Otherwise tweaking resolution/border would affect the way tiles are highlighted.
912 lines
25 KiB
C
912 lines
25 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* Contributor(s): Blender Foundation, 2002-2009
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/editors/space_image/image_draw.c
|
|
* \ingroup spimage
|
|
*/
|
|
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_camera_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_space_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_brush_types.h"
|
|
#include "DNA_mask_types.h"
|
|
|
|
#include "PIL_time.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_rect.h"
|
|
#include "BLI_threads.h"
|
|
#include "BLI_string.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "IMB_imbuf.h"
|
|
#include "IMB_imbuf_types.h"
|
|
#include "IMB_colormanagement.h"
|
|
#include "IMB_moviecache.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_image.h"
|
|
#include "BKE_paint.h"
|
|
|
|
#include "BIF_gl.h"
|
|
#include "BIF_glutil.h"
|
|
|
|
#include "BLF_api.h"
|
|
|
|
#include "ED_gpencil.h"
|
|
#include "ED_image.h"
|
|
#include "ED_mask.h"
|
|
#include "ED_screen.h"
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_resources.h"
|
|
#include "UI_view2d.h"
|
|
|
|
#include "RE_pipeline.h"
|
|
#include "RE_engine.h"
|
|
|
|
#include "image_intern.h"
|
|
|
|
static void draw_render_info(Scene *scene, Image *ima, ARegion *ar, float zoomx, float zoomy)
|
|
{
|
|
RenderResult *rr;
|
|
Render *re = RE_GetRender(scene->id.name);
|
|
RenderData *rd = RE_engine_get_render_data(re);
|
|
|
|
rr = BKE_image_acquire_renderresult(scene, ima);
|
|
|
|
if (rr && rr->text) {
|
|
float fill_color[4] = {0.0f, 0.0f, 0.0f, 0.25f};
|
|
ED_region_info_draw(ar, rr->text, 1, fill_color);
|
|
}
|
|
|
|
BKE_image_release_renderresult(scene, ima);
|
|
|
|
if (re) {
|
|
int total_tiles;
|
|
rcti *tiles;
|
|
|
|
RE_engine_get_current_tiles(re, &total_tiles, &tiles);
|
|
|
|
if (total_tiles) {
|
|
int i, x, y;
|
|
rcti *tile;
|
|
|
|
/* find window pixel coordinates of origin */
|
|
UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x, &y);
|
|
|
|
glPushMatrix();
|
|
glTranslatef(x, y, 0.0f);
|
|
glScalef(zoomx, zoomy, 1.0f);
|
|
|
|
if (rd->mode & R_BORDER) {
|
|
glTranslatef((int)(-rd->border.xmin * rd->xsch * rd->size / 100.0f),
|
|
(int)(-rd->border.ymin * rd->ysch * rd->size / 100.0f),
|
|
0.0f);
|
|
}
|
|
|
|
UI_ThemeColor(TH_FACE_SELECT);
|
|
|
|
for (i = 0, tile = tiles; i < total_tiles; i++, tile++) {
|
|
glaDrawBorderCorners(tile, zoomx, zoomy);
|
|
}
|
|
|
|
MEM_freeN(tiles);
|
|
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* used by node view too */
|
|
void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_default_view, int channels, int x, int y,
|
|
const unsigned char cp[4], const float fp[4], const float linearcol[4], int *zp, float *zpf)
|
|
{
|
|
rcti color_rect;
|
|
char str[256];
|
|
int dx = 6;
|
|
const int dy = 0.3f * UI_UNIT_Y;
|
|
/* text colors */
|
|
/* XXX colored text not allowed in Blender UI */
|
|
#if 0
|
|
unsigned char red[3] = {255, 50, 50};
|
|
unsigned char green[3] = {0, 255, 0};
|
|
unsigned char blue[3] = {100, 100, 255};
