- Made view2d manipulations redraw on area level - simplified call to send Notifiers: WM_event_add_notifier(bContext *C, int type, int value, void *data) This brings back more control to WM, no context messing within operators. :) Handlers that execute operators will be responsible for delivering correct contextes. In general: should lead to making context not exposed, but only readable via some callbacks.
1782 lines
48 KiB
C
1782 lines
48 KiB
C
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BKE_global.h"
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#include "BKE_screen.h"
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#include "BKE_utildefines.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_subwindow.h"
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#include "wm_window.h"
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#include "BIF_gl.h"
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#include "UI_text.h"
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#include "UI_interface.h"
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#include "ED_screen.h"
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#include "interface.h"
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#define MENU_BUTTON_HEIGHT 20
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#define B_NOP -1
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#define MENU_SHADOW_LEFT -1
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#define MENU_SHADOW_BOTTOM -10
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#define MENU_SHADOW_RIGHT 10
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#define MENU_SHADOW_TOP 1
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/*********************** Menu Data Parsing ********************* */
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typedef struct {
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char *str;
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int retval;
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int icon;
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} MenuEntry;
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typedef struct {
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char *instr;
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char *title;
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int titleicon;
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MenuEntry *items;
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int nitems, itemssize;
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} MenuData;
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static MenuData *menudata_new(char *instr)
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{
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MenuData *md= MEM_mallocN(sizeof(*md), "MenuData");
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md->instr= instr;
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md->title= NULL;
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md->titleicon= 0;
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md->items= NULL;
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md->nitems= md->itemssize= 0;
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return md;
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}
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static void menudata_set_title(MenuData *md, char *title, int titleicon)
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{
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if (!md->title)
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md->title= title;
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if (!md->titleicon)
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md->titleicon= titleicon;
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}
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static void menudata_add_item(MenuData *md, char *str, int retval, int icon)
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{
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if (md->nitems==md->itemssize) {
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int nsize= md->itemssize?(md->itemssize<<1):1;
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MenuEntry *oitems= md->items;
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md->items= MEM_mallocN(nsize*sizeof(*md->items), "md->items");
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if (oitems) {
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memcpy(md->items, oitems, md->nitems*sizeof(*md->items));
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MEM_freeN(oitems);
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}
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md->itemssize= nsize;
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}
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md->items[md->nitems].str= str;
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md->items[md->nitems].retval= retval;
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md->items[md->nitems].icon= icon;
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md->nitems++;
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}
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void menudata_free(MenuData *md)
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{
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MEM_freeN(md->instr);
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if (md->items)
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MEM_freeN(md->items);
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MEM_freeN(md);
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}
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/**
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* Parse menu description strings, string is of the
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* form "[sss%t|]{(sss[%xNN]|), (%l|)}", ssss%t indicates the
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* menu title, sss or sss%xNN indicates an option,
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* if %xNN is given then NN is the return value if
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* that option is selected otherwise the return value
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* is the index of the option (starting with 1). %l
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* indicates a seperator.
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*
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* @param str String to be parsed.
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* @retval new menudata structure, free with menudata_free()
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*/
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MenuData *decompose_menu_string(char *str)
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{
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char *instr= BLI_strdup(str);
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MenuData *md= menudata_new(instr);
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char *nitem= NULL, *s= instr;
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int nicon=0, nretval= 1, nitem_is_title= 0;
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while (1) {
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char c= *s;
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if (c=='%') {
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if (s[1]=='x') {
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nretval= atoi(s+2);
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*s= '\0';
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s++;
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} else if (s[1]=='t') {
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nitem_is_title= 1;
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*s= '\0';
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s++;
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} else if (s[1]=='l') {
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nitem= "%l";
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s++;
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} else if (s[1]=='i') {
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nicon= atoi(s+2);
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*s= '\0';
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s++;
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}
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} else if (c=='|' || c=='\0') {
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if (nitem) {
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*s= '\0';
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if (nitem_is_title) {
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menudata_set_title(md, nitem, nicon);
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nitem_is_title= 0;
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} else {
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/* prevent separator to get a value */
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if(nitem[0]=='%' && nitem[1]=='l')
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menudata_add_item(md, nitem, -1, nicon);
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else
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menudata_add_item(md, nitem, nretval, nicon);
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nretval= md->nitems+1;
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}
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nitem= NULL;
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nicon= 0;
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}
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if (c=='\0')
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break;
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} else if (!nitem)
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nitem= s;
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s++;
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}
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return md;
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}
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void ui_set_name_menu(uiBut *but, int value)
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{
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MenuData *md;
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int i;
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md= decompose_menu_string(but->str);
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for (i=0; i<md->nitems; i++)
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if (md->items[i].retval==value)
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strcpy(but->drawstr, md->items[i].str);
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menudata_free(md);
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}
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/******************** Creating Temporary regions ******************/
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ARegion *ui_add_temporary_region(bScreen *sc)
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{
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ARegion *ar;
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ar= MEM_callocN(sizeof(ARegion), "area region");
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BLI_addtail(&sc->regionbase, ar);
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ar->regiontype= RGN_TYPE_TEMPORARY;
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ar->alignment= RGN_ALIGN_FLOAT;
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return ar;
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}
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void ui_remove_temporary_region(bContext *C, bScreen *sc, ARegion *ar)
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{
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ED_region_exit(C, ar);
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BKE_area_region_free(ar);
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BLI_freelinkN(&sc->regionbase, ar);
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}
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/************************* Creating Tooltips **********************/
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typedef struct uiTooltipData {
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rctf bbox;
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struct BMF_Font *font;
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char *tip;
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float aspect;
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} uiTooltipData;
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static void ui_tooltip_region_draw(const bContext *C, ARegion *ar)
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{
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uiTooltipData *data;
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int x1, y1, x2, y2;
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data= ar->regiondata;
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x1= ar->winrct.xmin;
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y1= ar->winrct.ymin;
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x2= ar->winrct.xmax;
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y2= ar->winrct.ymax;
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/* draw drop shadow */
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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glColor4ub(0, 0, 0, 20);
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gl_round_box(GL_POLYGON, 3, 3, x2-x1-3, y2-y1-2, 2.0);
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gl_round_box(GL_POLYGON, 3, 2, x2-x1-2, y2-y1-2, 3.0);
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glColor4ub(0, 0, 0, 8);
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gl_round_box(GL_POLYGON, 3, 1, x2-x1-1, y2-y1-3, 4.0);
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gl_round_box(GL_POLYGON, 3, 0, x2-x1-0, y2-y1-3, 5.0);
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glDisable(GL_BLEND);
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/* draw background */
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glColor3f(1.0f, 1.0f, 0.8666f);
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glRectf(0, 4, x2-x1-4, y2-y1);
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/* draw text */
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glColor3ub(0,0,0);
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/* set the position for drawing text +4 in from the left edge, and leaving
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* an equal gap between the top of the background box and the top of the
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* string's bbox, and the bottom of the background box, and the bottom of
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* the string's bbox */
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ui_rasterpos_safe(4, ((y2-data->bbox.ymax)+(y1+data->bbox.ymin))/2 - data->bbox.ymin - y1, data->aspect);
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UI_SetScale(1.0);
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UI_DrawString(data->font, data->tip, ui_translate_tooltips());
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}
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static void ui_tooltip_region_free(ARegion *ar)
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{
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uiTooltipData *data;
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data= ar->regiondata;
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MEM_freeN(data->tip);
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MEM_freeN(data);
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}
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ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
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{
