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blender-archive/source/blender/editors/transform/transform_constraints.h
Germano Cavalcante 388b916246 Fix T80937: Changing the contrain axis does not return to the scene orientation
This was the behavior in old versions of blender.

During a transformation operation, when pressing a contrain key, the chosen
orientation is that of the scene.

If you press the same key, the orientation changes to Global or Local.

However, if you choose another contrain axis with the orientation changed,
the orientation does not return to the set for the scene.

It remains Global or Local.

Now when changing a contrain axis, no matter what the current orientation is,
it always returns to the scene orientation.
2020-09-25 10:24:05 -03:00

51 lines
2.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup edtransform
*/
#pragma once
struct TransInfo;
void constraintNumInput(TransInfo *t, float vec[3]);
void transform_constraint_snap_axis_to_edge(const TransInfo *t,
const float axis[3],
float r_out[3]);
void transform_constraint_snap_axis_to_face(const TransInfo *t,
const float axis[3],
float r_out[3]);
void setConstraint(TransInfo *t, int mode, const char text[]);
void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[]);
void setLocalConstraint(TransInfo *t, int mode, const char text[]);
void setUserConstraint(TransInfo *t, int mode, const char text[]);
void drawConstraint(TransInfo *t);
void drawPropCircle(const struct bContext *C, TransInfo *t);
void startConstraint(TransInfo *t);
void stopConstraint(TransInfo *t);
void initSelectConstraint(TransInfo *t);
void selectConstraint(TransInfo *t);
void postSelectConstraint(TransInfo *t);
void setNearestAxis(TransInfo *t);
int constraintModeToIndex(const TransInfo *t);
char constraintModeToChar(const TransInfo *t);
bool isLockConstraint(TransInfo *t);
int getConstraintSpaceDimension(TransInfo *t);