|
|
#else
|
|
unsigned char red[3] = {255, 255, 255};
|
|
unsigned char green[3] = {255, 255, 255};
|
|
unsigned char blue[3] = {255, 255, 255};
|
|
#endif
|
|
float hue = 0, sat = 0, val = 0, lum = 0, u = 0, v = 0;
|
|
float col[4], finalcol[4];
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
|
|
/* noisy, high contrast make impossible to read if lower alpha is used. */
|
|
glColor4ub(0, 0, 0, 190);
|
|
glRecti(0.0, 0.0, BLI_rcti_size_x(&ar->winrct) + 1, UI_UNIT_Y);
|
|
glDisable(GL_BLEND);
|
|
|
|
BLF_size(blf_mono_font, 11 * U.pixelsize, U.dpi);
|
|
|
|
glColor3ub(255, 255, 255);
|
|
BLI_snprintf(str, sizeof(str), "X:%-4d Y:%-4d |", x, y);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
if (zp) {
|
|
glColor3ub(255, 255, 255);
|
|
BLI_snprintf(str, sizeof(str), " Z:%-.4f |", 0.5f + 0.5f * (((float)*zp) / (float)0x7fffffff));
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
}
|
|
if (zpf) {
|
|
glColor3ub(255, 255, 255);
|
|
BLI_snprintf(str, sizeof(str), " Z:%-.3f |", *zpf);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
}
|
|
|
|
if (channels >= 3) {
|
|
glColor3ubv(red);
|
|
if (fp)
|
|
BLI_snprintf(str, sizeof(str), " R:%-.5f", fp[0]);
|
|
else if (cp)
|
|
BLI_snprintf(str, sizeof(str), " R:%-3d", cp[0]);
|
|
else
|
|
BLI_snprintf(str, sizeof(str), " R:-");
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
glColor3ubv(green);
|
|
if (fp)
|
|
BLI_snprintf(str, sizeof(str), " G:%-.5f", fp[1]);
|
|
else if (cp)
|
|
BLI_snprintf(str, sizeof(str), " G:%-3d", cp[1]);
|
|
else
|
|
BLI_snprintf(str, sizeof(str), " G:-");
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
glColor3ubv(blue);
|
|
if (fp)
|
|
BLI_snprintf(str, sizeof(str), " B:%-.5f", fp[2]);
|
|
else if (cp)
|
|
BLI_snprintf(str, sizeof(str), " B:%-3d", cp[2]);
|
|
else
|
|
BLI_snprintf(str, sizeof(str), " B:-");
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
if (channels == 4) {
|
|
glColor3ub(255, 255, 255);
|
|
if (fp)
|
|
BLI_snprintf(str, sizeof(str), " A:%-.4f", fp[3]);
|
|
else if (cp)
|
|
BLI_snprintf(str, sizeof(str), " A:%-3d", cp[3]);
|
|
else
|
|
BLI_snprintf(str, sizeof(str), "- ");
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
}
|
|
|
|
if (color_manage) {
|
|
float rgba[4];
|
|
|
|
copy_v3_v3(rgba, linearcol);
|
|
if (channels == 3)
|
|
rgba[3] = 1.0f;
|
|
else
|
|
rgba[3] = linearcol[3];
|
|
|
|
if (use_default_view)
|
|
IMB_colormanagement_pixel_to_display_space_v4(rgba, rgba, NULL, &scene->display_settings);
|
|
else
|
|
IMB_colormanagement_pixel_to_display_space_v4(rgba, rgba, &scene->view_settings, &scene->display_settings);
|
|
|
|
BLI_snprintf(str, sizeof(str), " | CM R:%-.4f G:%-.4f B:%-.4f", rgba[0], rgba[1], rgba[2]);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
}
|
|
}
|
|
|
|
/* color rectangle */
|
|
if (channels == 1) {
|
|
if (fp) {
|
|
col[0] = col[1] = col[2] = fp[0];
|
|
}
|
|
else if (cp) {
|
|
col[0] = col[1] = col[2] = (float)cp[0] / 255.0f;
|
|
}
|
|
else {
|
|
col[0] = col[1] = col[2] = 0.0f;
|
|
}
|
|
col[3] = 1.0f;
|
|
}
|
|
else if (channels == 3) {
|
|
copy_v3_v3(col, linearcol);
|
|
col[3] = 1.0f;
|
|
}
|
|
else if (channels == 4) {
|
|