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static ARegionType type={NULL, NULL, NULL, NULL, NULL};
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ARegion *ar;
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uiTooltipData *data;
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int x1, x2, y1, y2, winx, winy;
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if(!but->tip || strlen(but->tip)==0)
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return NULL;
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/* create area region */
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ar= ui_add_temporary_region(C->window->screen);
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type.draw= ui_tooltip_region_draw;
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type.free= ui_tooltip_region_free;
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ar->type= &type;
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/* create tooltip data */
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data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
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data->tip= BLI_strdup(but->tip);
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data->font= but->font;
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data->aspect= but->aspect;
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UI_GetBoundingBox(data->font, data->tip, ui_translate_tooltips(), &data->bbox);
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ar->regiondata= data;
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/* compute position */
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x1= (but->x1+but->x2)/2;
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x2= x1+but->aspect*((data->bbox.xmax-data->bbox.xmin) + 8);
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y2= but->y1-10;
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y1= y2-but->aspect*((data->bbox.ymax+(data->bbox.ymax-data->bbox.ymin)));
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y2 += 4;
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x2 += 4;
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if(butregion) {
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x1 += butregion->winrct.xmin;
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x2 += butregion->winrct.xmin;
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y1 += butregion->winrct.ymin;
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y2 += butregion->winrct.ymin;
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}
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wm_window_get_size(C->window, &winx, &winy);
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if(x2 > winx) {
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x1 -= x2-winx;
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x2= winx;
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}
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if(y1 < 0) {
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y1 += 36;
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y2 += 36;
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}
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ar->winrct.xmin= x1;
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ar->winrct.ymin= y1;
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ar->winrct.xmax= x2;
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ar->winrct.ymax= y2;
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/* notify change and redraw */
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WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
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WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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return ar;
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}
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void ui_tooltip_free(bContext *C, ARegion *ar)
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{
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ui_remove_temporary_region(C, C->window->screen, ar);
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WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
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WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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}
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/************************* Creating Menu Blocks **********************/
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/* position block relative to but, result is in window space */
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static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block)
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{
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uiBut *bt;
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uiSafetyRct *saferct;
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rctf butrct;
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float aspect;
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int xsize, ysize, xof=0, yof=0, center;
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short dir1= 0, dir2=0;
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/* transform to window coordinates, using the source button region/block */
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butrct.xmin= but->x1; butrct.xmax= but->x2;
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butrct.ymin= but->y1; butrct.ymax= but->y2;
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ui_block_to_window_fl(butregion, but->block, &butrct.xmin, &butrct.ymin);
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ui_block_to_window_fl(butregion, but->block, &butrct.xmax, &butrct.ymax);
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/* calc block rect */
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if(block->minx == 0.0f && block->maxx == 0.0f) {
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if(block->buttons.first) {
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block->minx= block->miny= 10000;
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block->maxx= block->maxy= -10000;
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bt= block->buttons.first;
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while(bt) {
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if(bt->x1 < block->minx) block->minx= bt->x1;
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if(bt->y1 < block->miny) block->miny= bt->y1;
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if(bt->x2 > block->maxx) block->maxx= bt->x2;
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if(bt->y2 > block->maxy) block->maxy= bt->y2;
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bt= bt->next;
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}
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}
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else {
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/* we're nice and allow empty blocks too */
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block->minx= block->miny= 0;
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block->maxx= block->maxy= 20;
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}
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}
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aspect= (float)(block->maxx - block->minx + 4);
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ui_block_to_window_fl(butregion, but->block, &block->minx, &block->miny);
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ui_block_to_window_fl(butregion, but->block, &block->maxx, &block->maxy);
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//block->minx-= 2.0; block->miny-= 2.0;
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//block->maxx+= 2.0; block->maxy+= 2.0;
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xsize= block->maxx - block->minx+4; // 4 for shadow
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ysize= block->maxy - block->miny+4;
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aspect/= (float)xsize;
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if(but) {
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int left=0, right=0, top=0, down=0;
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int winx, winy;
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wm_window_get_size(window, &winx, &winy);
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if(block->direction & UI_CENTER) center= ysize/2;
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else center= 0;
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if( butrct.xmin-xsize > 0.0) left= 1;
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if( butrct.xmax+xsize < winx) right= 1;
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if( butrct.ymin-ysize+center > 0.0) down= 1;
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if( butrct.ymax+ysize-center < winy) top= 1;
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dir1= block->direction & UI_DIRECTION;
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/* secundary directions */
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if(dir1 & (UI_TOP|UI_DOWN)) {
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if(dir1 & UI_LEFT) dir2= UI_LEFT;
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else if(dir1 & UI_RIGHT) dir2= UI_RIGHT;
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dir1 &= (UI_TOP|UI_DOWN);
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}
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if(dir2==0) if(dir1==UI_LEFT || dir1==UI_RIGHT) dir2= UI_DOWN;
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if(dir2==0) if(dir1==UI_TOP || dir1==UI_DOWN) dir2= UI_LEFT;
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/* no space at all? dont change */
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if(left || right) {
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if(dir1==UI_LEFT && left==0) dir1= UI_RIGHT;
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if(dir1==UI_RIGHT && right==0) dir1= UI_LEFT;
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/* this is aligning, not append! */
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if(dir2==UI_LEFT && right==0) dir2= UI_RIGHT;
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if(dir2==UI_RIGHT && left==0) dir2= UI_LEFT;
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}
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if(down || top) {
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if(dir1==UI_TOP && top==0) dir1= UI_DOWN;
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if(dir1==UI_DOWN && down==0) dir1= UI_TOP;
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if(dir2==UI_TOP && top==0) dir2= UI_DOWN;
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if(dir2==UI_DOWN && down==0) dir2= UI_TOP;
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}
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if(dir1==UI_LEFT) {
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xof= butrct.xmin - block->maxx;
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if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center;
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else yof= butrct.ymax - block->maxy+center;
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}
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else if(dir1==UI_RIGHT) {
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xof= butrct.xmax - block->minx;
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if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center;
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else yof= butrct.ymax - block->maxy+center;
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}
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else if(dir1==UI_TOP) {
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yof= butrct.ymax - block->miny;
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if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx;
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else xof= butrct.xmin - block->minx;
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// changed direction?
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if((dir1 & block->direction)==0) {
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if(block->direction & UI_SHIFT_FLIPPED)
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xof+= dir2==UI_LEFT?25:-25;
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uiBlockFlipOrder(block);
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}
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}
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else if(dir1==UI_DOWN) {
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yof= butrct.ymin - block->maxy;
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if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx;
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else xof= butrct.xmin - block->minx;
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// changed direction?
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if((dir1 & block->direction)==0) {
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if(block->direction & UI_SHIFT_FLIPPED)
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xof+= dir2==UI_LEFT?25:-25;
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uiBlockFlipOrder(block);
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}
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}
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/* and now we handle the exception; no space below or to top */
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if(top==0 && down==0) {
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if(dir1==UI_LEFT || dir1==UI_RIGHT) {
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// align with bottom of screen
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yof= ysize;
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}
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}
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/* or no space left or right */
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if(left==0 && right==0) {
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if(dir1==UI_TOP || dir1==UI_DOWN) {
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// align with left size of screen
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xof= -block->minx+5;
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}
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}
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// apply requested offset in the block
|
|
xof += block->xofs/block->aspect;
|
|
yof += block->yofs/block->aspect;
|
|
}
|
|
|
|
/* apply */
|
|
|
|
for(bt= block->buttons.first; bt; bt= bt->next) {
|
|
ui_block_to_window_fl(butregion, but->block, &bt->x1, &bt->y1);
|
|
ui_block_to_window_fl(butregion, but->block, &bt->x2, &bt->y2);
|
|
|
|
bt->x1 += xof;
|
|
bt->x2 += xof;
|
|
bt->y1 += yof;
|
|
bt->y2 += yof;
|
|
|
|
bt->aspect= 1.0;
|
|
// ui_check_but recalculates drawstring size in pixels
|
|
ui_check_but(bt);
|
|
}
|
|
|
|
block->minx += xof;
|
|
block->miny += yof;
|
|
block->maxx += xof;
|
|
block->maxy += yof;
|
|
|
|
/* safety calculus */
|
|
if(but) {
|
|
float midx= (butrct.xmin+butrct.xmax)/2.0;
|
|
float midy= (butrct.ymin+butrct.ymax)/2.0;
|
|
|
|
/* when you are outside parent button, safety there should be smaller */
|
|
|
|
// parent button to left
|
|
if( midx < block->minx ) block->safety.xmin= block->minx-3;
|
|
else block->safety.xmin= block->minx-40;
|
|
// parent button to right
|
|
if( midx > block->maxx ) block->safety.xmax= block->maxx+3;
|
|
else block->safety.xmax= block->maxx+40;
|
|
|
|
// parent button on bottom
|
|
if( midy < block->miny ) block->safety.ymin= block->miny-3;
|
|
else block->safety.ymin= block->miny-40;
|
|
// parent button on top
|
|
if( midy > block->maxy ) block->safety.ymax= block->maxy+3;
|
|
else block->safety.ymax= block->maxy+40;
|
|
|
|
// exception for switched pulldowns...
