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blender-archive/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
Hans Goudey e032ca2e25 Cleanup: Replace modifyVolume with modifyGeometrySet
This allows us to remove a callback from the modifier type info struct.
In the future the these modifiers might just be replaced by nodes
internally anyway, but in the meantime it's nice to unify the handling
of evaluated geometry a bit.

Differential Revision: https://developer.blender.org/D11080
2021-04-26 14:42:03 -05:00

241 lines
7.9 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include <vector>
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_volume.h"
#include "BKE_volume_to_mesh.hh"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_volume_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "BLI_float4x4.hh"
#include "BLI_math_vector.h"
#include "BLI_span.hh"
#include "BLI_timeit.hh"
#include "DEG_depsgraph_query.h"
#ifdef WITH_OPENVDB
# include <openvdb/tools/GridTransformer.h>
# include <openvdb/tools/VolumeToMesh.h>
#endif
using blender::float3;
using blender::float4x4;
using blender::Span;
static void initData(ModifierData *md)
{
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
vmmd->object = nullptr;
vmmd->threshold = 0.1f;
strncpy(vmmd->grid_name, "density", MAX_NAME);
vmmd->adaptivity = 0.0f;
vmmd->resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_GRID;
vmmd->voxel_amount = 32;
vmmd->voxel_size = 0.1f;
vmmd->flag = 0;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
DEG_add_modifier_to_transform_relation(ctx->node, "Volume to Mesh Modifier");
if (vmmd->object) {
DEG_add_object_relation(
ctx->node, vmmd->object, DEG_OB_COMP_GEOMETRY, "Volume to Mesh Modifier");
DEG_add_object_relation(
ctx->node, vmmd->object, DEG_OB_COMP_TRANSFORM, "Volume to Mesh Modifier");
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
walk(userData, ob, (ID **)&vmmd->object, IDWALK_CB_NOP);
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
VolumeToMeshModifierData *vmmd = static_cast<VolumeToMeshModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
{
uiLayout *col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "object", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "grid_name", 0, nullptr, ICON_NONE);
}
{
uiLayout *col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "resolution_mode", 0, nullptr, ICON_NONE);
if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) {
uiItemR(col, ptr, "voxel_amount", 0, nullptr, ICON_NONE);
}
else if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) {
uiItemR(col, ptr, "voxel_size", 0, nullptr, ICON_NONE);
}
}
{
uiLayout *col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "threshold", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "adaptivity", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "use_smooth_shade", 0, nullptr, ICON_NONE);
}
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_VolumeToMesh, panel_draw);
}
static Mesh *create_empty_mesh(const Mesh *input_mesh)
{
Mesh *new_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
BKE_mesh_copy_settings(new_mesh, input_mesh);
return new_mesh;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *input_mesh)
{
#ifdef WITH_OPENVDB
VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
if (vmmd->object == nullptr) {
return create_empty_mesh(input_mesh);
}
if (vmmd->object->type != OB_VOLUME) {
return create_empty_mesh(input_mesh);
}
if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE &&
vmmd->voxel_size == 0.0f) {
return create_empty_mesh(input_mesh);
}
if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT &&
vmmd->voxel_amount == 0) {
return create_empty_mesh(input_mesh);
}
const Volume *volume = static_cast<Volume *>(vmmd->object->data);
BKE_volume_load(volume, DEG_get_bmain(ctx->depsgraph));
const VolumeGrid *volume_grid = BKE_volume_grid_find_for_read(volume, vmmd->grid_name);
if (volume_grid == nullptr) {
BKE_modifier_set_error(ctx->object, md, "Cannot find '%s' grid", vmmd->grid_name);
return create_empty_mesh(input_mesh);
}
const openvdb::GridBase::ConstPtr local_grid = BKE_volume_grid_openvdb_for_read(volume,
volume_grid);
openvdb::math::Transform::Ptr transform = local_grid->transform().copy();
transform->postMult(openvdb::Mat4d(((float *)vmmd->object->obmat)));
openvdb::Mat4d imat = openvdb::Mat4d((float *)ctx->object->imat);
/* `imat` had floating point issues and wasn't affine. */
imat.setCol(3, openvdb::Vec4d(0, 0, 0, 1));
transform->postMult(imat);
/* Create a temporary transformed grid. The underlying tree is shared. */
openvdb::GridBase::ConstPtr transformed_grid = local_grid->copyGridReplacingTransform(transform);
blender::bke::VolumeToMeshResolution resolution;
resolution.mode = (VolumeToMeshResolutionMode)vmmd->resolution_mode;
if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) {
resolution.settings.voxel_amount = vmmd->voxel_amount;
}
if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) {
resolution.settings.voxel_size = vmmd->voxel_size;
}
Mesh *mesh = blender::bke::volume_to_mesh(
*transformed_grid, resolution, vmmd->threshold, vmmd->adaptivity);
if (mesh == nullptr) {
BKE_modifier_set_error(ctx->object, md, "Could not generate mesh from grid");
return create_empty_mesh(input_mesh);
}
BKE_mesh_copy_settings(mesh, input_mesh);
if (vmmd->flag & VOLUME_TO_MESH_USE_SMOOTH_SHADE) {
BKE_mesh_smooth_flag_set(mesh, true);
}
return mesh;
#else
UNUSED_VARS(md);
BKE_modifier_set_error(ctx->object, md, "Compiled without OpenVDB");
return create_empty_mesh(input_mesh);
#endif
}
ModifierTypeInfo modifierType_VolumeToMesh = {
/* name */ "Volume to Mesh",
/* structName */ "VolumeToMeshModifierData",
/* structSize */ sizeof(VolumeToMeshModifierData),
/* srna */ &RNA_VolumeToMeshModifier,
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* icon */ ICON_VOLUME_DATA, /* TODO: Use correct icon. */
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ nullptr,
/* deformMatrices */ nullptr,
/* deformVertsEM */ nullptr,
/* deformMatricesEM */ nullptr,
/* modifyMesh */ modifyMesh,
/* modifyHair */ nullptr,
/* modifyGeometrySet */ nullptr,
/* initData */ initData,
/* requiredDataMask */ nullptr,
/* freeData */ nullptr,
/* isDisabled */ nullptr,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ nullptr,
/* dependsOnNormals */ nullptr,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ nullptr,
/* freeRuntimeData */ nullptr,
/* panelRegister */ panelRegister,
/* blendWrite */ nullptr,
/* blendRead */ nullptr,
};