This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenlib/BLI_callbacks.h
Brecht Van Lommel 723e129252 Depsgraph/Python: callbacks and properties to detect datablock changes
* Adds two new python handlers: scene_update_pre() and scene_update_post()
  These run before and after Blender does a scene update on making modifications
  to the scene.
* Datablocks now have an is_updated property. This will be set to true in the
  above callbacks if the datablock was tagged to be updated. This works for the
  most common datablocks used for rendering: object, material, world, lamsp,
  texture, mesh, curve.
* Datablock collections also have an is_updated property. If this is set, it
  means one datablock of this type was added, removed or modified. It's also
  useful as a quick check to avoid looping over all datablocks.
* RenderEngine.view_update() can also check these properties, for interactive
  viewport rendering.

http://wiki.blender.org/index.php/Dev:2.6/Source/Render/UpdateAPI
2011-11-02 20:56:52 +00:00

76 lines
1.9 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): mar 2001 Nzc
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenlib/BLI_callbacks.h
* \ingroup bli
*/
#ifndef BLI_CALLBACKS_H
#define BLI_CALLBACKS_H
struct bContext;
struct Main;
struct ID;
typedef enum {
BLI_CB_EVT_FRAME_CHANGE_PRE,
BLI_CB_EVT_FRAME_CHANGE_POST,
BLI_CB_EVT_RENDER_PRE,
BLI_CB_EVT_RENDER_POST,
BLI_CB_EVT_RENDER_STATS,
BLI_CB_EVT_LOAD_PRE,
BLI_CB_EVT_LOAD_POST,
BLI_CB_EVT_SAVE_PRE,
BLI_CB_EVT_SAVE_POST,
BLI_CB_EVT_SCENE_UPDATE_PRE,
BLI_CB_EVT_SCENE_UPDATE_POST,
BLI_CB_EVT_TOT
} eCbEvent;
typedef struct {
struct bCallbackFuncStore *next, *prev;
void (* func)(struct Main *, struct ID *, void *arg);
void *arg;
short alloc;
} bCallbackFuncStore;
void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt);
void BLI_add_cb(bCallbackFuncStore *funcstore, eCbEvent evt);
#endif
void BLI_cb_init(void);
void BLI_cb_finalize(void);
/* This is blenlib internal only, unrelated to above */
void callLocalErrorCallBack(const char* msg);