|
|
if(dir1 && (dir1 & block->direction)==0) {
|
|
if(dir2==UI_RIGHT) block->safety.xmax= block->maxx+3;
|
|
if(dir2==UI_LEFT) block->safety.xmin= block->minx-3;
|
|
}
|
|
block->direction= dir1;
|
|
}
|
|
else {
|
|
block->safety.xmin= block->minx-40;
|
|
block->safety.ymin= block->miny-40;
|
|
block->safety.xmax= block->maxx+40;
|
|
block->safety.ymax= block->maxy+40;
|
|
}
|
|
|
|
/* keep a list of these, needed for pulldown menus */
|
|
saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
|
|
saferct->parent= butrct;
|
|
saferct->safety= block->safety;
|
|
BLI_freelistN(&block->saferct);
|
|
if(but)
|
|
BLI_duplicatelist(&block->saferct, &but->block->saferct);
|
|
BLI_addhead(&block->saferct, saferct);
|
|
}
|
|
|
|
static void ui_block_region_draw(const bContext *C, ARegion *ar)
|
|
{
|
|
uiBlock *block;
|
|
|
|
for(block=ar->uiblocks.first; block; block=block->next) {
|
|
wm_subwindow_getmatrix(C->window, ar->swinid, block->winmat);
|
|
uiDrawBlock(block);
|
|
}
|
|
}
|
|
|
|
static void ui_block_region_free(ARegion *ar)
|
|
{
|
|
uiFreeBlocks(&ar->uiblocks);
|
|
}
|
|
|
|
uiMenuBlockHandle *ui_menu_block_create(bContext *C, ARegion *butregion, uiBut *but, uiBlockFuncFP block_func, void *arg)
|
|
{
|
|
static ARegionType type={NULL, NULL, NULL, NULL, NULL};
|
|
ARegion *ar;
|
|
uiBlock *block;
|
|
uiBut *bt;
|
|
uiMenuBlockHandle *handle;
|
|
uiSafetyRct *saferct;
|
|
|
|
/* create handle */
|
|
handle= MEM_callocN(sizeof(uiMenuBlockHandle), "uiMenuBlockHandle");
|
|
|
|
/* create area region */
|
|
ar= ui_add_temporary_region(C->window->screen);
|
|
|
|
type.draw= ui_block_region_draw;
|
|
type.free= ui_block_region_free;
|
|
ar->type= &type;
|
|
|
|
WM_event_add_keymap_handler(&ar->handlers, &C->wm->uikeymap);
|
|
|
|
handle->region= ar;
|
|
ar->regiondata= handle;
|
|
|
|
/* create ui block */
|
|
block= block_func(C->window, handle, arg);
|
|
block->handle= handle;
|
|
|
|
/* if this is being created from a button */
|
|
if(but) {
|
|
if(ELEM(but->type, BLOCK, PULLDOWN))
|
|
block->xofs = -2; /* for proper alignment */
|
|
|
|
/* only used for automatic toolbox, so can set the shift flag */
|
|
if(but->flag & UI_MAKE_TOP) {
|
|
block->direction= UI_TOP|UI_SHIFT_FLIPPED;
|
|
uiBlockFlipOrder(block);
|
|
}
|
|
if(but->flag & UI_MAKE_DOWN) block->direction= UI_DOWN|UI_SHIFT_FLIPPED;
|
|
if(but->flag & UI_MAKE_LEFT) block->direction |= UI_LEFT;
|
|
if(but->flag & UI_MAKE_RIGHT) block->direction |= UI_RIGHT;
|
|
|
|
ui_block_position(C->window, butregion, but, block);
|
|
}
|
|
else {
|
|
/* keep a list of these, needed for pulldown menus */
|
|
saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
|
|
saferct->safety= block->safety;
|
|
BLI_addhead(&block->saferct, saferct);
|
|
}
|
|
|
|
/* the block and buttons were positioned in window space as in 2.4x, now
|
|
* these menu blocks are regions so we bring it back to region space.
|
|
* additionally we add some padding for the menu shadow */
|
|
ar->winrct.xmin= block->minx + MENU_SHADOW_LEFT;
|
|
ar->winrct.xmax= block->maxx + MENU_SHADOW_RIGHT;
|
|
ar->winrct.ymin= block->miny + MENU_SHADOW_BOTTOM;
|
|
ar->winrct.ymax= block->maxy + MENU_SHADOW_TOP;
|
|
|
|
block->minx -= ar->winrct.xmin;
|
|
block->maxx -= ar->winrct.xmin;
|
|
block->miny -= ar->winrct.ymin;
|
|
block->maxy -= ar->winrct.ymin;
|
|
|
|
for(bt= block->buttons.first; bt; bt= bt->next) {
|
|
bt->x1 -= ar->winrct.xmin;
|
|
bt->x2 -= ar->winrct.xmin;
|
|
bt->y1 -= ar->winrct.ymin;
|
|
bt->y2 -= ar->winrct.ymin;
|
|
}
|
|
|
|
block->flag |= UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT;
|
|
|
|
/* notify change and redraw */
|
|
WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
|
|
WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
|
|
|
|
SWAP(ARegion*, C->region, ar); /* XXX 2.50 bad context swapping */
|
|
WM_operator_invoke(C, WM_operatortype_find("ED_UI_OT_menu_block_handle"), NULL);
|
|
SWAP(ARegion*, C->region, ar);
|
|
|
|
return handle;
|
|
}
|
|
|
|
void ui_menu_block_free(bContext *C, uiMenuBlockHandle *handle)
|
|
{
|
|
ui_remove_temporary_region(C, C->window->screen, handle->region);
|
|
MEM_freeN(handle);
|
|
|
|
WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
|
|
WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
|
|
}
|
|
|
|
/***************************** Menu Button ***************************/
|
|
|
|
uiBlock *ui_block_func_MENU(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
|
|
{
|
|
uiBut *but= arg_but;
|
|
uiBlock *block;
|
|
uiBut *bt;
|
|
MenuData *md;
|
|
ListBase lb;
|
|
float aspect;
|
|
int width, height, boxh, columns, rows, startx, starty, x1, y1, xmax, a;
|
|
|
|
/* create the block */
|
|
block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
|
|
block->dt= UI_EMBOSSP;
|
|
block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
|
|
block->themecol= TH_MENU_ITEM;
|
|
|
|
/* compute menu data */
|
|
md= decompose_menu_string(but->str);
|
|
|
|
/* columns and row calculation */
|
|
columns= (md->nitems+20)/20;
|
|
if(columns<1)
|
|
columns= 1;
|
|
if(columns>8)
|
|
columns= (md->nitems+25)/25;
|
|
|
|
rows= md->nitems/columns;
|
|
if(rows<1)
|
|
rows= 1;
|
|
while(rows*columns<md->nitems)
|
|
rows++;
|
|
|
|
/* prevent scaling up of pupmenu */
|
|
aspect= but->aspect;
|
|
if(aspect < 1.0f)
|
|
aspect = 1.0f;
|
|
|
|
/* size and location */
|
|
if(md->title)
|
|
width= 1.5*aspect*strlen(md->title)+UI_GetStringWidth(block->curfont, md->title, ui_translate_menus());
|
|
else
|
|
width= 0;
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
xmax= aspect*UI_GetStringWidth(block->curfont, md->items[a].str, ui_translate_menus());
|
|
if(md->items[a].icon)
|
|
xmax += 20*aspect;
|
|
if(xmax>width)
|
|
width= xmax;
|
|
}
|
|
|
|
width+= 10;
|
|
if(width < (but->x2 - but->x1))
|
|
width = (but->x2 - but->x1);
|
|
if(width<50)
|
|
width=50;
|
|
|
|
boxh= MENU_BUTTON_HEIGHT;
|
|
|
|
height= rows*boxh;
|
|
if(md->title)
|
|
height+= boxh;
|
|
|
|
/* here we go! */
|
|
startx= but->x1;
|
|
starty= but->y1;
|
|
|
|
if(md->title) {
|
|
uiBut *bt;
|
|
uiSetCurFont(block, block->font+1);
|
|
if (md->titleicon) {
|
|
bt= uiDefIconTextBut(block, LABEL, 0, md->titleicon, md->title, startx, (short)(starty+rows*boxh), (short)width, (short)boxh, NULL, 0.0, 0.0, 0, 0, "");
|
|
} else {
|
|
bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+rows*boxh), (short)width, (short)boxh, NULL, 0.0, 0.0, 0, 0, "");
|
|
bt->flag= UI_TEXT_LEFT;
|
|
}
|
|
uiSetCurFont(block, block->font);
|
|
}
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
|
|
x1= startx + width*((int)(md->nitems-a-1)/rows);
|
|
y1= starty - boxh*(rows - ((md->nitems - a - 1)%rows)) + (rows*boxh);
|
|
|
|
if (strcmp(md->items[md->nitems-a-1].str, "%l")==0) {
|
|
bt= uiDefBut(block, SEPR, B_NOP, "", x1, y1,(short)(width-(rows>1)), (short)(boxh-1), NULL, 0.0, 0.0, 0, 0, "");
|
|
}
|
|
else if(md->items[md->nitems-a-1].icon) {
|
|
bt= uiDefIconTextButF(block, BUTM|FLO, B_NOP, md->items[md->nitems-a-1].icon ,md->items[md->nitems-a-1].str, x1, y1,(short)(width-(rows>1)), (short)(boxh-1), &handle->retvalue, (float) md->items[md->nitems-a-1].retval, 0.0, 0, 0, "");