copy_v4_v4(col, linearcol);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
zero_v4(col);
|
|
}
|
|
|
|
if (color_manage) {
|
|
if (use_default_view)
|
|
IMB_colormanagement_pixel_to_display_space_v4(finalcol, col, NULL, &scene->display_settings);
|
|
else
|
|
IMB_colormanagement_pixel_to_display_space_v4(finalcol, col, &scene->view_settings, &scene->display_settings);
|
|
}
|
|
else {
|
|
copy_v4_v4(finalcol, col);
|
|
}
|
|
|
|
glDisable(GL_BLEND);
|
|
dx += 0.25f * UI_UNIT_X;
|
|
|
|
BLI_rcti_init(&color_rect, dx, dx + (1.5f * UI_UNIT_X), 0.15f * UI_UNIT_Y, 0.85f * UI_UNIT_Y);
|
|
|
|
if (channels == 4) {
|
|
rcti color_rect_half;
|
|
int color_quater_x, color_quater_y;
|
|
|
|
color_rect_half = color_rect;
|
|
color_rect_half.xmax = BLI_rcti_cent_x(&color_rect);
|
|
glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
|
|
|
|
color_rect_half = color_rect;
|
|
color_rect_half.xmin = BLI_rcti_cent_x(&color_rect);
|
|
|
|
color_quater_x = BLI_rcti_cent_x(&color_rect_half);
|
|
color_quater_y = BLI_rcti_cent_y(&color_rect_half);
|
|
|
|
glColor4ub(UI_ALPHA_CHECKER_DARK, UI_ALPHA_CHECKER_DARK, UI_ALPHA_CHECKER_DARK, 255);
|
|
glRecti(color_rect_half.xmin, color_rect_half.ymin, color_rect_half.xmax, color_rect_half.ymax);
|
|
|
|
glColor4ub(UI_ALPHA_CHECKER_LIGHT, UI_ALPHA_CHECKER_LIGHT, UI_ALPHA_CHECKER_LIGHT, 255);
|
|
glRecti(color_quater_x, color_quater_y, color_rect_half.xmax, color_rect_half.ymax);
|
|
glRecti(color_rect_half.xmin, color_rect_half.ymin, color_quater_x, color_quater_y);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glColor4f(UNPACK3(finalcol), fp ? fp[3] : (cp[3] / 255.0f));
|
|
glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
else {
|
|
glColor3fv(finalcol);
|
|
glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
|
|
}
|
|
|
|
/* draw outline */
|
|
glColor3ub(128, 128, 128);
|
|
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
|
glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
|
|
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
|
|
|
dx += 1.75f * UI_UNIT_X;
|
|
|
|
glColor3ub(255, 255, 255);
|
|
if (channels == 1) {
|
|
if (fp) {
|
|
rgb_to_hsv(fp[0], fp[0], fp[0], &hue, &sat, &val);
|
|
rgb_to_yuv(fp[0], fp[0], fp[0], &lum, &u, &v);
|
|
}
|
|
else if (cp) {
|
|
rgb_to_hsv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &hue, &sat, &val);
|
|
rgb_to_yuv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &lum, &u, &v);
|
|
}
|
|
|
|
BLI_snprintf(str, sizeof(str), "V:%-.4f", val);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
BLI_snprintf(str, sizeof(str), " L:%-.4f", lum);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
}
|
|
else if (channels >= 3) {
|
|
rgb_to_hsv(finalcol[0], finalcol[1], finalcol[2], &hue, &sat, &val);
|
|
rgb_to_yuv(finalcol[0], finalcol[1], finalcol[2], &lum, &u, &v);
|
|
|
|
BLI_snprintf(str, sizeof(str), "H:%-.4f", hue);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
BLI_snprintf(str, sizeof(str), " S:%-.4f", sat);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
BLI_snprintf(str, sizeof(str), " V:%-.4f", val);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
|
|
BLI_snprintf(str, sizeof(str), " L:%-.4f", lum);
