Passing 4x arguments for the rectangle, mixed in with round-box radius & color wasn't very readable. Instead, pass a `rctf` as the first argument to UI box drawing functions.
237 lines
7.0 KiB
C
237 lines
7.0 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup edinterface
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*
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* A special set of icons to represent input devices,
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* this is a mix of text (via fonts) and a handful of custom glyphs for special keys.
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*
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* Event codes are used as identifiers.
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "GPU_batch.h"
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#include "GPU_immediate.h"
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#include "GPU_state.h"
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#include "BLI_blenlib.h"
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#include "BLI_math_vector.h"
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#include "BLI_utildefines.h"
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#include "DNA_brush_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_workspace_types.h"
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#include "RNA_access.h"
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#include "RNA_enum_types.h"
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#include "BKE_appdir.h"
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#include "BKE_icons.h"
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#include "BKE_studiolight.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_thumbs.h"
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#include "BLF_api.h"
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#include "DEG_depsgraph.h"
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#include "DRW_engine.h"
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#include "ED_datafiles.h"
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#include "ED_keyframes_draw.h"
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#include "ED_render.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "interface_intern.h"
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static void icon_draw_rect_input_text(const rctf *rect,
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const float color[4],
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const char *str,
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int font_size)
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{
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BLF_batch_draw_flush();
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const int font_id = BLF_default();
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BLF_color4fv(font_id, color);
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BLF_size(font_id, font_size * U.pixelsize, U.dpi);
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float width, height;
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BLF_width_and_height(font_id, str, BLF_DRAW_STR_DUMMY_MAX, &width, &height);
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const float x = rect->xmin + (((rect->xmax - rect->xmin) - width) / 2.0f);
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const float y = rect->ymin + (((rect->ymax - rect->ymin) - height) / 2.0f);
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BLF_position(font_id, x, y, 0.0f);
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BLF_draw(font_id, str, BLF_DRAW_STR_DUMMY_MAX);
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BLF_batch_draw_flush();
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}
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static void icon_draw_rect_input_symbol(const rctf *rect, const float color[4], const char *str)
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{
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BLF_batch_draw_flush();
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const int font_id = blf_mono_font;
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BLF_color4fv(font_id, color);
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BLF_size(font_id, 19 * U.pixelsize, U.dpi);
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const float x = rect->xmin + (2.0f * U.pixelsize);
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const float y = rect->ymin + (1.0f * U.pixelsize);
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BLF_position(font_id, x, y, 0.0f);
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BLF_draw(font_id, str, BLF_DRAW_STR_DUMMY_MAX);
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BLF_batch_draw_flush();
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}
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void icon_draw_rect_input(float x,
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float y,
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int w,
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int h,
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float UNUSED(alpha),
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short event_type,
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short UNUSED(event_value))
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{
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float color[4];
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GPU_line_width(1.0f);
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UI_GetThemeColor4fv(TH_TEXT, color);
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_aa(
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&(const rctf){
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.xmin = (int)x - U.pixelsize,
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.xmax = (int)(x + w),
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.ymin = (int)y,
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.ymax = (int)(y + h),
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},
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false,
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3.0f * U.pixelsize,
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color);
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const enum {
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UNIX,
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MACOS,
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MSWIN,
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} platform =
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#if defined(__APPLE__)
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MACOS
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#elif defined(_WIN32)
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MSWIN
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#else
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UNIX
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#endif
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;
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const rctf rect = {
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.xmin = x,
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.ymin = y,
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.xmax = x + w,
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.ymax = y + h,
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};
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if ((event_type >= EVT_AKEY) && (event_type <= EVT_ZKEY)) {
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const char str[2] = {'A' + (event_type - EVT_AKEY), '\0'};
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icon_draw_rect_input_text(&rect, color, str, 13);
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}
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else if ((event_type >= EVT_F1KEY) && (event_type <= EVT_F12KEY)) {
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char str[4];
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SNPRINTF(str, "F%d", 1 + (event_type - EVT_F1KEY));
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icon_draw_rect_input_text(&rect, color, str, event_type > EVT_F9KEY ? 8 : 10);
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}
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else if (event_type == EVT_LEFTSHIFTKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x87, 0xa7, 0x0});
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}
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else if (event_type == EVT_LEFTCTRLKEY) {
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if (platform == MACOS) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8c, 0x83, 0x0});
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}
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else {
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icon_draw_rect_input_text(&rect, color, "Ctrl", 9);
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}
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}
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else if (event_type == EVT_LEFTALTKEY) {
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if (platform == MACOS) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8c, 0xa5, 0x0});
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}
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else {
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icon_draw_rect_input_text(&rect, color, "Alt", 10);
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}
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}
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else if (event_type == EVT_OSKEY) {
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if (platform == MACOS) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8c, 0x98, 0x0});
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}
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else if (platform == MSWIN) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x9d, 0x96, 0x0});
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}
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else {
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icon_draw_rect_input_text(&rect, color, "OS", 10);
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}
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}
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else if (event_type == EVT_DELKEY) {
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icon_draw_rect_input_text(&rect, color, "Del", 9);
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}
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else if (event_type == EVT_TABKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0xad, 0xbe, 0x0});
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}
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else if (event_type == EVT_HOMEKEY) {
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icon_draw_rect_input_text(&rect, color, "Home", 6);
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}
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else if (event_type == EVT_ENDKEY) {
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icon_draw_rect_input_text(&rect, color, "End", 8);
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}
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else if (event_type == EVT_RETKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8f, 0x8e, 0x0});
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}
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else if (event_type == EVT_ESCKEY) {
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if (platform == MACOS) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x8e, 0x8b, 0x0});
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}
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else {
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icon_draw_rect_input_text(&rect, color, "Esc", 8);
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}
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}
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else if (event_type == EVT_PAGEUPKEY) {
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icon_draw_rect_input_text(&rect, color, (const char[]){'P', 0xe2, 0x86, 0x91, 0x0}, 8);
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}
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else if (event_type == EVT_PAGEDOWNKEY) {
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icon_draw_rect_input_text(&rect, color, (const char[]){'P', 0xe2, 0x86, 0x93, 0x0}, 8);
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}
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else if (event_type == EVT_LEFTARROWKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x86, 0x90, 0x0});
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}
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else if (event_type == EVT_UPARROWKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x86, 0x91, 0x0});
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}
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else if (event_type == EVT_RIGHTARROWKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x86, 0x92, 0x0});
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}
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else if (event_type == EVT_DOWNARROWKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x86, 0x93, 0x0});
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}
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else if (event_type == EVT_SPACEKEY) {
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icon_draw_rect_input_symbol(&rect, color, (const char[]){0xe2, 0x90, 0xa3, 0x0});
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}
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}
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