Adds full frame implementation to this node operation. No functional changes.
146 lines
4.7 KiB
C++
146 lines
4.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_TranslateOperation.h"
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namespace blender::compositor {
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TranslateOperation::TranslateOperation() : TranslateOperation(DataType::Color)
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{
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}
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TranslateOperation::TranslateOperation(DataType data_type)
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{
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this->addInputSocket(data_type);
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this->addInputSocket(DataType::Value);
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this->addInputSocket(DataType::Value);
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this->addOutputSocket(data_type);
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this->setResolutionInputSocketIndex(0);
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this->m_inputOperation = nullptr;
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this->m_inputXOperation = nullptr;
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this->m_inputYOperation = nullptr;
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this->m_isDeltaSet = false;
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this->m_factorX = 1.0f;
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this->m_factorY = 1.0f;
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this->x_extend_mode_ = MemoryBufferExtend::Clip;
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this->y_extend_mode_ = MemoryBufferExtend::Clip;
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}
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void TranslateOperation::initExecution()
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{
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this->m_inputOperation = this->getInputSocketReader(0);
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this->m_inputXOperation = this->getInputSocketReader(1);
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this->m_inputYOperation = this->getInputSocketReader(2);
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}
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void TranslateOperation::deinitExecution()
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{
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this->m_inputOperation = nullptr;
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this->m_inputXOperation = nullptr;
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this->m_inputYOperation = nullptr;
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}
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void TranslateOperation::executePixelSampled(float output[4],
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float x,
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float y,
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PixelSampler /*sampler*/)
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{
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ensureDelta();
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float originalXPos = x - this->getDeltaX();
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float originalYPos = y - this->getDeltaY();
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this->m_inputOperation->readSampled(output, originalXPos, originalYPos, PixelSampler::Bilinear);
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}
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bool TranslateOperation::determineDependingAreaOfInterest(rcti *input,
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ReadBufferOperation *readOperation,
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rcti *output)
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{
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rcti newInput;
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ensureDelta();
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newInput.xmin = input->xmin - this->getDeltaX();
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newInput.xmax = input->xmax - this->getDeltaX();
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newInput.ymin = input->ymin - this->getDeltaY();
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newInput.ymax = input->ymax - this->getDeltaY();
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return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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void TranslateOperation::setFactorXY(float factorX, float factorY)
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{
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m_factorX = factorX;
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m_factorY = factorY;
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}
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void TranslateOperation::set_wrapping(int wrapping_type)
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{
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switch (wrapping_type) {
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case CMP_NODE_WRAP_X:
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x_extend_mode_ = MemoryBufferExtend::Repeat;
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break;
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case CMP_NODE_WRAP_Y:
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y_extend_mode_ = MemoryBufferExtend::Repeat;
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break;
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case CMP_NODE_WRAP_XY:
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x_extend_mode_ = MemoryBufferExtend::Repeat;
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y_extend_mode_ = MemoryBufferExtend::Repeat;
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break;
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default:
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break;
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}
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}
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void TranslateOperation::get_area_of_interest(const int input_idx,
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const rcti &output_area,
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rcti &r_input_area)
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{
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if (input_idx == 0) {
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ensureDelta();
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r_input_area = output_area;
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if (x_extend_mode_ == MemoryBufferExtend::Clip) {
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const int delta_x = this->getDeltaX();
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BLI_rcti_translate(&r_input_area, -delta_x, 0);
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}
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if (y_extend_mode_ == MemoryBufferExtend::Clip) {
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const int delta_y = this->getDeltaY();
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BLI_rcti_translate(&r_input_area, 0, -delta_y);
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}
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}
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}
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void TranslateOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs)
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{
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MemoryBuffer *input = inputs[0];
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const int delta_x = this->getDeltaX();
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const int delta_y = this->getDeltaY();
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for (int y = area.ymin; y < area.ymax; y++) {
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float *out = output->get_elem(area.xmin, y);
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for (int x = area.xmin; x < area.xmax; x++) {
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const int input_x = x - delta_x;
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const int input_y = y - delta_y;
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input->read(out, input_x, input_y, x_extend_mode_, y_extend_mode_);
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out += output->elem_stride;
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}
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}
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}
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} // namespace blender::compositor
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