181 lines
4.0 KiB
C
181 lines
4.0 KiB
C
/*
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* Jitter offset table
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*
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenlib/intern/jitter.c
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* \ingroup bli
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*/
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_rand.h"
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#include "BLI_jitter.h"
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void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1)
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{
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int i , j , k;
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float vecx, vecy, dvecx, dvecy, x, y, len;
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for (i = 2*num-2; i>=0 ; i-=2) {
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dvecx = dvecy = 0.0;
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x = jit1[i];
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y = jit1[i+1];
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for (j = 2*num-2; j>=0 ; j-=2) {
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if (i != j){
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vecx = jit1[j] - x - 1.0f;
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vecy = jit1[j+1] - y - 1.0f;
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for (k = 3; k>0 ; k--){
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if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) {
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len= sqrt(vecx*vecx + vecy*vecy);
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if(len>0 && len<rad1) {
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len= len/rad1;
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dvecx += vecx/len;
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dvecy += vecy/len;
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}
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}
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vecx += 1.0f;
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if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) {
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len= sqrt(vecx*vecx + vecy*vecy);
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if(len>0 && len<rad1) {
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len= len/rad1;
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dvecx += vecx/len;
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dvecy += vecy/len;
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}
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}
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vecx += 1.0f;
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if( fabsf(vecx)<rad1 && fabsf(vecy)<rad1) {
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len= sqrt(vecx*vecx + vecy*vecy);
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if(len>0 && len<rad1) {
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len= len/rad1;
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dvecx += vecx/len;
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dvecy += vecy/len;
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}
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}
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vecx -= 2.0f;
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vecy += 1.0f;
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}
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}
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}
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x -= dvecx/18.0f;
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y -= dvecy/18.0f;
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x -= floorf(x) ;
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y -= floorf(y);
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jit2[i] = x;
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jit2[i+1] = y;
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}
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memcpy(jit1,jit2,2 * num * sizeof(float));
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}
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void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2)
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{
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int i, j;
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float vecx, vecy, dvecx, dvecy, x, y;
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for (i=2*num -2; i>= 0 ; i-=2){
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dvecx = dvecy = 0.0;
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x = jit1[i];
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y = jit1[i+1];
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for (j =2*num -2; j>= 0 ; j-=2){
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if (i != j){
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vecx = jit1[j] - x - 1.0f;
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vecy = jit1[j+1] - y - 1.0f;
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if( fabsf(vecx)<rad2) dvecx+= vecx*rad2;
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vecx += 1.0f;
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if( fabsf(vecx)<rad2) dvecx+= vecx*rad2;
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vecx += 1.0f;
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if( fabsf(vecx)<rad2) dvecx+= vecx*rad2;
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if( fabsf(vecy)<rad2) dvecy+= vecy*rad2;
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vecy += 1.0f;
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if( fabsf(vecy)<rad2) dvecy+= vecy*rad2;
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vecy += 1.0f;
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if( fabsf(vecy)<rad2) dvecy+= vecy*rad2;
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}
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}
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x -= dvecx/2.0f;
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y -= dvecy/2.0f;
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x -= floorf(x) ;
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y -= floorf(y);
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jit2[i] = x;
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jit2[i+1] = y;
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}
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memcpy(jit1,jit2,2 * num * sizeof(float));
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}
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void BLI_initjit(float *jitarr, int num)
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{
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float *jit2, x, rad1, rad2, rad3;
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int i;
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if(num==0) return;
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jit2= MEM_mallocN(12 + 2*sizeof(float)*num, "initjit");
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rad1= 1.0f/sqrtf((float)num);
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rad2= 1.0f/((float)num);
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rad3= sqrtf((float)num)/((float)num);
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BLI_srand(31415926 + num);
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x= 0;
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for(i=0; i<2*num; i+=2) {
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jitarr[i]= x+ rad1*(float)(0.5-BLI_drand());
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jitarr[i+1]= ((float)i/2)/num +rad1*(float)(0.5-BLI_drand());
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x+= rad3;
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x -= floorf(x);
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}
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for (i=0 ; i<24 ; i++) {
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BLI_jitterate1(jitarr, jit2, num, rad1);
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BLI_jitterate1(jitarr, jit2, num, rad1);
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BLI_jitterate2(jitarr, jit2, num, rad2);
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}
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MEM_freeN(jit2);
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/* finally, move jittertab to be centered around (0,0) */
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for(i=0; i<2*num; i+=2) {
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jitarr[i] -= 0.5f;
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jitarr[i+1] -= 0.5f;
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}
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}
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/* eof */
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