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blender-archive/source/blender/editors/object/object_bake.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Morten Mikkelsen,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/object/object_bake.c
* \ingroup edobj
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_world_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_math_geom.h"
#include "BKE_blender.h"
#include "BKE_screen.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_multires.h"
#include "BKE_report.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
#include "BKE_DerivedMesh.h"
#include "BKE_depsgraph.h"
#include "BKE_mesh.h"
#include "BKE_scene.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "RE_multires_bake.h"
#include "PIL_time.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_colormanagement.h"
#include "GPU_draw.h" /* GPU_free_image */
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "object_intern.h"
/* ****************** multires BAKING ********************** */
/* holder of per-object data needed for bake job
* needed to make job totally thread-safe */
typedef struct MultiresBakerJobData {
struct MultiresBakerJobData *next, *prev;
DerivedMesh *lores_dm, *hires_dm;
bool simple;
int lvl, tot_lvl;
ListBase images;
} MultiresBakerJobData;
/* data passing to multires-baker job */
typedef struct {
ListBase data;
bool bake_clear; /* Clear the images before baking */
int bake_filter; /* Bake-filter, aka margin */
short mode; /* mode of baking (displacement, normals, AO) */
bool use_lores_mesh; /* Use low-resolution mesh when baking displacement maps */
int number_of_rays; /* Number of rays to be cast when doing AO baking */
float bias; /* Bias between object and start ray point when doing AO baking */
int raytrace_structure; /* Optimization structure to be used for AO baking */
int octree_resolution; /* Reslution of octotree when using octotree optimization structure */
int threads; /* Number of threads to be used for baking */
float user_scale; /* User scale used to scale displacement when baking derivative map. */
} MultiresBakeJob;
static bool multiresbake_check(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob;
Mesh *me;
MultiresModifierData *mmd;
bool ok = true;
int a;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
ob = base->object;
if (ob->type != OB_MESH) {
BKE_report(op->reports, RPT_ERROR, "Baking of multires data only works with an active mesh object");
ok = false;
break;
}
me = (Mesh *)ob->data;
mmd = get_multires_modifier(scene, ob, 0);
/* Multi-resolution should be and be last in the stack */
if (ok && mmd) {
ModifierData *md;
ok = mmd->totlvl > 0;
for (md = (ModifierData *)mmd->modifier.next; md && ok; md = md->next) {
if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
ok = false;
}
}
}
else {
ok = false;
}
if (!ok) {
BKE_report(op->reports, RPT_ERROR, "Multires data baking requires multi-resolution object");
break;
}
if (!me->mtpoly) {
BKE_report(op->reports, RPT_ERROR, "Mesh should be unwrapped before multires data baking");
ok = false;
}
else {
a = me->totpoly;
while (ok && a--) {
Image *ima = me->mtpoly[a].tpage;
if (!ima) {
BKE_report(op->reports, RPT_ERROR, "You should have active texture to use multires baker");
ok = false;
}
else {
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
if (!ibuf) {
BKE_report(op->reports, RPT_ERROR, "Baking should happen to image with image buffer");
ok = false;
}
else {
if (ibuf->rect == NULL && ibuf->rect_float == NULL)
