52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2016 Blender Foundation.
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 * All rights reserved.
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 *
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 * 
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 * Contributor(s): Mike Erwin
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/* Batched geometry rendering is powered by the Gawain library.
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 * This file contains any additions or modifications specific to Blender.
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 */
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#ifndef __GPU_BATCH_H__
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#define __GPU_BATCH_H__
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#include "../../../intern/gawain/gawain/gwn_batch.h"
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// TODO: CMake magic to do this:
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// #include "gawain/batch.h"
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#include "GPU_shader.h"
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/* Extend GWN_batch_program_set to use Blender’s library of built-in shader programs. */
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void GWN_batch_program_set_builtin(Gwn_Batch *, GPUBuiltinShader);
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/* Replacement for gluSphere */
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Gwn_Batch *GPU_batch_preset_sphere(int lod);
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Gwn_Batch *GPU_batch_preset_sphere_wire(int lod);
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void gpu_batch_init(void);
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void gpu_batch_exit(void);
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#endif  /* __GPU_BATCH_H__ */
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