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Brecht Van Lommel 87bbb2d827 WM Draw Methods now has a new option Automatic (default). This will
set the draw method to triple buffer or overlap depending on the
configuration. Ideally I could get all cases working well with triple
buffer but it's hard in practice. At the moment there are two cases
that use overlap instead:

* opensource ATI drives on linux
* windows software renderer

Also added a utility function to check GPU device/os/driver.
2010-01-31 23:45:51 +00:00
..
2010-01-03 20:35:13 +00:00
2009-10-19 16:20:12 +00:00
2009-10-19 16:20:12 +00:00
2009-10-19 16:20:12 +00:00