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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
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8904429287fa0104e9b8ea2b93c8aabb995b3396
blender-archive/doc
History
Campbell Barton 2557eaf0dd print names of nodes/sockets when cycles complains about only being able to connect a closure to another closure.
2012-07-19 13:04:43 +00:00
..
blender_file_format
replace python3 command with python3.2, python3 isnt available on ubuntu.
2012-05-01 20:45:16 +00:00
build_systems
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
doxygen
move bmesh wiki docs into bmesh header and update doxygen.
2012-02-27 20:27:19 +00:00
guides
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
license
== docs ==
2010-10-13 14:44:22 +00:00
manpage
print names of nodes/sockets when cycles complains about only being able to connect a closure to another closure.
2012-07-19 13:04:43 +00:00
python_api
As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch.
2012-07-09 04:57:21 +00:00
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