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blender-archive/source/blender/blenlib/BLI_compiler_compat.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

44 lines
961 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/* clang-format off */
/* #define typeof() triggers a bug in some clang-format versions, disable format
* for entire file to keep results consistent. */
#pragma once
/** \file
* \ingroup bli
*
* Use to help with cross platform portability.
*/
#if defined(_MSC_VER)
# define alloca _alloca
#endif
#if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
extern "C++" {
/** Some magic to be sure we don't have reference in the type. */
template<typename T> static inline T decltype_helper(T x)
{
return x;
}
#define typeof(x) decltype(decltype_helper(x))
}
#endif
/* little macro so inline keyword works */
#if defined(_MSC_VER)
# define BLI_INLINE static __forceinline
#else
# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
#endif
#if defined(__GNUC__)
# define BLI_NOINLINE __attribute__((noinline))
#else
# define BLI_NOINLINE
#endif