ok = false;
if (ibuf->rect_float && !(ibuf->channels == 0 || ibuf->channels == 4))
ok = false;
if (!ok)
BKE_report(op->reports, RPT_ERROR, "Baking to unsupported image type");
}
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
}
if (!ok)
break;
}
CTX_DATA_END;
return ok;
}
static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *lvl)
{
DerivedMesh *dm;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
Mesh *me = (Mesh *)ob->data;
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me);
if (mmd->lvl > 0) {
*lvl = mmd->lvl;
}
else {
*lvl = 1;
tmp_mmd.simple = true;
}
DM_set_only_copy(cddm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
tmp_mmd.lvl = *lvl;
tmp_mmd.sculptlvl = *lvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
cddm->release(cddm);
return dm;
}
static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *lvl, bool *simple)
{
Mesh *me = (Mesh *)ob->data;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me);
DerivedMesh *dm;
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
/* TODO: DM_set_only_copy wouldn't set mask for loop and poly data,
* but we really need BAREMESH only to save lots of memory
*/
CustomData_set_only_copy(&cddm->loopData, CD_MASK_BAREMESH);
CustomData_set_only_copy(&cddm->polyData, CD_MASK_BAREMESH);
*lvl = mmd->totlvl;
*simple = mmd->simple != 0;
tmp_mmd.lvl = mmd->totlvl;
tmp_mmd.sculptlvl = mmd->totlvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
cddm->release(cddm);
return dm;
}
typedef enum ClearFlag {
CLEAR_TANGENT_NORMAL = 1,
CLEAR_DISPLACEMENT = 2
} ClearFlag;
static void clear_single_image(Image *image, ClearFlag flag)
{
const float vec_alpha[4] = {0.0f, 0.0f, 0.0f, 0.0f};
const float vec_solid[4] = {0.0f, 0.0f, 0.0f, 1.0f};
const float nor_alpha[4] = {0.5f, 0.5f, 1.0f, 0.0f};
const float nor_solid[4] = {0.5f, 0.5f, 1.0f, 1.0f};
const float disp_alpha[4] = {0.5f, 0.5f, 0.5f, 0.0f};
const float disp_solid[4] = {0.5f, 0.5f, 0.5f, 1.0f};
if ((image->id.flag & LIB_DOIT) == 0) {
ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, NULL);
if (flag == CLEAR_TANGENT_NORMAL)
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? nor_alpha : nor_solid);
else if (flag == CLEAR_DISPLACEMENT)
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? disp_alpha : disp_solid);
else
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? vec_alpha : vec_solid);
image->id.flag |= LIB_DOIT;
BKE_image_release_ibuf(image, ibuf, NULL);
}
}
static void clear_images(MTFace *mtface, int totface, ClearFlag flag)
{
int a;
for (a = 0; a < totface; a++) {
mtface[a].tpage->id.flag &= ~LIB_DOIT;
}
for (a = 0; a < totface; a++) {
clear_single_image(mtface[a].tpage, flag);
}
for (a = 0; a < totface; a++) {
mtface[a].tpage->id.flag &= ~LIB_DOIT;
}
}
static void clear_images_poly(MTexPoly *mtpoly, int totpoly, ClearFlag flag)
{
int a;
for (a = 0; a < totpoly; a++) {
mtpoly[a].tpage->id.flag &= ~LIB_DOIT;
}
for (a = 0; a < totpoly; a++) {
clear_single_image(mtpoly[a].tpage, flag);
}
for (a = 0; a < totpoly; a++) {
mtpoly[a].tpage->id.flag &= ~LIB_DOIT;
}
}
static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
{
Object *ob;
Scene *scene = CTX_data_scene(C);
int objects_baked = 0;
if (!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
if (scene->r.bake_flag & R_BAKE_CLEAR) { /* clear images */
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
Mesh *me;
ClearFlag clear_flag = 0;
ob = base->object;
me = (Mesh *)ob->data;
if (scene->r.bake_mode == RE_BAKE_NORMALS) {