|
|
BLF_position(blf_mono_font, dx, dy, 0);
|
|
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
|
|
dx += BLF_width(blf_mono_font, str, sizeof(str));
|
|
}
|
|
|
|
(void)dx;
|
|
}
|
|
|
|
/* image drawing */
|
|
|
|
static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, unsigned int *recti)
|
|
{
|
|
|
|
/* swap bytes, so alpha is most significant one, then just draw it as luminance int */
|
|
if (ENDIAN_ORDER == B_ENDIAN)
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
|
|
|
|
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_UNSIGNED_INT, recti);
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
|
|
}
|
|
|
|
static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf)
|
|
{
|
|
float *trectf = MEM_mallocN(rectx * recty * 4, "temp");
|
|
int a, b;
|
|
|
|
for (a = rectx * recty - 1, b = 4 * a + 3; a >= 0; a--, b -= 4)
|
|
trectf[a] = rectf[b];
|
|
|
|
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf);
|
|
MEM_freeN(trectf);
|
|
/* ogl trick below is slower... (on ATI 9600) */
|
|
// glColorMask(1, 0, 0, 0);
|
|
// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf + 3);
|
|
// glColorMask(0, 1, 0, 0);
|
|
// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf + 2);
|
|
// glColorMask(0, 0, 1, 0);
|
|
// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf + 1);
|
|
// glColorMask(1, 1, 1, 1);
|
|
}
|
|
|
|
static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti)
|
|
{
|
|
/* zbuffer values are signed, so we need to shift color range */
|
|
glPixelTransferf(GL_RED_SCALE, 0.5f);
|
|
glPixelTransferf(GL_GREEN_SCALE, 0.5f);
|
|
glPixelTransferf(GL_BLUE_SCALE, 0.5f);
|
|
glPixelTransferf(GL_RED_BIAS, 0.5f);
|
|
glPixelTransferf(GL_GREEN_BIAS, 0.5f);
|
|
glPixelTransferf(GL_BLUE_BIAS, 0.5f);
|
|
|
|
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_INT, recti);
|
|
|
|
glPixelTransferf(GL_RED_SCALE, 1.0f);
|
|
glPixelTransferf(GL_GREEN_SCALE, 1.0f);
|
|
glPixelTransferf(GL_BLUE_SCALE, 1.0f);
|
|
glPixelTransferf(GL_RED_BIAS, 0.0f);
|
|
glPixelTransferf(GL_GREEN_BIAS, 0.0f);
|
|
glPixelTransferf(GL_BLUE_BIAS, 0.0f);
|
|
}
|
|
|
|
static void sima_draw_zbuffloat_pixels(Scene *scene, float x1, float y1, int rectx, int recty, float *rect_float)
|
|
{
|
|
float bias, scale, *rectf, clipend;
|
|
int a;
|
|
|
|
if (scene->camera && scene->camera->type == OB_CAMERA) {
|
|
bias = ((Camera *)scene->camera->data)->clipsta;
|
|
clipend = ((Camera *)scene->camera->data)->clipend;
|
|
scale = 1.0f / (clipend - bias);
|
|
}
|
|
else {
|
|
bias = 0.1f;
|
|
scale = 0.01f;
|
|
clipend = 100.0f;
|
|
}
|
|
|
|
rectf = MEM_mallocN(rectx * recty * 4, "temp");
|
|
for (a = rectx * recty - 1; a >= 0; a--) {
|
|
if (rect_float[a] > clipend)
|
|
rectf[a] = 0.0f;
|
|
else if (rect_float[a] < bias)
|
|
rectf[a] = 1.0f;
|
|
else {
|
|
rectf[a] = 1.0f - (rect_float[a] - bias) * scale;
|
|
rectf[a] *= rectf[a];
|
|
}
|
|
}
|
|
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, rectf);
|
|
|
|
MEM_freeN(rectf);
|
|
}
|
|
|
|
static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
|
|
{
|
|
int x, y;
|
|
|
|
/* set zoom */
|
|
glPixelZoom(zoomx, zoomy);
|
|
|
|
glaDefine2DArea(&ar->winrct);
|
|
