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blender-archive/release/scripts/startup/bl_operators/geometry_nodes.py
Jacques Lucke 802ba35654 Geometry Nodes: make default group output node active
Otherwise some updates were missing when sockets are changed.
2020-10-28 20:27:57 +01:00

53 lines
1.8 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
class NewGeometryNodeTree(bpy.types.Operator):
"""Create a new geometry node tree"""
bl_idname = "node.new_geometry_node_tree"
bl_label = "New Geometry Node Tree"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return context.area.type == 'NODE_EDITOR' and context.space_data.tree_type == 'GeometryNodeTree'
def execute(self, context):
group = bpy.data.node_groups.new("Geometry Node Group", 'GeometryNodeTree')
group.inputs.new('NodeSocketGeometry', "Geometry")
group.outputs.new('NodeSocketGeometry', "Geometry")
input_node = group.nodes.new('NodeGroupInput')
output_node = group.nodes.new('NodeGroupOutput')
output_node.is_active_output = True
input_node.location.x = -200 - input_node.width
output_node.location.x = 200
group.links.new(output_node.inputs[0], input_node.outputs[0])
context.space_data.node_tree = group
return {'FINISHED'}
classes = (
NewGeometryNodeTree,
)