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blender-archive/source
Campbell Barton 83a2a4e5b8 Improvements to Blenders color balance (lift/gamma/gain).
Fairly closely match some mac application colin has called 'Looks', to give better results.
- lift is now applied non linear (was being added to the color)
- change the color wheel to preserve the luminance of the gamma and gain values, this stops the color from being set too dark (option for the color wheel template).
- sub-pixel precission for the color wheel since the white area at the center can make a lot of difference with a very small change.

This change will make existing node and sequencer setups lift render slighly differently however discussed this with Ton and he's ok with it.
2010-07-04 20:59:10 +00:00
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2010-01-03 20:35:13 +00:00
2010-02-12 13:34:04 +00:00
2010-06-12 23:09:01 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00