|
|
}
|
|
else {
|
|
bt= uiDefButF(block, BUTM|FLO, B_NOP, md->items[md->nitems-a-1].str, x1, y1,(short)(width-(rows>1)), (short)(boxh-1), &handle->retvalue, (float) md->items[md->nitems-a-1].retval, 0.0, 0, 0, "");
|
|
}
|
|
}
|
|
|
|
menudata_free(md);
|
|
|
|
/* the code up here has flipped locations, because of change of preferred order */
|
|
/* thats why we have to switch list order too, to make arrowkeys work */
|
|
|
|
lb.first= lb.last= NULL;
|
|
bt= block->buttons.first;
|
|
while(bt) {
|
|
uiBut *next= bt->next;
|
|
BLI_remlink(&block->buttons, bt);
|
|
BLI_addhead(&lb, bt);
|
|
bt= next;
|
|
}
|
|
block->buttons= lb;
|
|
|
|
block->direction= UI_TOP;
|
|
uiEndBlock(block);
|
|
|
|
return block;
|
|
}
|
|
|
|
uiBlock *ui_block_func_ICONROW(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
|
|
{
|
|
uiBut *but= arg_but;
|
|
uiBlock *block;
|
|
int a;
|
|
|
|
block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
|
|
block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
|
|
block->themecol= TH_MENU_ITEM;
|
|
|
|
for(a=(int)but->min; a<=(int)but->max; a++) {
|
|
uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->min), 0, (short)(18*a), (short)(but->x2-but->x1-4), 18, &handle->retvalue, (float)a, 0.0, 0, 0, "");
|
|
}
|
|
|
|
block->direction= UI_TOP;
|
|
|
|
uiEndBlock(block);
|
|
|
|
return block;
|
|
}
|
|
|
|
uiBlock *ui_block_func_ICONTEXTROW(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
|
|
{
|
|
uiBut *but= arg_but;
|
|
uiBlock *block;
|
|
MenuData *md;
|
|
int width, xmax, ypos, a;
|
|
|
|
block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
|
|
block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
|
|
block->themecol= TH_MENU_ITEM;
|
|
|
|
md= decompose_menu_string(but->str);
|
|
|
|
/* size and location */
|
|
/* expand menu width to fit labels */
|
|
if(md->title)
|
|
width= 2*strlen(md->title)+UI_GetStringWidth(block->curfont, md->title, ui_translate_menus());
|
|
else
|
|
width= 0;
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
xmax= UI_GetStringWidth(block->curfont, md->items[a].str, ui_translate_menus());
|
|
if(xmax>width) width= xmax;
|
|
}
|
|
|
|
width+= 30;
|
|
if (width<50) width=50;
|
|
|
|
ypos = 1;
|
|
|
|
/* loop through the menu options and draw them out with icons & text labels */
|
|
for(a=0; a<md->nitems; a++) {
|
|
|
|
/* add a space if there's a separator (%l) */
|
|
if (strcmp(md->items[a].str, "%l")==0) {
|
|
ypos +=3;
|
|
}
|
|
else {
|
|
uiDefIconTextButF(block, BUTM|FLO, B_NOP, (short)((but->icon)+(md->items[a].retval-but->min)), md->items[a].str, 0, ypos,(short)width, 19, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
|
|
ypos += 20;
|
|
}
|
|
}
|
|
|
|
if(md->title) {
|
|
uiBut *bt;
|
|
uiSetCurFont(block, block->font+1);
|
|
bt= uiDefBut(block, LABEL, 0, md->title, 0, ypos, (short)width, 19, NULL, 0.0, 0.0, 0, 0, "");
|
|
uiSetCurFont(block, block->font);
|
|
bt->flag= UI_TEXT_LEFT;
|
|
}
|
|
|
|
menudata_free(md);
|
|
|
|
block->direction= UI_TOP;
|
|
|
|
uiBoundsBlock(block, 3);
|
|
uiEndBlock(block);
|
|
|
|
return block;
|
|
}
|
|
|
|
static void ui_warp_pointer(short x, short y)
|
|
{
|
|
/* XXX 2.50 which function to use for this? */
|
|
#if 0
|
|
/* OSX has very poor mousewarp support, it sends events;
|
|
this causes a menu being pressed immediately ... */
|
|
#ifndef __APPLE__
|
|
warp_pointer(x, y);
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
/********************* Color Button ****************/
|
|
|
|
/* picker sizes S hsize, F full size, D spacer, B button/pallette height */
|
|
#define SPICK 110.0
|
|
#define FPICK 180.0
|
|
#define DPICK 6.0
|
|
#define BPICK 24.0
|
|
|
|
#define UI_PALETTE_TOT 16
|
|
/* note; in tot+1 the old color is stored */
|
|
static float palette[UI_PALETTE_TOT+1][3]= {
|
|
{0.93, 0.83, 0.81}, {0.88, 0.89, 0.73}, {0.69, 0.81, 0.57}, {0.51, 0.76, 0.64},
|
|
{0.37, 0.56, 0.61}, {0.33, 0.29, 0.55}, {0.46, 0.21, 0.51}, {0.40, 0.12, 0.18},
|
|
{1.0, 1.0, 1.0}, {0.85, 0.85, 0.85}, {0.7, 0.7, 0.7}, {0.56, 0.56, 0.56},
|
|
{0.42, 0.42, 0.42}, {0.28, 0.28, 0.28}, {0.14, 0.14, 0.14}, {0.0, 0.0, 0.0}
|
|
};
|
|
|
|
/* for picker, while editing hsv */
|
|
void ui_set_but_hsv(uiBut *but)
|
|
{
|
|
float col[3];
|
|
|
|
hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2);
|
|
ui_set_but_vectorf(but, col);
|
|
}
|
|
|
|
static void update_picker_hex(uiBlock *block, float *rgb)
|
|
{
|
|
uiBut *bt;
|
|
char col[16];
|
|
|
|
sprintf(col, "%02X%02X%02X", (unsigned int)(rgb[0]*255.0), (unsigned int)(rgb[1]*255.0), (unsigned int)(rgb[2]*255.0));
|
|
|
|
// this updates button strings, is hackish... but button pointers are on stack of caller function
|
|
|
|
for(bt= block->buttons.first; bt; bt= bt->next) {
|
|
if(strcmp(bt->str, "Hex: ")==0) {
|
|
strcpy(bt->poin, col);
|
|
ui_check_but(bt);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ui_update_block_buts_hsv(uiBlock *block, float *hsv)
|
|
{
|
|
uiBut *bt;
|
|
float r, g, b;
|
|
float rgb[3];
|
|
|
|
// this updates button strings, is hackish... but button pointers are on stack of caller function
|
|
hsv_to_rgb(hsv[0], hsv[1], hsv[2], &r, &g, &b);
|
|
|
|
rgb[0] = r; rgb[1] = g; rgb[2] = b;
|
|
update_picker_hex(block, rgb);
|
|
|
|
for(bt= block->buttons.first; bt; bt= bt->next) {
|
|
if(bt->type==HSVCUBE) {
|
|
VECCOPY(bt->hsv, hsv);
|
|
ui_set_but_hsv(bt);
|
|
}
|
|
else if(bt->str[1]==' ') {
|
|
if(bt->str[0]=='R') {
|
|
ui_set_but_val(bt, r);
|
|
}
|
|
else if(bt->str[0]=='G') {
|
|
ui_set_but_val(bt, g);
|
|
}
|
|
else if(bt->str[0]=='B') {
|
|
ui_set_but_val(bt, b);
|
|
}
|
|
else if(bt->str[0]=='H') {
|
|
ui_set_but_val(bt, hsv[0]);
|
|
}
|
|
else if(bt->str[0]=='S') {
|
|
ui_set_but_val(bt, hsv[1]);
|
|
}
|
|
else if(bt->str[0]=='V') {
|
|
ui_set_but_val(bt, hsv[2]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ui_update_block_buts_hex(uiBlock *block, char *hexcol)
|
|
{
|
|
uiBut *bt;
|
|
float r=0, g=0, b=0;
|
|
float h, s, v;
|
|
|
|
|
|
// this updates button strings, is hackish... but button pointers are on stack of caller function
|
|
hex_to_rgb(hexcol, &r, &g, &b);
|
|
rgb_to_hsv(r, g, b, &h, &s, &v);
|
|
|
|
for(bt= block->buttons.first; bt; bt= bt->next) {
|
|
if(bt->type==HSVCUBE) {
|
|
bt->hsv[0] = h;
|
|
bt->hsv[1] = s;
|
|
bt->hsv[2] = v;
|
|
ui_set_but_hsv(bt);
|
|
}
|
|
else if(bt->str[1]==' ') {
|
|
if(bt->str[0]=='R') {
|
|
ui_set_but_val(bt, r);
|
|
}
|
|
else if(bt->str[0]=='G') {
|
|
ui_set_but_val(bt, g);
|
|
}
|
|
else if(bt->str[0]=='B') {
|
|
ui_set_but_val(bt, b);
|
|
}
|
|
else if(bt->str[0]=='H') {
|
|
ui_set_but_val(bt, h);
|
|
}
|
|
else if(bt->str[0]=='S') {
|
|
ui_set_but_val(bt, s);
|
|
}
|
|
else if(bt->str[0]=='V') {
|
|
ui_set_but_val(bt, v);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* bt1 is palette but, col1 is original color */
|
|
/* callback to copy from/to palette */
|
|
static void do_palette_cb(void *bt1, void *col1)
|
|
{
|
|
uiBut *but1= (uiBut *)bt1;
|
|
float *col= (float *)col1;
|
|
float *fp, hsv[3];
|
|
|
|
fp= (float *)but1->poin;
|
|
|
|
/* XXX 2.50 bad access, how to solve?