|
|
/* find window pixel coordinates of origin */
|
|
UI_view2d_view_to_region(&ar->v2d, fx, fy, &x, &y);
|
|
|
|
/* this part is generic image display */
|
|
if (sima->flag & SI_SHOW_ALPHA) {
|
|
if (ibuf->rect)
|
|
sima_draw_alpha_pixels(x, y, ibuf->x, ibuf->y, ibuf->rect);
|
|
else if (ibuf->rect_float && ibuf->channels == 4)
|
|
sima_draw_alpha_pixelsf(x, y, ibuf->x, ibuf->y, ibuf->rect_float);
|
|
}
|
|
else if (sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels == 1))) {
|
|
if (ibuf->zbuf)
|
|
sima_draw_zbuf_pixels(x, y, ibuf->x, ibuf->y, ibuf->zbuf);
|
|
else if (ibuf->zbuf_float)
|
|
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->zbuf_float);
|
|
else if (ibuf->channels == 1)
|
|
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float);
|
|
}
|
|
else {
|
|
if (sima->flag & SI_USE_ALPHA) {
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
fdrawcheckerboard(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
|
|
}
|
|
|
|
glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST);
|
|
|
|
if (sima->flag & SI_USE_ALPHA)
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
/* reset zoom */
|
|
glPixelZoom(1.0f, 1.0f);
|
|
}
|
|
|
|
static unsigned int *get_part_from_buffer(unsigned int *buffer, int width, short startx, short starty, short endx, short endy)
|
|
{
|
|
unsigned int *rt, *rp, *rectmain;
|
|
short y, heigth, len;
|
|
|
|
/* the right offset in rectot */
|
|
|
|
rt = buffer + (starty * width + startx);
|
|
|
|
len = (endx - startx);
|
|
heigth = (endy - starty);
|
|
|
|
rp = rectmain = MEM_mallocN(heigth * len * sizeof(int), "rect");
|
|
|
|
for (y = 0; y < heigth; y++) {
|
|
memcpy(rp, rt, len * 4);
|
|
rt += width;
|
|
rp += len;
|
|
}
|
|
return rectmain;
|
|
}
|
|
|
|
static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
|
|
{
|
|
unsigned char *display_buffer;
|
|
unsigned int *rect;
|
|
int dx, dy, sx, sy, x, y;
|
|
void *cache_handle;
|
|
|
|
/* verify valid values, just leave this a while */
|
|
if (ima->xrep < 1) return;
|
|
if (ima->yrep < 1) return;
|
|
|
|
if (ima->flag & IMA_VIEW_AS_RENDER)
|
|
display_buffer = IMB_display_buffer_acquire(ibuf, &scene->view_settings, &scene->display_settings, &cache_handle);
|
|
else
|
|
display_buffer = IMB_display_buffer_acquire(ibuf, NULL, &scene->display_settings, &cache_handle);
|
|
|
|
if (!display_buffer)
|
|
return;
|
|
|
|
glPixelZoom(zoomx, zoomy);
|
|
|
|
if (sima->curtile >= ima->xrep * ima->yrep)
|
|
sima->curtile = ima->xrep * ima->yrep - 1;
|
|
|
|
/* retrieve part of image buffer */
|
|
dx = max_ii(ibuf->x / ima->xrep, 1);
|
|
dy = max_ii(ibuf->y / ima->yrep, 1);
|
|
sx = (sima->curtile % ima->xrep) * dx;
|
|
sy = (sima->curtile / ima->xrep) * dy;
|
|
rect = get_part_from_buffer((unsigned int *)display_buffer, ibuf->x, sx, sy, sx + dx, sy + dy);
|
|
|
|
/* draw repeated */
|
|
for (sy = 0; sy + dy <= ibuf->y; sy += dy) {
|
|
for (sx = 0; sx + dx <= ibuf->x; sx += dx) {
|
|
UI_view2d_view_to_region(&ar->v2d, fx + (float)sx / (float)ibuf->x, fy + (float)sy / (float)ibuf->y, &x, &y);
|
|
|
|
glaDrawPixelsSafe(x, y, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect);
|
|
}
|
|
}
|
|
|
|
glPixelZoom(1.0f, 1.0f);
