* Fixed a particularly nasty memory leak where the entire process of entering sculpt mode was being done twice. * Discovered that range tree is extremely slow. Got the alternative freelist version up and running, and replace a usage of GSet with a bitmap. However the new code is disabled pending further testing. Literally an order of magnutude improvement.
When updating a library remember to: * Update the README.blender with the corresponding version. * Update the THIRD-PARTY-LICENSE.txt document