|
|
*
|
|
if( (get_qual() & LR_CTRLKEY) ) {
|
|
VECCOPY(fp, col);
|
|
}
|
|
else*/ {
|
|
VECCOPY(col, fp);
|
|
}
|
|
|
|
rgb_to_hsv(col[0], col[1], col[2], hsv, hsv+1, hsv+2);
|
|
ui_update_block_buts_hsv(but1->block, hsv);
|
|
update_picker_hex(but1->block, col);
|
|
}
|
|
|
|
/* bt1 is num but, hsv1 is pointer to original color in hsv space*/
|
|
/* callback to handle changes in num-buts in picker */
|
|
static void do_palette1_cb(void *bt1, void *hsv1)
|
|
{
|
|
uiBut *but1= (uiBut *)bt1;
|
|
float *hsv= (float *)hsv1;
|
|
float *fp= NULL;
|
|
|
|
if(but1->str[1]==' ') {
|
|
if(but1->str[0]=='R') fp= (float *)but1->poin;
|
|
else if(but1->str[0]=='G') fp= ((float *)but1->poin)-1;
|
|
else if(but1->str[0]=='B') fp= ((float *)but1->poin)-2;
|
|
}
|
|
if(fp) {
|
|
rgb_to_hsv(fp[0], fp[1], fp[2], hsv, hsv+1, hsv+2);
|
|
}
|
|
ui_update_block_buts_hsv(but1->block, hsv);
|
|
}
|
|
|
|
/* bt1 is num but, col1 is pointer to original color */
|
|
/* callback to handle changes in num-buts in picker */
|
|
static void do_palette2_cb(void *bt1, void *col1)
|
|
{
|
|
uiBut *but1= (uiBut *)bt1;
|
|
float *rgb= (float *)col1;
|
|
float *fp= NULL;
|
|
|
|
if(but1->str[1]==' ') {
|
|
if(but1->str[0]=='H') fp= (float *)but1->poin;
|
|
else if(but1->str[0]=='S') fp= ((float *)but1->poin)-1;
|
|
else if(but1->str[0]=='V') fp= ((float *)but1->poin)-2;
|
|
}
|
|
if(fp) {
|
|
hsv_to_rgb(fp[0], fp[1], fp[2], rgb, rgb+1, rgb+2);
|
|
}
|
|
ui_update_block_buts_hsv(but1->block, fp);
|
|
}
|
|
|
|
static void do_palette_hex_cb(void *bt1, void *hexcl)
|
|
{
|
|
uiBut *but1= (uiBut *)bt1;
|
|
char *hexcol= (char *)hexcl;
|
|
|
|
ui_update_block_buts_hex(but1->block, hexcol);
|
|
}
|
|
|
|
/* used for both 3d view and image window */
|
|
static void do_palette_sample_cb(void *bt1, void *col1) /* frontbuf */
|
|
{
|
|
/* XXX 2.50 this should become an operator? */
|
|
#if 0
|
|
uiBut *but1= (uiBut *)bt1;
|
|
uiBut *but;
|
|
float tempcol[4];
|
|
int x=0, y=0;
|
|
short mval[2];
|
|
float hsv[3];
|
|
short capturing;
|
|
int oldcursor;
|
|
Window *win;
|
|
unsigned short dev;
|
|
|
|
oldcursor=get_cursor();
|
|
win=winlay_get_active_window();
|
|
|
|
while (get_mbut() & L_MOUSE) UI_wait_for_statechange();
|
|
|
|
SetBlenderCursor(BC_EYEDROPPER_CURSOR);
|
|
|
|
/* loop and wait for a mouse click */
|
|
capturing = TRUE;
|
|
while(capturing) {
|
|
char ascii;
|
|
short val;
|
|
|
|
dev = extern_qread_ext(&val, &ascii);
|
|
|
|
if(dev==INPUTCHANGE) break;
|
|
if(get_mbut() & R_MOUSE) break;
|
|
else if(get_mbut() & L_MOUSE) {
|
|
uiGetMouse(mywinget(), mval);
|
|
x= mval[0]; y= mval[1];
|
|
|
|
capturing = FALSE;
|
|
break;
|
|
}
|
|
else if(dev==ESCKEY) break;
|
|
}
|
|
window_set_cursor(win, oldcursor);
|
|
|
|
if(capturing) return;
|
|
|
|
if(x<0 || y<0) return;
|
|
|
|
/* if we've got a glick, use OpenGL to sample the color under the mouse pointer */
|
|
glReadBuffer(GL_FRONT);
|
|
glReadPixels(x, y, 1, 1, GL_RGBA, GL_FLOAT, tempcol);
|
|
glReadBuffer(GL_BACK);
|
|
|
|
/* and send that color back to the picker */
|
|
rgb_to_hsv(tempcol[0], tempcol[1], tempcol[2], hsv, hsv+1, hsv+2);
|
|
ui_update_block_buts_hsv(but1->block, hsv);
|
|
update_picker_hex(but1->block, tempcol);
|
|
|
|
for (but= but1->block->buttons.first; but; but= but->next) {
|
|
ui_check_but(but);
|
|
ui_draw_but(but);
|
|
}
|
|
|
|
but= but1->block->buttons.first;
|
|
ui_block_flush_back(but->block);
|
|
#endif
|
|
}
|
|
|
|
/* color picker, Gimp version. mode: 'f' = floating panel, 'p' = popup */
|
|
/* col = read/write to, hsv/old/hexcol = memory for temporal use */
|
|
void uiBlockPickerButtons(uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval)
|
|
{
|
|
uiBut *bt;
|
|
float h, offs;
|
|
int a;
|
|
|
|
VECCOPY(old, col); // old color stored there, for palette_cb to work
|
|
|
|
// the cube intersection
|
|
bt= uiDefButF(block, HSVCUBE, retval, "", 0,DPICK+BPICK,FPICK,FPICK, col, 0.0, 0.0, 2, 0, "");
|
|
uiButSetFlag(bt, UI_NO_HILITE);
|
|
|
|
bt= uiDefButF(block, HSVCUBE, retval, "", 0,0,FPICK,BPICK, col, 0.0, 0.0, 3, 0, "");
|
|
uiButSetFlag(bt, UI_NO_HILITE);
|
|
|
|
// palette
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSP);
|
|
|
|
bt=uiDefButF(block, COL, retval, "", FPICK+DPICK, 0, BPICK,BPICK, old, 0.0, 0.0, -1, 0, "Old color, click to restore");
|
|
uiButSetFunc(bt, do_palette_cb, bt, col);
|
|
uiDefButF(block, COL, retval, "", FPICK+DPICK, BPICK+DPICK, BPICK,60-BPICK-DPICK, col, 0.0, 0.0, -1, 0, "Active color");
|
|
|
|
h= (DPICK+BPICK+FPICK-64)/(UI_PALETTE_TOT/2.0);
|
|
uiBlockBeginAlign(block);
|
|
for(a= -1+UI_PALETTE_TOT/2; a>=0; a--) {
|
|
bt= uiDefButF(block, COL, retval, "", FPICK+DPICK, 65.0+(float)a*h, BPICK/2, h, palette[a+UI_PALETTE_TOT/2], 0.0, 0.0, -1, 0, "Click to choose, hold CTRL to store in palette");
|
|
uiButSetFunc(bt, do_palette_cb, bt, col);
|
|
bt= uiDefButF(block, COL, retval, "", FPICK+DPICK+BPICK/2, 65.0+(float)a*h, BPICK/2, h, palette[a], 0.0, 0.0, -1, 0, "Click to choose, hold CTRL to store in palette");
|
|
uiButSetFunc(bt, do_palette_cb, bt, col);
|
|
}
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSS);
|
|
|
|
// buttons
|
|
rgb_to_hsv(col[0], col[1], col[2], hsv, hsv+1, hsv+2);
|
|
sprintf(hexcol, "%02X%02X%02X", (unsigned int)(col[0]*255.0), (unsigned int)(col[1]*255.0), (unsigned int)(col[2]*255.0));
|
|
|
|
offs= FPICK+2*DPICK+BPICK;
|
|
|
|
/* note; made this a TOG now, with NULL pointer. Is because BUT now gets handled with a afterfunc */
