While this is work-in-progress from custom-manipulators branch its stable so adding into 2.8 so we don't get too much out of sync. - ManipulatorGroupType's are moved out of the manipulator-map and are now global (like operators, panels etc) and added into spaces as needed. Without this all operators that might ever use a manipulator in the 3D view would be polling the viewport. - Add optional get/set callbacks for non-RNA properties Needed so re-usable manipulators can control values that don't correspond to a single properly or need conversion. - Fix divide by zero bug in arrow manipulator (when moving zero pixels).
209 lines
6.3 KiB
C++
209 lines
6.3 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ED_transform.h
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* \ingroup editors
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*/
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#ifndef __ED_TRANSFORM_H__
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#define __ED_TRANSFORM_H__
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/* ******************* Registration Function ********************** */
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struct ARegion;
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struct ListBase;
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struct Object;
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struct View3D;
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struct bContext;
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struct wmEvent;
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struct wmKeyConfig;
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struct wmKeyMap;
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struct wmOperatorType;
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struct WorkSpace;
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struct Main;
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struct SnapObjectContext;
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struct SnapObjectParams;
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void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int spaceid);
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void transform_operatortypes(void);
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/* ******************** Macros & Prototypes *********************** */
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/* MODE AND NUMINPUT FLAGS */
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enum TfmMode {
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TFM_INIT = -1,
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TFM_DUMMY,
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TFM_TRANSLATION,
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TFM_ROTATION,
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TFM_RESIZE,
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TFM_SKIN_RESIZE,
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TFM_TOSPHERE,
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TFM_SHEAR,
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TFM_BEND,
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TFM_SHRINKFATTEN,
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TFM_TILT,
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TFM_TRACKBALL,
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TFM_PUSHPULL,
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TFM_CREASE,
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TFM_MIRROR,
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TFM_BONESIZE,
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TFM_BONE_ENVELOPE,
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TFM_CURVE_SHRINKFATTEN,
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TFM_MASK_SHRINKFATTEN,
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TFM_GPENCIL_SHRINKFATTEN,
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TFM_BONE_ROLL,
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TFM_TIME_TRANSLATE,
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TFM_TIME_SLIDE,
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TFM_TIME_SCALE,
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TFM_TIME_EXTEND,
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TFM_TIME_DUPLICATE,
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TFM_BAKE_TIME,
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TFM_DEPRECATED, /* was BEVEL */
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TFM_BWEIGHT,
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TFM_ALIGN,
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TFM_EDGE_SLIDE,
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TFM_VERT_SLIDE,
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TFM_SEQ_SLIDE,
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TFM_BONE_ENVELOPE_DIST,
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};
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/* TRANSFORM CONTEXTS */
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#define CTX_NONE 0
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#define CTX_TEXTURE (1 << 0)
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#define CTX_EDGE (1 << 1)
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#define CTX_NO_PET (1 << 2)
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#define CTX_NO_MIRROR (1 << 3)
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#define CTX_AUTOCONFIRM (1 << 4)
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#define CTX_MOVIECLIP (1 << 6)
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#define CTX_MASK (1 << 7)
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#define CTX_PAINT_CURVE (1 << 8)
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#define CTX_GPENCIL_STROKES (1 << 9)
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/* Standalone call to get the transformation center corresponding to the current situation
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* returns 1 if successful, 0 otherwise (usually means there's no selection)
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* (if 0 is returns, *vec is unmodified)
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* */
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bool calculateTransformCenter(struct bContext *C, int centerMode, float cent3d[3], float cent2d[2]);
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struct TransInfo;
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struct BaseLegacy;
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struct Scene;
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struct Object;
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struct wmManipulatorGroup;
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struct wmManipulatorGroupType;
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struct wmOperator;
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/* UNUSED */
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// int BIF_snappingSupported(struct Object *obedit);
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struct TransformOrientation;
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struct bContext;
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struct ReportList;
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void BIF_clearTransformOrientation(struct bContext *C);
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void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
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void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports,
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const char *name, const bool use_view,
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const bool activate, const bool overwrite);
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void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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void BIF_selectTransformOrientationValue(struct View3D *v3d, int orientation);
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void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const short around);
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int BIF_countTransformOrientation(const struct bContext *C);
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/* to be able to add operator properties to other operators */
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#define P_MIRROR (1 << 0)
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#define P_MIRROR_DUMMY (P_MIRROR | (1 << 9))
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#define P_PROPORTIONAL (1 << 1)
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#define P_AXIS (1 << 2)
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#define P_SNAP (1 << 3)
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#define P_GEO_SNAP (P_SNAP | (1 << 4))
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#define P_ALIGN_SNAP (P_GEO_SNAP | (1 << 5))
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#define P_CONSTRAINT (1 << 6)
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#define P_OPTIONS (1 << 7)
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#define P_CORRECT_UV (1 << 8)
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#define P_NO_DEFAULTS (1 << 10)
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#define P_NO_TEXSPACE (1 << 11)
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#define P_GPENCIL_EDIT (1 << 12)
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void Transform_Properties(struct wmOperatorType *ot, int flags);
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/* transform manipulators */
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void TRANSFORM_WGT_manipulator(struct wmManipulatorGroupType *wgt);
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void TRANSFORM_WGT_object(struct wmManipulatorGroupType *wgt);
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bool ED_widgetgroup_manipulator2d_poll(const struct bContext *C, struct wmManipulatorGroupType *wgt);
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void ED_widgetgroup_manipulator2d_setup(const struct bContext *C, struct wmManipulatorGroup *mgroup);
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void ED_widgetgroup_manipulator2d_refresh(const struct bContext *C, struct wmManipulatorGroup *mgroup);
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void ED_widgetgroup_manipulator2d_draw_prepare(const struct bContext *C, struct wmManipulatorGroup *mgroup);
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/* Snapping */
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typedef enum SnapSelect {
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SNAP_ALL = 0,
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SNAP_NOT_SELECTED = 1,
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SNAP_NOT_ACTIVE = 2,
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} SnapSelect;
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#define SNAP_MIN_DISTANCE 30
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bool peelObjectsTransform(
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struct TransInfo *t,
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const float mval[2],
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const bool use_peel_object,
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/* return args */
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float r_loc[3], float r_no[3], float *r_thickness);
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bool peelObjectsSnapContext(
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struct SnapObjectContext *sctx,
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const float mval[2],
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const struct SnapObjectParams *params,
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const bool use_peel_object,
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/* return args */
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float r_loc[3], float r_no[3], float *r_thickness);
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bool snapObjectsTransform(
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struct TransInfo *t, const float mval[2],
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float *dist_px,
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/* return args */
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float r_loc[3], float r_no[3]);
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bool snapNodesTransform(
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struct TransInfo *t, const int mval[2], SnapSelect snap_select,
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/* return args */
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float r_loc[2], float *r_dist_px, char *r_node_border);
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bool snapNodesContext(
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struct bContext *C, const int mval[2], SnapSelect snap_select,
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/* return args */
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float r_loc[2], float *r_dist_px, char *r_node_border);
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#endif /* __ED_TRANSFORM_H__ */
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