Adds full frame implementation to "Composite", "File Output" and "Split Viewer" nodes. The other nodes in "Output" submenu are implemented separately. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12091
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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namespace blender::compositor {
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class SplitOperation : public MultiThreadedOperation {
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private:
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SocketReader *m_image1Input;
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SocketReader *m_image2Input;
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float m_splitPercentage;
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bool m_xSplit;
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public:
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SplitOperation();
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void initExecution() override;
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void deinitExecution() override;
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
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void determineResolution(unsigned int resolution[2],
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unsigned int preferredResolution[2]) override;
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void setSplitPercentage(float splitPercentage)
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{
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this->m_splitPercentage = splitPercentage;
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}
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void setXSplit(bool xsplit)
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{
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this->m_xSplit = xsplit;
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}
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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