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blender-archive/source/blender/editors/include/ED_sculpt.h
Campbell Barton 7df2717727 Add ED_paint.h, split out ED_sculpt.h
also rename some functions to match our convention
2014-06-23 22:00:44 +10:00

49 lines
1.6 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Nicholas Bishop
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_sculpt.h
* \ingroup editors
*/
#ifndef __ED_SCULPT_H__
#define __ED_SCULPT_H__
struct ARegion;
struct bContext;
struct Object;
struct RegionView3D;
struct ViewContext;
struct rcti;
/* sculpt.c */
void ED_operatortypes_sculpt(void);
void ED_sculpt_redraw_planes_get(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_stroke_get_average(struct Object *ob, float stroke[3]);
bool ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
int ED_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, const struct rcti *rect, bool select, bool extend);
#endif /* __ED_SCULPT_H__ */