|
|
bt= uiDefIconTextBut(block, TOG, UI_RETURN_OK, ICON_EYEDROPPER, "Sample", offs+55, 170, 85, 20, NULL, 0, 0, 0, 0, "Sample the color underneath the following mouse click (ESC or RMB to cancel)");
|
|
uiButSetFunc(bt, do_palette_sample_cb, bt, col);
|
|
uiButSetFlag(bt, UI_TEXT_LEFT);
|
|
|
|
bt= uiDefBut(block, TEX, retval, "Hex: ", offs, 140, 140, 20, hexcol, 0, 8, 0, 0, "Hex triplet for color (#RRGGBB)");
|
|
uiButSetFunc(bt, do_palette_hex_cb, bt, hexcol);
|
|
|
|
uiBlockBeginAlign(block);
|
|
bt= uiDefButF(block, NUMSLI, retval, "R ", offs, 110, 140,20, col, 0.0, 1.0, 10, 3, "");
|
|
uiButSetFunc(bt, do_palette1_cb, bt, hsv);
|
|
bt= uiDefButF(block, NUMSLI, retval, "G ", offs, 90, 140,20, col+1, 0.0, 1.0, 10, 3, "");
|
|
uiButSetFunc(bt, do_palette1_cb, bt, hsv);
|
|
bt= uiDefButF(block, NUMSLI, retval, "B ", offs, 70, 140,20, col+2, 0.0, 1.0, 10, 3, "");
|
|
uiButSetFunc(bt, do_palette1_cb, bt, hsv);
|
|
|
|
uiBlockBeginAlign(block);
|
|
bt= uiDefButF(block, NUMSLI, retval, "H ", offs, 40, 140,20, hsv, 0.0, 1.0, 10, 3, "");
|
|
uiButSetFunc(bt, do_palette2_cb, bt, col);
|
|
bt= uiDefButF(block, NUMSLI, retval, "S ", offs, 20, 140,20, hsv+1, 0.0, 1.0, 10, 3, "");
|
|
uiButSetFunc(bt, do_palette2_cb, bt, col);
|
|
bt= uiDefButF(block, NUMSLI, retval, "V ", offs, 0, 140,20, hsv+2, 0.0, 1.0, 10, 3, "");
|
|
uiButSetFunc(bt, do_palette2_cb, bt, col);
|
|
uiBlockEndAlign(block);
|
|
}
|
|
|
|
uiBlock *ui_block_func_COL(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
|
|
{
|
|
uiBut *but= arg_but;
|
|
uiBlock *block;
|
|
static float hsvcol[3], oldcol[3];
|
|
static char hexcol[128];
|
|
|
|
block= uiBeginBlock(window, handle->region, "colorpicker", UI_EMBOSS, UI_HELV);
|
|
block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_KEEP_OPEN;
|
|
block->themecol= TH_BUT_NUM;
|
|
|
|
VECCOPY(handle->retvec, but->editvec);
|
|
uiBlockPickerButtons(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
|
|
|
|
/* and lets go */
|
|
block->direction= UI_TOP;
|
|
uiBoundsBlock(block, 3);
|
|
|
|
return block;
|
|
}
|
|
|
|
/* ******************** PUPmenu ****************** */
|
|
|
|
static int pupmenu_set= 0;
|
|
|
|
void pupmenu_set_active(int val)
|
|
{
|
|
pupmenu_set= val;
|
|
}
|
|
|
|
/* value== -1 read, otherwise set */
|
|
static int pupmenu_memory(char *str, int value)
|
|
{
|
|
static char mem[256], first=1;
|
|
int val=0, nr=0;
|
|
|
|
if(first) {
|
|
memset(mem, 0, 256);
|
|
first= 0;
|
|
}
|
|
while(str[nr]) {
|
|
val+= str[nr];
|
|
nr++;
|
|
}
|
|
|
|
if(value >= 0) mem[ val & 255 ]= value;
|
|
else return mem[ val & 255 ];
|
|
|
|
return 0;
|
|
}
|
|
|
|
#define PUP_LABELH 6
|
|
|
|
typedef struct uiPupMenuInfo {
|
|
char *instr;
|
|
int mx, my;
|
|
int startx, starty;
|
|
int maxrow;
|
|
} uiPupMenuInfo;
|
|
|
|
uiBlock *ui_block_func_PUPMENU(wmWindow *window, uiMenuBlockHandle *handle, void *arg_info)
|
|
{
|
|
uiBlock *block;
|
|
uiPupMenuInfo *info;
|
|
int columns, rows, mousemove[2]= {0, 0}, mousewarp= 0;
|
|
int width, height, xmax, ymax, maxrow;
|
|
int a, startx, starty, endx, endy, x1, y1;
|
|
int lastselected;
|
|
MenuData *md;
|
|
|
|
info= arg_info;
|
|
maxrow= info->maxrow;
|
|
height= 0;
|
|
|
|
/* block stuff first, need to know the font */
|
|
block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
|
|
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
|
|
block->themecol= TH_MENU_ITEM;
|
|
|
|
md= decompose_menu_string(info->instr);
|
|
|
|
rows= md->nitems;
|
|
columns= 1;
|
|
|
|
/* size and location, title slightly bigger for bold */
|
|
if(md->title) {
|
|
width= 2*strlen(md->title)+UI_GetStringWidth(uiBlockGetCurFont(block), md->title, ui_translate_buttons());
|
|
width /= columns;
|
|
}
|
|
else width= 0;
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
xmax= UI_GetStringWidth(uiBlockGetCurFont(block), md->items[a].str, ui_translate_buttons());
|
|
if(xmax>width) width= xmax;
|
|
|
|
if(strcmp(md->items[a].str, "%l")==0) height+= PUP_LABELH;
|
|
else height+= MENU_BUTTON_HEIGHT;
|
|
}
|
|
|
|
width+= 10;
|
|
if (width<50) width=50;
|
|
|
|
wm_window_get_size(window, &xmax, &ymax);
|
|
|
|
/* set first item */
|
|
lastselected= 0;
|
|
if(pupmenu_set) {
|
|
lastselected= pupmenu_set-1;
|
|
pupmenu_set= 0;
|
|
}
|
|
else if(md->nitems>1) {
|
|
lastselected= pupmenu_memory(info->instr, -1);
|
|
}
|
|
|
|
startx= info->mx-(0.8*(width));
|
|
starty= info->my-height+MENU_BUTTON_HEIGHT/2;
|
|
if(lastselected>=0 && lastselected<md->nitems) {
|
|
for(a=0; a<md->nitems; a++) {
|
|
if(a==lastselected) break;
|
|
if( strcmp(md->items[a].str, "%l")==0) starty+= PUP_LABELH;
|
|
else starty+=MENU_BUTTON_HEIGHT;
|
|
}
|
|
|
|
//starty= info->my-height+MENU_BUTTON_HEIGHT/2+lastselected*MENU_BUTTON_HEIGHT;
|
|
}
|
|
|
|
if(startx<10) {
|
|
startx= 10;
|
|
}
|
|
if(starty<10) {
|
|
mousemove[1]= 10-starty;
|
|
starty= 10;
|
|
}
|
|
|
|
endx= startx+width*columns;
|
|
endy= starty+height;
|
|
|
|
if(endx>xmax) {
|
|
endx= xmax-10;
|
|
startx= endx-width*columns;
|
|
}
|
|
if(endy>ymax-20) {
|
|
mousemove[1]= ymax-endy-20;
|
|
endy= ymax-20;
|
|
starty= endy-height;
|
|
}
|
|
|
|
if(mousemove[0] || mousemove[1]) {
|
|
ui_warp_pointer(info->mx+mousemove[0], info->my+mousemove[1]);
|
|
mousemove[0]= info->mx;
|
|
mousemove[1]= info->my;
|
|
mousewarp= 1;
|
|
}
|
|
|
|
/* here we go! */
|
|
if(md->title) {
|
|
uiBut *bt;
|
|
