While this is work-in-progress from custom-manipulators branch its stable so adding into 2.8 so we don't get too much out of sync. - ManipulatorGroupType's are moved out of the manipulator-map and are now global (like operators, panels etc) and added into spaces as needed. Without this all operators that might ever use a manipulator in the 3D view would be polling the viewport. - Add optional get/set callbacks for non-RNA properties Needed so re-usable manipulators can control values that don't correspond to a single properly or need conversion. - Fix divide by zero bug in arrow manipulator (when moving zero pixels).
378 lines
11 KiB
C
378 lines
11 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/util/ed_util.c
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* \ingroup edutil
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_packedFile_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_string.h"
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#include "BLI_path_util.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BLT_translation.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_multires.h"
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#include "BKE_packedFile.h"
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#include "BKE_paint.h"
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#include "BKE_screen.h"
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#include "ED_armature.h"
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#include "ED_buttons.h"
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#include "ED_image.h"
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#include "ED_mesh.h"
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#include "ED_node.h"
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#include "ED_object.h"
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#include "ED_outliner.h"
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#include "ED_paint.h"
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#include "ED_space_api.h"
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#include "ED_util.h"
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#include "GPU_immediate.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "WM_types.h"
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#include "WM_api.h"
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#include "RNA_access.h"
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/* ********* general editor util funcs, not BKE stuff please! ********* */
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void ED_editors_init(bContext *C)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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Main *bmain = CTX_data_main(C);
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Scene *sce = CTX_data_scene(C);
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SceneLayer *sl = CTX_data_scene_layer(C);
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Object *ob, *obact = (sl && sl->basact) ? sl->basact->object : NULL;
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ID *data;
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/* This is called during initialization, so we don't want to store any reports */
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ReportList *reports = CTX_wm_reports(C);
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int reports_flag_prev = reports->flag & ~RPT_STORE;
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SWAP(int, reports->flag, reports_flag_prev);
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/* toggle on modes for objects that were saved with these enabled. for
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* e.g. linked objects we have to ensure that they are actually the
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* active object in this scene. */
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for (ob = bmain->object.first; ob; ob = ob->id.next) {
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int mode = ob->mode;
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if (mode == OB_MODE_OBJECT) {
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/* pass */
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}
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else {
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data = ob->data;
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ob->mode = OB_MODE_OBJECT;
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if ((ob == obact) && !ID_IS_LINKED_DATABLOCK(ob) && !(data && ID_IS_LINKED_DATABLOCK(data))) {
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ED_object_toggle_modes(C, mode);
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}
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}
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}
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/* image editor paint mode */
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if (sce) {
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ED_space_image_paint_update(wm, sce);
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}
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SWAP(int, reports->flag, reports_flag_prev);
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}
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/* frees all editmode stuff */
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void ED_editors_exit(bContext *C)
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{
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Main *bmain = CTX_data_main(C);
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Scene *sce;
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if (!bmain)
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return;
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/* frees all editmode undos */
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undo_editmode_clear();
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ED_undo_paint_free();
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for (sce = bmain->scene.first; sce; sce = sce->id.next) {
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if (sce->obedit) {
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Object *ob = sce->obedit;
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if (ob) {
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if (ob->type == OB_MESH) {
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Mesh *me = ob->data;
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if (me->edit_btmesh) {
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EDBM_mesh_free(me->edit_btmesh);
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MEM_freeN(me->edit_btmesh);
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me->edit_btmesh = NULL;
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}
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}
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else if (ob->type == OB_ARMATURE) {
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ED_armature_edit_free(ob->data);
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}
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}
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}
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}
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/* global in meshtools... */
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ED_mesh_mirror_spatial_table(NULL, NULL, NULL, NULL, 'e');
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ED_mesh_mirror_topo_table(NULL, NULL, 'e');
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}
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/* flush any temp data from object editing to DNA before writing files,
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* rendering, copying, etc. */
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bool ED_editors_flush_edits(const bContext *C, bool for_render)
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{
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bool has_edited = false;
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Object *ob;
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Main *bmain = CTX_data_main(C);
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/* loop through all data to find edit mode or object mode, because during
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* exiting we might not have a context for edit object and multiple sculpt
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* objects can exist at the same time */
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for (ob = bmain->object.first; ob; ob = ob->id.next) {
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if (ob->mode & OB_MODE_SCULPT) {
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/* flush multires changes (for sculpt) */
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multires_force_update(ob);
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has_edited = true;
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if (for_render) {
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/* flush changes from dynamic topology sculpt */
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BKE_sculptsession_bm_to_me_for_render(ob);
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}
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else {
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/* Set reorder=false so that saving the file doesn't reorder
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* the BMesh's elements */
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BKE_sculptsession_bm_to_me(ob, false);
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}
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}
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else if (ob->mode & OB_MODE_EDIT) {
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/* get editmode results */
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has_edited = true;
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ED_object_editmode_load(ob);
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}
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}
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return has_edited;
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}
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/* ***** XXX: functions are using old blender names, cleanup later ***** */
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/* now only used in 2d spaces, like time, ipo, nla, sima... */
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/* XXX shift/ctrl not configurable */
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void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert)