clear_flag = CLEAR_TANGENT_NORMAL;
}
else if (ELEM(scene->r.bake_mode, RE_BAKE_DISPLACEMENT, RE_BAKE_DERIVATIVE)) {
clear_flag = CLEAR_DISPLACEMENT;
}
clear_images(me->mtface, me->totface, clear_flag);
clear_images_poly(me->mtpoly, me->totpoly, clear_flag);
}
CTX_DATA_END;
}
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
MultiresBakeRender bkr = {NULL};
ob = base->object;
multires_force_update(ob);
/* copy data stored in job descriptor */
bkr.bake_filter = scene->r.bake_filter;
bkr.mode = scene->r.bake_mode;
bkr.use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkr.bias = scene->r.bake_biasdist;
bkr.number_of_rays = scene->r.bake_samples;
bkr.raytrace_structure = scene->r.raytrace_structure;
bkr.octree_resolution = scene->r.ocres;
bkr.threads = BKE_scene_num_threads(scene);
bkr.user_scale = (scene->r.bake_flag & R_BAKE_USERSCALE) ? scene->r.bake_user_scale : -1.0f;
//bkr.reports= op->reports;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl, &bkr.simple);
bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
RE_multires_bake_images(&bkr);
BLI_freelistN(&bkr.image);
bkr.lores_dm->release(bkr.lores_dm);
bkr.hires_dm->release(bkr.hires_dm);
objects_baked++;
}
CTX_DATA_END;
if (!objects_baked)
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_FINISHED;
}
/* Multiresbake adopted for job-system executing */
static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
{
Scene *scene = CTX_data_scene(C);
Object *ob;
/* backup scene settings, so their changing in UI would take no effect on baker */
bkj->bake_filter = scene->r.bake_filter;
bkj->mode = scene->r.bake_mode;
bkj->use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkj->bake_clear = scene->r.bake_flag & R_BAKE_CLEAR;
bkj->bias = scene->r.bake_biasdist;
bkj->number_of_rays = scene->r.bake_samples;
bkj->raytrace_structure = scene->r.raytrace_structure;
bkj->octree_resolution = scene->r.ocres;
bkj->threads = BKE_scene_num_threads(scene);
bkj->user_scale = (scene->r.bake_flag & R_BAKE_USERSCALE) ? scene->r.bake_user_scale : -1.0f;
//bkj->reports = op->reports;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
MultiresBakerJobData *data;
int lvl;
ob = base->object;
multires_force_update(ob);
data = MEM_callocN(sizeof(MultiresBakerJobData), "multiresBaker derivedMesh_data");
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl, &data->simple);
data->lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
data->lvl = lvl;
BLI_addtail(&bkj->data, data);
}
CTX_DATA_END;
}
static void multiresbake_startjob(void *bkv, short *stop, short *do_update, float *progress)
{
MultiresBakerJobData *data;
MultiresBakeJob *bkj = bkv;
int baked_objects = 0, tot_obj;
tot_obj = BLI_listbase_count(&bkj->data);
if (bkj->bake_clear) { /* clear images */
for (data = bkj->data.first; data; data = data->next) {
DerivedMesh *dm = data->lores_dm;
MTFace *mtface = CustomData_get_layer(&dm->faceData, CD_MTFACE);
ClearFlag clear_flag = 0;
if (bkj->mode == RE_BAKE_NORMALS) {
clear_flag = CLEAR_TANGENT_NORMAL;
}
else if (ELEM(bkj->mode, RE_BAKE_DISPLACEMENT, RE_BAKE_DERIVATIVE)) {
clear_flag = CLEAR_DISPLACEMENT;
}
clear_images(mtface, dm->getNumTessFaces(dm), clear_flag);
}
}
for (data = bkj->data.first; data; data = data->next) {
MultiresBakeRender bkr = {NULL};
/* copy data stored in job descriptor */
bkr.bake_filter = bkj->bake_filter;
bkr.mode = bkj->mode;
bkr.use_lores_mesh = bkj->use_lores_mesh;
bkr.user_scale = bkj->user_scale;
