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blender-archive/source/blender/blenlib/intern/BLI_heap.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: none of this file.
*
* Contributor(s): Brecht Van Lommel
*
* ***** END GPL LICENSE BLOCK *****
* A heap / priority queue ADT.
*/
/** \file blender/blenlib/intern/BLI_heap.c
* \ingroup bli
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_memarena.h"
#include "BLI_heap.h"
/***/
struct HeapNode {
void *ptr;
float value;
int index;
};
struct Heap {
unsigned int size;
unsigned int bufsize;
MemArena *arena;
HeapNode *freenodes;
HeapNode *nodes;
HeapNode **tree;
};
#define SWAP(type, a, b) \
{ type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
#define HEAP_PARENT(i) ((i-1)>>1)
#define HEAP_LEFT(i) ((i<<1)+1)
#define HEAP_RIGHT(i) ((i<<1)+2)
#define HEAP_COMPARE(a, b) (a->value < b->value)
#define HEAP_EQUALS(a, b) (a->value == b->value)
#define HEAP_SWAP(heap, i, j) \
{ SWAP(int, heap->tree[i]->index, heap->tree[j]->index); \
SWAP(HeapNode*, heap->tree[i], heap->tree[j]); }
/***/
Heap *BLI_heap_new(void)
{
Heap *heap = (Heap*)MEM_callocN(sizeof(Heap), "BLIHeap");
heap->bufsize = 1;
heap->tree = (HeapNode**)MEM_mallocN(sizeof(HeapNode*), "BLIHeapTree");
heap->arena = BLI_memarena_new(1<<16, "heap arena");
return heap;
}
void BLI_heap_free(Heap *heap, HeapFreeFP ptrfreefp)
{
int i;
if (ptrfreefp)
for (i = 0; i < heap->size; i++)
ptrfreefp(heap->tree[i]->ptr);
MEM_freeN(heap->tree);
BLI_memarena_free(heap->arena);
MEM_freeN(heap);
}
static void BLI_heap_down(Heap *heap, int i)
{
while (1) {
int size = heap->size, smallest;
int l = HEAP_LEFT(i);
int r = HEAP_RIGHT(i);
smallest = ((l < size) && HEAP_COMPARE(heap->tree[l], heap->tree[i]))? l: i;
if ((r < size) && HEAP_COMPARE(heap->tree[r], heap->tree[smallest]))
smallest = r;
if (smallest == i)
break;
HEAP_SWAP(heap, i, smallest);
i = smallest;
}
}
static void BLI_heap_up(Heap *heap, int i)
{
while (i > 0) {
int p = HEAP_PARENT(i);
if (HEAP_COMPARE(heap->tree[p], heap->tree[i]))
break;
HEAP_SWAP(heap, p, i);
i = p;
}
}
HeapNode *BLI_heap_insert(Heap *heap, float value, void *ptr)
{
HeapNode *node;
if ((heap->size + 1) > heap->bufsize) {
int newsize = heap->bufsize*2;
HeapNode **newtree;
newtree = (HeapNode**)MEM_mallocN(newsize*sizeof(*newtree), "BLIHeapTree");
memcpy(newtree, heap->tree, sizeof(HeapNode*)*heap->size);
MEM_freeN(heap->tree);
heap->tree = newtree;
heap->bufsize = newsize;
}
if (heap->freenodes) {
node = heap->freenodes;
heap->freenodes = (HeapNode*)(((HeapNode*)heap->freenodes)->ptr);
}
else
node = (HeapNode*)BLI_memarena_alloc(heap->arena, sizeof *node);
node->value = value;
node->ptr = ptr;
node->index = heap->size;
heap->tree[node->index] = node;
heap->size++;
BLI_heap_up(heap, heap->size-1);
return node;
}
int BLI_heap_empty(Heap *heap)
{
return (heap->size == 0);
}
int BLI_heap_size(Heap *heap)
{
return heap->size;
}
HeapNode *BLI_heap_top(Heap *heap)
{
return heap->tree[0];
}
void *BLI_heap_popmin(Heap *heap)
{
void *ptr = heap->tree[0]->ptr;
heap->tree[0]->ptr = heap->freenodes;
heap->freenodes = heap->tree[0];
if (heap->size == 1)
heap->size--;
else {
HEAP_SWAP(heap, 0, heap->size-1);
heap->size--;
BLI_heap_down(heap, 0);
}
return ptr;
}
void BLI_heap_remove(Heap *heap, HeapNode *node)
{
int i = node->index;
while (i > 0) {
int p = HEAP_PARENT(i);
HEAP_SWAP(heap, p, i);
i = p;
}
BLI_heap_popmin(heap);
}
float BLI_heap_node_value(HeapNode *node)
{
return node->value;
}
void *BLI_heap_node_ptr(HeapNode *node)
{
return node->ptr;
}