Some notes about code status: * The Blender modifications were fairly quickly put together, much more code polish and work is needed to get this to a state where it can be committed to trunk. Files created with this version may not work in future versions. * Only simple path tracing is supported currently, but we intend to provide finer control, and more options where it makes sense. * For GPU rendering, only CUDA works currently. The intention is to have the same kernel code compile for C++/OpenCL/CUDA, some more work is needed to get OpenCL functional. * There are two shading backends: GPU compatible and Open Shading Language. Unfortunately, OSL only runs on the CPU currently, getting this to run on the GPU would be a major undertaking, and is unlikely to be supported soon. Additionally, it's not possible yet to write custom OSL shaders. * There is some code for adaptive subdivision and displacement, but it's far from finished. The intention is to eventually have a nice unified bump and displacement system. * The code currently has a number of fairly heavy dependencies: Boost, OpenImageIO, GLEW, GLUT, and optionally OSL, Partio. This makes it difficult to compile, we'll try to eliminate some, it may take a while before it becomes easy to compile this.
69 lines
1.6 KiB
CMake
69 lines
1.6 KiB
CMake
# $Id: CMakeLists.txt 12931 2007-12-17 18:20:48Z theeth $
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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../include
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../../blenfont
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../../blenkernel
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../../blenloader
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../../blenlib
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../../gpu
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../../imbuf
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../../makesdna
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../../makesrna
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../../python
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../../windowmanager
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../../../../intern/guardedalloc
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${GLEW_INCLUDE_PATH}
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)
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set(SRC
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interface.c
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interface_anim.c
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interface_draw.c
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interface_handlers.c
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interface_icons.c
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interface_layout.c
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interface_ops.c
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interface_node.c
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interface_panel.c
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interface_regions.c
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interface_style.c
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interface_templates.c
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interface_utils.c
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interface_widgets.c
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resources.c
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view2d.c
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view2d_ops.c
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interface_intern.h
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)
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if(WITH_INTERNATIONAL)
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add_definitions(-DINTERNATIONAL)
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endif()
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if(WITH_PYTHON)
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add_definitions(-DWITH_PYTHON)
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endif()
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blender_add_lib(bf_editor_interface "${SRC}" "${INC}")
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