[ #4581 ] related to scripts window updates, details here: http://projects.blender.org/tracker/index.php?func=detail&aid=4581&group_id=9&atid=125 Scripts updated: -Jean-Michel Soler updated some of his scripts: paths importer (ai, eps, gimp, svg), kml / kmz importer and also updated Axiscopy.py by A Vanpoucke (xand) and the knife script (this version handles multiple materials) by Stefano Selleri and Wim Van Hoydonck. Thanks!
148 lines
3.8 KiB
C
148 lines
3.8 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: drawtext.c.
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*
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* Contributor(s): Willian Padovani Germano.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <math.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifndef _WIN32
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#include <unistd.h>
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#else
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#include <io.h>
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#endif
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#include "MEM_guardedalloc.h"
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#include "PIL_time.h"
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#include "BMF_Api.h"
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#include "BLI_blenlib.h"
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#include "DNA_space_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_utildefines.h"
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#include "BKE_text.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BPI_script.h"
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#include "BPY_extern.h"
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#include "BIF_gl.h"
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#include "BIF_keyval.h"
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#include "BIF_interface.h"
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#include "BIF_drawscript.h"
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#include "BIF_editfont.h"
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#include "BIF_spacetypes.h"
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#include "BIF_usiblender.h"
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#include "BIF_screen.h"
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#include "BIF_toolbox.h"
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#include "BIF_space.h"
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#include "BIF_mywindow.h"
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#include "BSE_filesel.h"
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#include "mydevice.h"
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#include "blendef.h"
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#include "interface.h"
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void drawscriptspace(ScrArea *sa, void *spacedata);
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void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
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void drawscriptspace(ScrArea *sa, void *spacedata)
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{
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SpaceScript *sc = curarea->spacedata.first;
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Script *script = NULL;
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glClearColor(0.6, 0.6, 0.6, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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myortho2(-0.5, curarea->winrct.xmax-curarea->winrct.xmin-0.5, -0.5, curarea->winrct.ymax-curarea->winrct.ymin-0.5);
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if (!sc->script) return;
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script = sc->script;
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if (script->py_draw) {
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BPY_spacescript_do_pywin_draw(sc);
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}
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/* quick hack for 2.37a for scripts that call the progress bar inside a
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* file selector callback, to show previous space after finishing, w/o
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* needing an event */
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else if (!script->flags && !script->py_event && !script->py_button)
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addqueue(curarea->win, MOUSEX, 0);
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}
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void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt)
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{
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unsigned short event = evt->event;
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short val = evt->val;
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char ascii = evt->ascii;
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SpaceScript *sc = curarea->spacedata.first;
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Script *script = sc->script;
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if (script) {
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if (script->py_event || script->py_button)
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BPY_spacescript_do_pywin_event(sc, event, val, ascii);
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/* for file/image sel scripts: if user leaves file/image selection space,
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* this frees the script (since it can't be accessed anymore): */
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else if (script->flags == SCRIPT_FILESEL) {
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script->flags = 0;
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script->lastspace = SPACE_SCRIPT;
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}
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if (!script->flags) {/* finished with this script, let's free it */
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if (script->lastspace != SPACE_SCRIPT)
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newspace (curarea, script->lastspace);
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BPY_free_finished_script(script);
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sc->script = NULL;
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}
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}
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else {
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if (event == QKEY)
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if (val && okee("Quit Blender")) exit_usiblender();
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}
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return;
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}
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void free_scriptspace (SpaceScript *sc)
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{
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if (!sc) return;
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sc->script = NULL;
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}
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