//bkr.reports = bkj->reports;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.lores_dm = data->lores_dm;
bkr.hires_dm = data->hires_dm;
bkr.tot_lvl = data->tot_lvl;
bkr.lvl = data->lvl;
bkr.simple = data->simple;
/* needed for proper progress bar */
bkr.tot_obj = tot_obj;
bkr.baked_objects = baked_objects;
bkr.stop = stop;
bkr.do_update = do_update;
bkr.progress = progress;
bkr.bias = bkj->bias;
bkr.number_of_rays = bkj->number_of_rays;
bkr.raytrace_structure = bkj->raytrace_structure;
bkr.octree_resolution = bkj->octree_resolution;
bkr.threads = bkj->threads;
RE_multires_bake_images(&bkr);
data->images = bkr.image;
baked_objects++;
}
}
static void multiresbake_freejob(void *bkv)
{
MultiresBakeJob *bkj = bkv;
MultiresBakerJobData *data, *next;
LinkData *link;
data = bkj->data.first;
while (data) {
next = data->next;
data->lores_dm->release(data->lores_dm);
data->hires_dm->release(data->hires_dm);
/* delete here, since this delete will be called from main thread */
for (link = data->images.first; link; link = link->next) {
Image *ima = (Image *)link->data;
GPU_free_image(ima);
}
BLI_freelistN(&data->images);
MEM_freeN(data);
data = next;
}
MEM_freeN(bkj);
}
static int multiresbake_image_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
MultiresBakeJob *bkr;
wmJob *wm_job;
if (!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
bkr = MEM_callocN(sizeof(MultiresBakeJob), "MultiresBakeJob data");
init_multiresbake_job(C, bkr);
if (!bkr->data.first) {
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_CANCELLED;
}
/* setup job */
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Multires Bake",
WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE);
WM_jobs_customdata_set(wm_job, bkr, multiresbake_freejob);
WM_jobs_timer(wm_job, 0.5, NC_IMAGE, 0); /* TODO - only draw bake image, can we enforce this */
WM_jobs_callbacks(wm_job, multiresbake_startjob, NULL, NULL, NULL);
G.is_break = false;
WM_jobs_start(CTX_wm_manager(C), wm_job);
WM_cursor_wait(0);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
/* ****************** render BAKING ********************** */
/* threaded break test */
static int thread_break(void *UNUSED(arg))
{
return G.is_break;
}
typedef struct BakeRender {
Render *re;
Main *main;
Scene *scene;
struct Object *actob;
int result, ready;
ReportList *reports;
short *stop;
short *do_update;
float *progress;
ListBase threads;
/* backup */
short prev_wo_amb_occ;
short prev_r_raytrace;
/* for redrawing */
ScrArea *sa;
} BakeRender;
/* use by exec and invoke */
static int test_bake_internal(bContext *C, ReportList *reports)
{
Scene *scene = CTX_data_scene(C);
if ((scene->r.bake_flag & R_BAKE_TO_ACTIVE) && CTX_data_active_object(C) == NULL) {
BKE_report(reports, RPT_ERROR, "No active object");
}
else if (scene->r.bake_mode == RE_BAKE_AO && scene->world == NULL) {
BKE_report(reports, RPT_ERROR, "No world set up");
}
else {
return 1;
}
return 0;
}
static void init_bake_internal(BakeRender *bkr, bContext *C)
{
Scene *scene = CTX_data_scene(C);
bScreen *sc = CTX_wm_screen(C);
/* get editmode results */
ED_object_editmode_load(CTX_data_edit_object(C));
bkr->sa = sc ? BKE_screen_find_big_area(sc, SPACE_IMAGE, 10) : NULL; /* can be NULL */
bkr->main = CTX_data_main(C);
bkr->scene = scene;
bkr->actob = (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL;
bkr->re = RE_NewRender("_Bake View_");
if (scene->r.bake_mode == RE_BAKE_AO) {
/* If raytracing or AO is disabled, switch it on temporarily for baking. */