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{
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/* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */
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if (invert)
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ctrl = !ctrl;
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if (ctrl && shift) {
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if (fac3 != 0.0f) *val = fac3 * floorf(*val / fac3 + 0.5f);
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}
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else if (ctrl) {
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if (fac2 != 0.0f) *val = fac2 * floorf(*val / fac2 + 0.5f);
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}
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else {
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if (fac1 != 0.0f) *val = fac1 * floorf(*val / fac1 + 0.5f);
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}
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}
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void unpack_menu(bContext *C, const char *opname, const char *id_name, const char *abs_name, const char *folder, struct PackedFile *pf)
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{
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PointerRNA props_ptr;
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uiPopupMenu *pup;
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uiLayout *layout;
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char line[FILE_MAX + 100];
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wmOperatorType *ot = WM_operatortype_find(opname, 1);
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pup = UI_popup_menu_begin(C, IFACE_("Unpack File"), ICON_NONE);
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layout = UI_popup_menu_layout(pup);
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props_ptr = uiItemFullO_ptr(layout, ot, IFACE_("Remove Pack"), ICON_NONE,
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NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_REMOVE);
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RNA_string_set(&props_ptr, "id", id_name);
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if (G.relbase_valid) {
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char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
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BLI_split_file_part(abs_name, fi, sizeof(fi));
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BLI_snprintf(local_name, sizeof(local_name), "//%s/%s", folder, fi);
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if (!STREQ(abs_name, local_name)) {
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switch (checkPackedFile(local_name, pf)) {
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case PF_NOFILE:
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BLI_snprintf(line, sizeof(line), IFACE_("Create %s"), local_name);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
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RNA_string_set(&props_ptr, "id", id_name);
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break;
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case PF_EQUAL:
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BLI_snprintf(line, sizeof(line), IFACE_("Use %s (identical)"), local_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
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RNA_string_set(&props_ptr, "id", id_name);
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break;
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case PF_DIFFERS:
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BLI_snprintf(line, sizeof(line), IFACE_("Use %s (differs)"), local_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
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RNA_string_set(&props_ptr, "id", id_name);
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BLI_snprintf(line, sizeof(line), IFACE_("Overwrite %s"), local_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_LOCAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
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RNA_string_set(&props_ptr, "id", id_name);
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break;
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}
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}
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}
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switch (checkPackedFile(abs_name, pf)) {
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case PF_NOFILE:
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BLI_snprintf(line, sizeof(line), IFACE_("Create %s"), abs_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
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RNA_string_set(&props_ptr, "id", id_name);
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break;
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case PF_EQUAL:
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BLI_snprintf(line, sizeof(line), IFACE_("Use %s (identical)"), abs_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
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RNA_string_set(&props_ptr, "id", id_name);
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break;
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case PF_DIFFERS:
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BLI_snprintf(line, sizeof(line), IFACE_("Use %s (differs)"), abs_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
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RNA_string_set(&props_ptr, "id", id_name);
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BLI_snprintf(line, sizeof(line), IFACE_("Overwrite %s"), abs_name);
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//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
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props_ptr = uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
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RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
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RNA_string_set(&props_ptr, "id", id_name);
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break;
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}
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UI_popup_menu_end(C, pup);
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}
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/* ********************* generic callbacks for drawcall api *********************** */
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/**
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* Callback that draws a line between the mouse and a position given as the initial argument.
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*/
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void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info)
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{
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wmWindow *win = CTX_wm_window(C);
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const float *mval_src = (float *)arg_info;
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const float mval_dst[2] = {win->eventstate->x - ar->winrct.xmin,
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win->eventstate->y - ar->winrct.ymin};
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const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR);
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float viewport_size[4];
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glGetFloatv(GL_VIEWPORT, viewport_size);
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immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
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immUniform1i("num_colors", 0); /* "simple" mode */
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immUniformThemeColor(TH_VIEW_OVERLAY);
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immUniform1f("dash_width", 6.0f);
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immUniform1f("dash_factor", 0.5f);
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immBegin(PRIM_LINES, 2);
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immVertex2fv(shdr_pos, mval_src);
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immVertex2fv(shdr_pos, mval_dst);
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immEnd();
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immUnbindProgram();
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}
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/**
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* Use to free ID references within runtime data (stored outside of DNA)
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*
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* \param new_id may be NULL to unlink \a old_id.
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*/
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void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, ID *old_id, ID *new_id)
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{
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SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
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if (st && st->id_remap) {
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st->id_remap(sa, sl, old_id, new_id);
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}
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}
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static int ed_flush_edits_exec(bContext *C, wmOperator *UNUSED(op))
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{
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ED_editors_flush_edits(C, false);
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return OPERATOR_FINISHED;
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}
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void ED_OT_flush_edits(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Flush Edits";
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ot->description = "Flush edit data from active editing modes";
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ot->idname = "ED_OT_flush_edits";
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/* api callbacks */
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ot->exec = ed_flush_edits_exec;
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/* flags */
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ot->flag = OPTYPE_INTERNAL;
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}
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