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blender-archive/source/gameengine
Dalai Felinto 245d36b706 bugfix for: [#26753] PhysicsConstraints ID trouble on 64bit (linux at least).
[the problem also affected OSX]

PhysicsId are Long, not ints (see PyObject* KX_GameObject::PyGetPhysicsId() )

There is a reference in the code to use PyCapsule instead of int. I'm not sure
about that. This patch at least stops the crashes
(update: I talked with Campbell and he repeated that PyCapsule are better, but if long is working it's fine for now).
2011-05-28 08:16:34 +00:00
..
2011-05-26 22:48:06 +00:00
2011-05-18 06:27:32 +00:00
2010-10-13 10:42:33 +00:00
2011-05-27 23:46:47 +00:00