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blender-archive/source
Alexander Gavrilov 88dd45e1e1 Disable multithreaded weight paint when mirroring is enabled.
Mirroring writes to the mirror vertex within the direct vertex
draw function, which violates assumptions required for processing
vertices in parallel.
2017-10-02 17:33:51 +03:00
..
2017-09-22 16:40:05 -04:00
2017-01-29 17:21:57 +03:00