bkr->prev_wo_amb_occ = (scene->world->mode & WO_AMB_OCC) != 0;
scene->world->mode |= WO_AMB_OCC;
}
if (scene->r.bake_mode == RE_BAKE_AO || bkr->actob) {
bkr->prev_r_raytrace = (scene->r.mode & R_RAYTRACE) != 0;
scene->r.mode |= R_RAYTRACE;
}
}
static void finish_bake_internal(BakeRender *bkr)
{
Image *ima;
RE_Database_Free(bkr->re);
/* restore raytrace and AO */
if (bkr->scene->r.bake_mode == RE_BAKE_AO)
if (bkr->prev_wo_amb_occ == 0)
bkr->scene->world->mode &= ~WO_AMB_OCC;
if (bkr->scene->r.bake_mode == RE_BAKE_AO || bkr->actob)
if (bkr->prev_r_raytrace == 0)
bkr->scene->r.mode &= ~R_RAYTRACE;
/* force OpenGL reload and mipmap recalc */
if ((bkr->scene->r.bake_flag & R_BAKE_VCOL) == 0) {
for (ima = G.main->image.first; ima; ima = ima->id.next) {
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
/* some of the images could have been changed during bake,
* so recreate mipmaps regardless bake result status
*/
if (ima->ok == IMA_OK_LOADED) {
if (ibuf) {
if (ibuf->userflags & IB_BITMAPDIRTY) {
GPU_free_image(ima);
imb_freemipmapImBuf(ibuf);
}
/* invalidate display buffers for changed images */
if (ibuf->userflags & IB_BITMAPDIRTY)
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
}
/* freed when baking is done, but if its canceled we need to free here */
if (ibuf) {
if (ibuf->userdata) {
BakeImBufuserData *userdata = (BakeImBufuserData *) ibuf->userdata;
if (userdata->mask_buffer)
MEM_freeN(userdata->mask_buffer);
if (userdata->displacement_buffer)
MEM_freeN(userdata->displacement_buffer);
MEM_freeN(userdata);
ibuf->userdata = NULL;
}
}
BKE_image_release_ibuf(ima, ibuf, NULL);
DAG_id_tag_update(&ima->id, 0);
}
}
if (bkr->scene->r.bake_flag & R_BAKE_VCOL) {
/* update all tagged meshes */
Mesh *me;
BLI_assert(BLI_thread_is_main());
for (me = G.main->mesh.first; me; me = me->id.next) {
if (me->id.flag & LIB_DOIT) {
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
BKE_mesh_tessface_clear(me);
}
}
}
}
static void *do_bake_render(void *bake_v)
{
BakeRender *bkr = bake_v;
bkr->result = RE_bake_shade_all_selected(bkr->re, bkr->scene->r.bake_mode, bkr->actob, NULL, bkr->progress);
bkr->ready = 1;
return NULL;
}
static void bake_startjob(void *bkv, short *stop, short *do_update, float *progress)
{
BakeRender *bkr = bkv;
Scene *scene = bkr->scene;
Main *bmain = bkr->main;
bkr->stop = stop;
bkr->do_update = do_update;
bkr->progress = progress;
RE_test_break_cb(bkr->re, NULL, thread_break);
G.is_break = false; /* blender_test_break uses this global */
RE_Database_Baking(bkr->re, bmain, scene, scene->lay, scene->r.bake_mode, bkr->actob);
/* baking itself is threaded, cannot use test_break in threads. we also update optional imagewindow */
bkr->result = RE_bake_shade_all_selected(bkr->re, scene->r.bake_mode, bkr->actob, bkr->do_update, bkr->progress);
}
static void bake_update(void *bkv)
{
BakeRender *bkr = bkv;
if (bkr->sa && bkr->sa->spacetype == SPACE_IMAGE) { /* in case the user changed while baking */
SpaceImage *sima = bkr->sa->spacedata.first;
if (sima)
sima->image = RE_bake_shade_get_image();
}
}
static void bake_freejob(void *bkv)
{
BakeRender *bkr = bkv;
finish_bake_internal(bkr);
if (bkr->result == BAKE_RESULT_NO_OBJECTS)
BKE_report(bkr->reports, RPT_ERROR, "No objects or images found to bake to");
else if (bkr->result == BAKE_RESULT_FEEDBACK_LOOP)
BKE_report(bkr->reports, RPT_WARNING, "Circular reference in texture stack");
MEM_freeN(bkr);
G.is_rendering = false;
}
/* catch esc */
static int objects_bake_render_modal(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