|
|
|
|
IMB_display_buffer_release(cache_handle);
|
|
|
|
MEM_freeN(rect);
|
|
}
|
|
|
|
static void draw_image_buffer_repeated(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float zoomx, float zoomy)
|
|
{
|
|
const double time_current = PIL_check_seconds_timer();
|
|
|
|
const int xmax = ceil(ar->v2d.cur.xmax);
|
|
const int ymax = ceil(ar->v2d.cur.ymax);
|
|
const int xmin = floor(ar->v2d.cur.xmin);
|
|
const int ymin = floor(ar->v2d.cur.ymin);
|
|
|
|
int x;
|
|
|
|
for (x = xmin; x < xmax; x++) {
|
|
int y;
|
|
for (y = ymin; y < ymax; y++) {
|
|
if (ima && (ima->tpageflag & IMA_TILES))
|
|
draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, x, y, zoomx, zoomy);
|
|
else
|
|
draw_image_buffer(C, sima, ar, scene, ibuf, x, y, zoomx, zoomy);
|
|
|
|
/* only draw until running out of time */
|
|
if ((PIL_check_seconds_timer() - time_current) > 0.25)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* draw uv edit */
|
|
|
|
/* draw grease pencil */
|
|
void draw_image_grease_pencil(bContext *C, bool onlyv2d)
|
|
{
|
|
/* draw in View2D space? */
|
|
if (onlyv2d) {
|
|
/* draw grease-pencil ('image' strokes) */
|
|
ED_gpencil_draw_2dimage(C);
|
|
}
|
|
else {
|
|
/* assume that UI_view2d_restore(C) has been called... */
|
|
//SpaceImage *sima = (SpaceImage *)CTX_wm_space_data(C);
|
|
|
|
/* draw grease-pencil ('screen' strokes) */
|
|
ED_gpencil_draw_view2d(C, 0);
|
|
}
|
|
}
|
|
|
|
void draw_image_sample_line(SpaceImage *sima)
|
|
{
|
|
if (sima->sample_line_hist.flag & HISTO_FLAG_SAMPLELINE) {
|
|
Histogram *hist = &sima->sample_line_hist;
|
|
|
|
glBegin(GL_LINES);
|
|
glColor3ub(0, 0, 0);
|
|
glVertex2fv(hist->co[0]);
|
|
glVertex2fv(hist->co[1]);
|
|
glEnd();
|
|
|
|
setlinestyle(1);
|
|
glBegin(GL_LINES);
|
|
glColor3ub(255, 255, 255);
|
|
glVertex2fv(hist->co[0]);
|
|
glVertex2fv(hist->co[1]);
|
|
glEnd();
|
|
setlinestyle(0);
|
|
|
|
}
|
|
}
|
|
|
|
/* XXX becomes WM paint cursor */
|
|
#if 0
|
|
static void draw_image_view_tool(Scene *scene)
|
|
{
|
|
ToolSettings *settings = scene->toolsettings;
|
|
Brush *brush = settings->imapaint.brush;
|
|
int mval[2];
|
|
float radius;
|
|
int draw = 0;
|
|
|
|
if (brush) {
|
|
if (settings->imapaint.flag & IMAGEPAINT_DRAWING) {
|
|
if (settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL_DRAWING)
|
|
draw = 1;
|
|
}
|
|
else if (settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL)
|
|
draw = 1;
|
|
|
|
if (draw) {
|
|
getmouseco_areawin(mval);
|
|
|
|
radius = BKE_brush_size_get(brush) * G.sima->zoom;
|
|
fdrawXORcirc(mval[0], mval[1], radius);
|
|
|
|
if (brush->innerradius != 1.0) {
|
|
radius *= brush->innerradius;
|
|
fdrawXORcirc(mval[0], mval[1], radius);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static unsigned char *get_alpha_clone_image(const bContext *C, Scene *scene, int *width, int *height)
|
|
{
|
|
Brush *brush = BKE_paint_brush(&scene->toolsettings->imapaint.paint);
|
|
ImBuf *ibuf;
|
|
unsigned int size, alpha;
|
|
unsigned char *display_buffer;
|
|
unsigned char *rect, *cp;
|
|
void *cache_handle;
|
|
|
|
if (!brush || !brush->clone.image)
|
|
return NULL;
|
|
|
|
ibuf = BKE_image_acquire_ibuf(brush->clone.image, NULL, NULL);