char titlestr[256];
|
|
uiSetCurFont(block, UI_HELVB);
|
|
|
|
if(md->titleicon) {
|
|
width+= 20;
|
|
sprintf(titlestr, " %s", md->title);
|
|
uiDefIconTextBut(block, LABEL, 0, md->titleicon, titlestr, startx, (short)(starty+height), width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
|
|
}
|
|
else {
|
|
bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+height), columns*width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
|
|
bt->flag= UI_TEXT_LEFT;
|
|
}
|
|
uiSetCurFont(block, UI_HELV);
|
|
}
|
|
|
|
x1= startx + width*((int)a/rows);
|
|
y1= starty + height - MENU_BUTTON_HEIGHT;
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
char *name= md->items[a].str;
|
|
int icon = md->items[a].icon;
|
|
|
|
if(strcmp(name, "%l")==0) {
|
|
uiDefBut(block, SEPR, B_NOP, "", x1, y1, width, PUP_LABELH, NULL, 0, 0.0, 0, 0, "");
|
|
y1 -= PUP_LABELH;
|
|
}
|
|
else if (icon) {
|
|
uiDefIconButF(block, BUTM, B_NOP, icon, x1, y1, width+16, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
|
|
y1 -= MENU_BUTTON_HEIGHT;
|
|
}
|
|
else {
|
|
uiDefButF(block, BUTM, B_NOP, name, x1, y1, width, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
|
|
y1 -= MENU_BUTTON_HEIGHT;
|
|
}
|
|
}
|
|
|
|
uiBoundsBlock(block, 1);
|
|
uiEndBlock(block);
|
|
|
|
menudata_free(md);
|
|
|
|
/* XXX 2.5 need to store last selected */
|
|
#if 0
|
|
/* calculate last selected */
|
|
if(event & ui_return_ok) {
|
|
lastselected= 0;
|
|
for(a=0; a<md->nitems; a++) {
|
|
if(val==md->items[a].retval) lastselected= a;
|
|
}
|
|
|
|
pupmenu_memory(info->instr, lastselected);
|
|
}
|
|
#endif
|
|
|
|
/* XXX 2.5 need to warp back */
|
|
#if 0
|
|
if(mousemove[1] && (event & ui_return_out)==0)
|
|
ui_warp_pointer(mousemove[0], mousemove[1]);
|
|
return val;
|
|
#endif
|
|
|
|
return block;
|
|
}
|
|
|
|
uiBlock *ui_block_func_PUPMENUCOL(wmWindow *window, uiMenuBlockHandle *handle, void *arg_info)
|
|
{
|
|
uiBlock *block;
|
|
uiPupMenuInfo *info;
|
|
int columns, rows, mousemove[2]= {0, 0}, mousewarp;
|
|
int width, height, xmax, ymax, maxrow;
|
|
int a, startx, starty, endx, endy, x1, y1;
|
|
float fvalue;
|
|
MenuData *md;
|
|
|
|
info= arg_info;
|
|
maxrow= info->maxrow;
|
|
height= 0;
|
|
|
|
/* block stuff first, need to know the font */
|
|
block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
|
|
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
|
|
block->themecol= TH_MENU_ITEM;
|
|
|
|
md= decompose_menu_string(info->instr);
|
|
|
|
/* columns and row calculation */
|
|
columns= (md->nitems+maxrow)/maxrow;
|
|
if (columns<1) columns= 1;
|
|
|
|
if(columns > 8) {
|
|
maxrow += 5;
|
|
columns= (md->nitems+maxrow)/maxrow;
|
|
}
|
|
|
|
rows= (int) md->nitems/columns;
|
|
if (rows<1) rows= 1;
|
|
|
|
while (rows*columns<(md->nitems+columns) ) rows++;
|
|
|
|
/* size and location, title slightly bigger for bold */
|
|
if(md->title) {
|
|
width= 2*strlen(md->title)+UI_GetStringWidth(uiBlockGetCurFont(block), md->title, ui_translate_buttons());
|
|
width /= columns;
|
|
}
|
|
else width= 0;
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
xmax= UI_GetStringWidth(uiBlockGetCurFont(block), md->items[a].str, ui_translate_buttons());
|
|
if(xmax>width) width= xmax;
|
|
}
|
|
|
|
width+= 10;
|
|
if (width<50) width=50;
|
|
|
|
height= rows*MENU_BUTTON_HEIGHT;
|
|
if (md->title) height+= MENU_BUTTON_HEIGHT;
|
|
|
|
wm_window_get_size(window, &xmax, &ymax);
|
|
|
|
/* find active item */
|
|
fvalue= handle->retvalue;
|
|
for(a=0; a<md->nitems; a++) {
|
|
if( md->items[a].retval== (int)fvalue ) break;
|
|
}
|
|
|
|
/* no active item? */
|
|
if(a==md->nitems) {
|
|
if(md->title) a= -1;
|
|
else a= 0;
|
|
}
|
|
|
|
if(a>0)
|
|
startx = info->mx-width/2 - ((int)(a)/rows)*width;
|
|
else
|
|
startx= info->mx-width/2;
|
|
starty = info->my-height + MENU_BUTTON_HEIGHT/2 + ((a)%rows)*MENU_BUTTON_HEIGHT;
|
|
|
|
if (md->title) starty+= MENU_BUTTON_HEIGHT;
|
|
|
|
if(startx<10) {
|
|
mousemove[0]= 10-startx;
|
|
startx= 10;
|
|
}
|
|
if(starty<10) {
|
|
mousemove[1]= 10-starty;
|
|
starty= 10;
|
|
}
|
|
|
|
endx= startx+width*columns;
|
|
endy= starty+height;
|
|
|
|
if(endx>xmax) {
|
|
mousemove[0]= xmax-endx-10;
|
|
endx= xmax-10;
|
|
startx= endx-width*columns;
|
|
}
|
|
if(endy>ymax) {
|
|
mousemove[1]= ymax-endy-10;
|
|
endy= ymax-10;
|
|
starty= endy-height;
|
|
}
|
|
|
|
if(mousemove[0] || mousemove[1]) {
|
|
ui_warp_pointer(info->mx+mousemove[0], info->my+mousemove[1]);
|
|
mousemove[0]= info->mx;
|
|
mousemove[1]= info->my;
|
|
mousewarp= 1;
|
|
}
|
|
|
|
/* here we go! */
|
|
if(md->title) {
|
|
uiBut *bt;
|
|
uiSetCurFont(block, UI_HELVB);
|
|
|
|
if(md->titleicon) {
|
|
}
|
|
else {
|
|
bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+rows*MENU_BUTTON_HEIGHT), columns*width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
|
|
bt->flag= UI_TEXT_LEFT;
|
|
}
|
|
uiSetCurFont(block, UI_HELV);
|
|
}
|
|
|
|
for(a=0; a<md->nitems; a++) {
|
|
char *name= md->items[a].str;
|
|
int icon = md->items[a].icon;
|
|
|
|
x1= startx + width*((int)a/rows);
|
|
y1= starty - MENU_BUTTON_HEIGHT*(a%rows) + (rows-1)*MENU_BUTTON_HEIGHT;
|
|
|
|
if(strcmp(name, "%l")==0) {
|
|
uiDefBut(block, SEPR, B_NOP, "", x1, y1, width, PUP_LABELH, NULL, 0, 0.0, 0, 0, "");
|
|
y1 -= PUP_LABELH;
|
|
}
|
|
else if (icon) {
|
|
uiDefIconButF(block, BUTM, B_NOP, icon, x1, y1, width+16, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
|
|
