic interpolation. */
int ix, iy, iz;
float tx = svm_image_texture_frac(x - 0.5f, &ix);
float ty = svm_image_texture_frac(y - 0.5f, &iy);
float tz = svm_image_texture_frac(z - 0.5f, &iz);
float u[4], v[4], w[4];
SET_CUBIC_SPLINE_WEIGHTS(u, tx);
SET_CUBIC_SPLINE_WEIGHTS(v, ty);
SET_CUBIC_SPLINE_WEIGHTS(w, tz);
float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
for (int z = 0; z < 4; z++) {
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 4; x++) {
float weight = u[x] * v[y] * w[z];
r += weight * svm_image_texture_read_3d(
kg, id, NANOVDB_ACCESS_POINTER, ix + x - 1, iy + y - 1, iz + z - 1);
}
}
}
return r;
}
#undef NANOVDB_ACCESS_POINTER
}
#undef SET_CUBIC_SPLINE_WEIGHTS