|
|
|
|
if (!ibuf)
|
|
return NULL;
|
|
|
|
display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
|
|
|
|
if (!display_buffer) {
|
|
BKE_image_release_ibuf(brush->clone.image, ibuf, NULL);
|
|
IMB_display_buffer_release(cache_handle);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
rect = MEM_dupallocN(display_buffer);
|
|
|
|
IMB_display_buffer_release(cache_handle);
|
|
|
|
if (!rect) {
|
|
BKE_image_release_ibuf(brush->clone.image, ibuf, NULL);
|
|
return NULL;
|
|
}
|
|
|
|
*width = ibuf->x;
|
|
*height = ibuf->y;
|
|
|
|
size = (*width) * (*height);
|
|
alpha = (unsigned char)255 * brush->clone.alpha;
|
|
cp = rect;
|
|
|
|
while (size-- > 0) {
|
|
cp[3] = alpha;
|
|
cp += 4;
|
|
}
|
|
|
|
BKE_image_release_ibuf(brush->clone.image, ibuf, NULL);
|
|
|
|
return rect;
|
|
}
|
|
|
|
static void draw_image_paint_helpers(const bContext *C, ARegion *ar, Scene *scene, float zoomx, float zoomy)
|
|
{
|
|
Brush *brush;
|
|
int x, y, w, h;
|
|
unsigned char *clonerect;
|
|
|
|
brush = BKE_paint_brush(&scene->toolsettings->imapaint.paint);
|
|
|
|
if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) {
|
|
/* this is not very efficient, but glDrawPixels doesn't allow
|
|
* drawing with alpha */
|
|
clonerect = get_alpha_clone_image(C, scene, &w, &h);
|
|
|
|
if (clonerect) {
|
|
UI_view2d_view_to_region(&ar->v2d, brush->clone.offset[0], brush->clone.offset[1], &x, &y);
|
|
|
|
glPixelZoom(zoomx, zoomy);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glaDrawPixelsSafe(x, y, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, clonerect);
|
|
glDisable(GL_BLEND);
|
|
|
|
glPixelZoom(1.0, 1.0);
|
|
|
|
MEM_freeN(clonerect);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* draw main image area */
|
|
|
|
void draw_image_main(const bContext *C, ARegion *ar)
|
|
{
|
|
SpaceImage *sima = CTX_wm_space_image(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Image *ima;
|
|
ImBuf *ibuf;
|
|
float zoomx, zoomy;
|
|
bool show_viewer, show_render, show_paint;
|
|
void *lock;
|
|
|
|
/* XXX can we do this in refresh? */
|
|
#if 0
|
|
what_image(sima);
|
|
|
|
if (sima->image) {
|
|
ED_image_get_aspect(sima->image, &xuser_asp, &yuser_asp);
|
|
|
|
/* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
|
|
if (sima->image->type == IMA_TYPE_COMPOSITE) {
|
|
ImageUser *iuser = ntree_get_active_iuser(scene->nodetree);
|
|
if (iuser) {
|
|
BKE_image_user_calc_imanr(iuser, scene->r.cfra, 0);
|
|
sima->iuser = *iuser;
|
|
}
|
|
}
|
|
/* and we check for spare */
|
|
ibuf = ED_space_image_buffer(sima);
|
|
}
|
|
#endif
|
|
|
|
/* retrieve the image and information about it */
|
|
ima = ED_space_image(sima);
|
|
ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy);
|
|
|
|
show_viewer = (ima && ima->source == IMA_SRC_VIEWER) != 0;
|
|
show_render = (show_viewer && ima->type == IMA_TYPE_R_RESULT) != 0;
|
|
show_paint = (ima && (sima->mode == SI_MODE_PAINT) && (show_viewer == false) && (show_render == false));
|
|
|
|
if (show_viewer) {
|
|
/* use locked draw for drawing viewer image buffer since the compositor
|
|
* is running in separated thread and compositor could free this buffers.