y1 -= MENU_BUTTON_HEIGHT;
|
|
}
|
|
else {
|
|
uiDefButF(block, BUTM, B_NOP, name, x1, y1, width, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
|
|
y1 -= MENU_BUTTON_HEIGHT;
|
|
}
|
|
}
|
|
|
|
uiBoundsBlock(block, 1);
|
|
uiEndBlock(block);
|
|
|
|
#if 0
|
|
event= uiDoBlocks(&listb, 0, 1);
|
|
#endif
|
|
|
|
menudata_free(md);
|
|
|
|
/* XXX 2.5 need to warp back */
|
|
#if 0
|
|
if((event & UI_RETURN_OUT)==0)
|
|
ui_warp_pointer(mousemove[0], mousemove[1]);
|
|
#endif
|
|
|
|
return block;
|
|
}
|
|
|
|
uiMenuBlockHandle *pupmenu_col(bContext *C, char *instr, int mx, int my, int maxrow)
|
|
{
|
|
uiPupMenuInfo info;
|
|
|
|
memset(&info, 0, sizeof(info));
|
|
info.instr= instr;
|
|
info.mx= mx;
|
|
info.my= my;
|
|
info.maxrow= maxrow;
|
|
|
|
return ui_menu_block_create(C, NULL, NULL, ui_block_func_PUPMENUCOL, &info);
|
|
}
|
|
|
|
uiMenuBlockHandle *pupmenu(bContext *C, char *instr, int mx, int my)
|
|
{
|
|
uiPupMenuInfo info;
|
|
|
|
memset(&info, 0, sizeof(info));
|
|
info.instr= instr;
|
|
info.mx= mx;
|
|
info.my= my;
|
|
|
|
return ui_menu_block_create(C, NULL, NULL, ui_block_func_PUPMENU, &info);
|
|
}
|
|
|
|
|
|
void pupmenu_free(bContext *C, uiMenuBlockHandle *handle)
|
|
{
|
|
ui_menu_block_free(C, handle);
|
|
}
|
|
|
|
/*************** Temporary Buttons Tests **********************/
|
|
|
|
static uiBlock *test_submenu(wmWindow *window, uiMenuBlockHandle *handle, void *arg)
|
|
{
|
|
ARegion *ar= handle->region;
|
|
uiBlock *block;
|
|
short yco= 0, menuwidth=120;
|
|
|
|
block= uiBeginBlock(window, ar, "test_viewmenu", UI_EMBOSSP, UI_HELV);
|
|
//uiBlockSetButmFunc(block, do_test_viewmenu, NULL);
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
|
|
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
|
|
"Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
|
|
"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
|
|
|
|
uiBlockSetDirection(block, UI_RIGHT);
|
|
|
|
uiTextBoundsBlock(block, 50);
|
|
uiEndBlock(block);
|
|
|
|
return block;
|
|
}
|
|
|
|
static uiBlock *test_viewmenu(wmWindow *window, uiMenuBlockHandle *handle, void *arg_area)
|
|
{
|
|
ScrArea *area= arg_area;
|
|
ARegion *ar= handle->region;
|
|
uiBlock *block;
|
|
short yco= 0, menuwidth=120;
|
|
|
|
block= uiBeginBlock(window, ar, "test_viewmenu", UI_EMBOSSP, UI_HELV);
|
|
//uiBlockSetButmFunc(block, do_test_viewmenu, NULL);
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
|
|
menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
|
|
"Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
|
|
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
|
|
"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
|
|
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
uiDefIconTextBlockBut(block, test_submenu, NULL, ICON_RIGHTARROW_THIN, "Sub Menu", 0, yco-=20, 120, 19, "");
|
|
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
|
|
|
|
if(area->headertype==HEADERTOP) {
|
|
uiBlockSetDirection(block, UI_DOWN);
|
|
}
|
|
else {
|
|
uiBlockSetDirection(block, UI_TOP);
|
|
uiBlockFlipOrder(block);
|
|
}
|
|
|
|
uiTextBoundsBlock(block, 50);
|
|
uiEndBlock(block);
|
|
|
|
return block;
|
|
}
|
|
|
|
void uiTestRegion(const bContext *C)
|
|
{
|
|
uiBlock *block;
|
|
short xco;
|
|
|
|
static float testcol[3];
|
|
static char testtext[64];
|
|
static float testnumf=5.0f;
|
|
static short testchoice= 0, testtog= 0, testicontog= 0;
|
|
|
|
#if 0
|
|
static CurveMapping *cumap= NULL;
|
|
static ColorBand *coba= NULL;
|
|
#endif
|
|
|
|
block= uiBeginBlock(C->window, C->region, "header buttons", UI_EMBOSS, UI_HELV);
|
|
|
|
uiDefPulldownBut(block, test_viewmenu, C->area, "View",
|
|
13, 1, 50, 24, "");
|
|
|
|
uiDefBut(block, BUT, 31415, "Type BUT",
|
|
13+50+5, 3, 80, 20, NULL, 0, 0, 0, 0, "A tooltip.");
|
|
uiDefButS(block, MENU, 31416, "Gather Method%t|Raytrace %x0|Approximate %x1",
|
|
13+50+5+80+5, 3, 100, 20, &testchoice, 0, 0, 0, 0, "Method for occlusion gathering");
|
|
uiDefButBitS(block, TOG, 1, 31417, "Pixel Cache",
|
|
13+50+5+80+5+100+5, 3, 100, 20, &testtog, 0, 0, 0, 0, "Cache AO results in pixels and interpolate over neighbouring pixels for speedup.");
|
|
|
|
uiDefBut(block, TEX, 31418, "Text: ",
|
|
13+50+5+80+5+100+5+100+5, 3, 200, 20, testtext, 0, sizeof(testtext), 0, 0, "User defined text");
|
|
|
|
uiDefButF(block, NUMSLI, 31419, "Slider: ",
|
|
13+50+5+80+5+100+5+100+5+200+5, 3, 150, 20, &testnumf, 0.0, 10.0, 0, 0, "Some tooltip.");
|
|
uiDefButF(block, NUM, 31419, "N: ",
|
|
13+50+5+80+5+100+5+100+5+200+5+150+5, 3, 100, 20, &testnumf, 0.0, 10.0, 0, 0, "Some tooltip.");
|
|
|
|
uiDefButF(block, COL, 3142, "",
|
|
13+50+5+80+5+100+5+100+5+200+5+150+5+100+5, 3, 100, 20, testcol, 0, 0, 0, 0 /*B_BANDCOL*/, "");
|
|
|
|
xco = 13+50+5+80+5+100+5+100+5+200+5+150+5+100+5+100+5;
|
|
uiDefIconButBitS(block, ICONTOG, 1 /*AUTOKEY_ON*/, REDRAWINFO, ICON_PYTHON,
|
|
xco, 3, 20, 20, &testicontog, 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
|
|
xco += 5;
|
|
|
|
#if 0
|
|
if(!cumap) {
|
|
cumap= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
|
|
cumap->flag &= ~CUMA_DO_CLIP;
|
|
}
|
|
if(!coba)
|
|
coba= add_colorband(0);
|
|
|
|
uiDefBut(block, BUT_CURVE, 3143, "",
|
|
13+400, 33, 100, 100, cumap, 0.0f, 1.0f, 0, 0, "");
|
|
uiDefBut(block, BUT_COLORBAND, 3143, "",
|
|
13+400+100+10, 33, 150, 30, coba, 0.0f, 1.0f, 0, 0, "");
|
|
#endif
|
|
|
|
uiEndBlock(block);
|
|
uiDrawBlock(block);
|
|
}
|
|
|