/* no running blender, remove handler and pass through */
if (0 == WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C), WM_JOB_TYPE_OBJECT_BAKE_TEXTURE))
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
/* running render */
switch (event->type) {
case ESCKEY:
return OPERATOR_RUNNING_MODAL;
}
return OPERATOR_PASS_THROUGH;
}
static bool is_multires_bake(Scene *scene)
{
if (ELEM(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT, RE_BAKE_DERIVATIVE, RE_BAKE_AO))
return scene->r.bake_flag & R_BAKE_MULTIRES;
return 0;
}
static int objects_bake_render_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(_event))
{
Scene *scene = CTX_data_scene(C);
int result = OPERATOR_CANCELLED;
if (is_multires_bake(scene)) {
result = multiresbake_image_exec(C, op);
}
else {
/* only one render job at a time */
if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE))
return OPERATOR_CANCELLED;
if (test_bake_internal(C, op->reports) == 0) {
return OPERATOR_CANCELLED;
}
else {
BakeRender *bkr = MEM_callocN(sizeof(BakeRender), "render bake");
wmJob *wm_job;
init_bake_internal(bkr, C);
bkr->reports = op->reports;
/* setup job */
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Texture Bake",
WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE);
WM_jobs_customdata_set(wm_job, bkr, bake_freejob);
WM_jobs_timer(wm_job, 0.5, NC_IMAGE, 0); /* TODO - only draw bake image, can we enforce this */
WM_jobs_callbacks(wm_job, bake_startjob, NULL, bake_update, NULL);
G.is_break = false;
G.is_rendering = true;
WM_jobs_start(CTX_wm_manager(C), wm_job);
WM_cursor_wait(0);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
}
result = OPERATOR_RUNNING_MODAL;
}
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
return result;
}
static int bake_image_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
int result = OPERATOR_CANCELLED;
if (is_multires_bake(scene)) {
result = multiresbake_image_exec_locked(C, op);
}
else {
if (test_bake_internal(C, op->reports) == 0) {
return OPERATOR_CANCELLED;
}
else {
ListBase threads;
BakeRender bkr = {NULL};
init_bake_internal(&bkr, C);
bkr.reports = op->reports;
RE_test_break_cb(bkr.re, NULL, thread_break);
G.is_break = false; /* blender_test_break uses this global */
RE_Database_Baking(bkr.re, bmain, scene, scene->lay, scene->r.bake_mode, (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL);
/* baking itself is threaded, cannot use test_break in threads */
BLI_init_threads(&threads, do_bake_render, 1);
bkr.ready = 0;
BLI_insert_thread(&threads, &bkr);
while (bkr.ready == 0) {
PIL_sleep_ms(50);
if (bkr.ready)
break;
/* used to redraw in 2.4x but this is just for exec in 2.5 */
if (!G.background)
blender_test_break();
}
BLI_end_threads(&threads);
if (bkr.result == BAKE_RESULT_NO_OBJECTS)
BKE_report(op->reports, RPT_ERROR, "No valid images found to bake to");
else if (bkr.result == BAKE_RESULT_FEEDBACK_LOOP)
BKE_report(op->reports, RPT_ERROR, "Circular reference in texture stack");
finish_bake_internal(&bkr);
result = OPERATOR_FINISHED;
}
}
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
return result;
}
void OBJECT_OT_bake_image(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bake";
ot->description = "Bake image textures of selected objects";
ot->idname = "OBJECT_OT_bake_image";
/* api callbacks */
ot->exec = bake_image_exec;
ot->invoke = objects_bake_render_invoke;
ot->modal = objects_bake_render_modal;
ot->poll = ED_operator_object_active;
}