|
|
* other images are not modifying in such a way so they does not require
|
|
* lock (sergey)
|
|
*/
|
|
BLI_lock_thread(LOCK_DRAW_IMAGE);
|
|
}
|
|
|
|
ibuf = ED_space_image_acquire_buffer(sima, &lock);
|
|
|
|
/* draw the image or grid */
|
|
if (ibuf == NULL)
|
|
ED_region_grid_draw(ar, zoomx, zoomy);
|
|
else if (sima->flag & SI_DRAW_TILE)
|
|
draw_image_buffer_repeated(C, sima, ar, scene, ima, ibuf, zoomx, zoomy);
|
|
else if (ima && (ima->tpageflag & IMA_TILES))
|
|
draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, 0.0f, 0.0, zoomx, zoomy);
|
|
else
|
|
draw_image_buffer(C, sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
|
|
|
|
/* paint helpers */
|
|
if (show_paint)
|
|
draw_image_paint_helpers(C, ar, scene, zoomx, zoomy);
|
|
|
|
/* XXX integrate this code */
|
|
#if 0
|
|
if (ibuf) {
|
|
float xoffs = 0.0f, yoffs = 0.0f;
|
|
|
|
if (image_preview_active(sa, &xim, &yim)) {
|
|
xoffs = scene->r.disprect.xmin;
|
|
yoffs = scene->r.disprect.ymin;
|
|
glColor3ub(0, 0, 0);
|
|
calc_image_view(sima, 'f');
|
|
myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
|
|
glRectf(0.0f, 0.0f, 1.0f, 1.0f);
|
|
glLoadIdentity();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
ED_space_image_release_buffer(sima, ibuf, lock);
|
|
|
|
if (show_viewer) {
|
|
BLI_unlock_thread(LOCK_DRAW_IMAGE);
|
|
}
|
|
|
|
/* render info */
|
|
if (ima && show_render)
|
|
draw_render_info(sima->iuser.scene, ima, ar, zoomx, zoomy);
|
|
}
|
|
|
|
static bool show_image_cache(Image *image, Mask *mask)
|
|
{
|
|
if (image == NULL && mask == NULL) {
|
|
return false;
|
|
}
|
|
if (mask == NULL) {
|
|
return ELEM(image->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void draw_image_cache(const bContext *C, ARegion *ar)
|
|
{
|
|
SpaceImage *sima = CTX_wm_space_image(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Image *image = ED_space_image(sima);
|
|
float x, cfra = CFRA, sfra = SFRA, efra = EFRA, framelen = ar->winx / (efra - sfra + 1);
|
|
Mask *mask = NULL;
|
|
|
|
if (sima->mode == SI_MODE_MASK) {
|
|
mask = ED_space_image_get_mask(sima);
|
|
}
|
|
|
|
if (!show_image_cache(image, mask)) {
|
|
return;
|
|
}
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
/* Draw cache background. */
|
|
ED_region_cache_draw_background(ar);
|
|
|
|
/* Draw cached segments. */
|
|
if (image != NULL && image->cache != NULL && ELEM(image->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
|
|
int num_segments = 0;
|
|
int *points = NULL;
|
|
|
|
IMB_moviecache_get_cache_segments(image->cache, IMB_PROXY_NONE, 0, &num_segments, &points);
|
|
ED_region_cache_draw_cached_segments(ar, num_segments, points, sfra + sima->iuser.offset, efra + sima->iuser.offset);
|
|
}
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
/* Draw current frame. */
|
|
x = (cfra - sfra) / (efra - sfra + 1) * ar->winx;
|
|
|
|
UI_ThemeColor(TH_CFRAME);
|
|
glRecti(x, 0, x + ceilf(framelen), 8 * UI_DPI_FAC);
|
|
ED_region_cache_draw_curfra_label(cfra, x, 8.0f * UI_DPI_FAC);
|
|
|
|
if (mask != NULL) {
|
|
ED_mask_draw_frames(mask, ar, cfra, sfra, efra);
|
|
}
|
|
}
|